
Train a prodigy who has already mastered every path of her Academy, but still craves forbidden knowledge.
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About
Step into the robes of the Dark Lord, one of the most powerful warriors to ever exist. Your solitude is broken when a gifted yet dangerous exile , a young White Warrior cast out from her Academy...seeks you out.
She is hungry for power, desperate to surpass everything she once was, and she has chosen you as her master.
Will you shape her into the perfect weapon of darkness, or will her ambition outgrow even you?
Dark Lord: The Fallen Apprentice is a cinematic Simulator/RPG featuring:
An immersive, character-driven storyline
Train a prodigy who has already mastered every path of her Academy, but still craves forbidden knowledge.
Moral corruption system
Every lesson you teach her will bring her closer to the darkness — but can you control what you unleash?
Train, test, and evolve your apprentice
Push her through missions, duels, and trials that will determine if she becomes your loyal blade… or a rival.
Unlock forbidden powers
Shadow manipulation, destructive telekinetics, and abilities the Academy dared never teach.
Dynamic relationship
Build trust, break her spirit, or let her ambition grow unchecked. Her fate is tied to your choices.
A destiny in your hands
Will she become your greatest triumph… or the one who destroys you?
Forge your apprentice. Shape the future.
Evil is taught and you are the teacher.
Even though the game is complete, I plan to do individual updates to expand on the character routes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Review Game takes less than two hours (About 80 Minutes). I have played many games of this genre but this has to be close to the bottom. I do not like giving negative reviews to any game, but this is not worth your time or money. To potential buyers, the quality is poor with very little substance to the story, gameplay, or scenes. Image quality varies drastically, with some images heavily pixelated and others decent. The corruption aspect is shallow, with no deep progression or meaningful rewards. This is disappointing as I love corruption games, but this game fails to delivers! In the day of age of great corruption games such as Game of Hearts and Shattered Minds, this game completely misses the mark. I cannot in good faith suggest this game, no matter how much the game goes on sale for. To the developer, there are elements of a great story buried in here, but this requires significant reworking of the story itself. For the first world, this is personally not my preference (scat-lite), but I feel like it was poorly implemented and does not actually pander to that audience. I would recommend removing this world altogether or rewriting the world to actually provide substance for that audience's taste. The smugglers are the most fleshed out, with a working sex scene. The smuggler's "puzzle" is poorly implemented and the story goes nowhere. I would recommend overhauling each of these worlds to provide substance and create meaningful progression to the main story, the slow corruption of the main female protagonist.
complete buggy garbage. quest bug/break don't get credits then impossible to advance. you can start over but it will just fail quickly in different spot. check out games comments. this dev famous for just generating few pics/animation then selling broken, unfinished game.
Terrible game, waste of money and time. The "Gameplay" is extremely repetitive, the adult scenes are very lacking and few, and the overall story is bleh. Just an AI produced slop to get money.
Dark Prodigy Simulator ? Mais c'est de la mer... ! L'absence totale d'indications transforme les premières minutes en un exercice de divination... Sans aucune directive, on est abandonné entre un vide conceptuel et un ennui mortel. Immersion par le néant qui ne provoque qu'une seule envie : trouver le bouton de sortie et fuir ce roman graphique. La progression repose sur une boucle de Skip Time, véritable torture psychologique. On se croirait dans le film Un jour sans fin avec un bug technique. Frustration constante, on se contente de sauter le temps pour s'apercevoir que l'avenir est aussi vide que le passé. Dark Prodigy Simulator propose également une bouillie de pixels, d'une violence visuelle rare : la qualité d’image semble sortir d'un vieil écran cathodique, un hommage à la basse définition qui malmène votre ophtalmologue. Bref dans Dark Prodigy Simulator l'amusement est un concept absent. Nous faisons face au Dark Souls de la léthargie, sans la satisfaction du défi ni la récompense du succès, chaque minute devenant de plus en plus pénible. 6,46€ ? Une blague sophistiquée, un braquage de haut vol. Demander une somme aussi précise pour une telle cagagne est un acte cynique et sans remords. Est-ce que je recommande Dark Prodigy Simulator ? Non, fuyez !
The models are great, thick gals I.T.K. style. Animation is ok. Game itself is not good ngl. At some points you don't even know if you reached the end of if there is more gameplay. After playing this I miss Akabur's "Princess Trainer" and "Hermione Trainer". You only had to copy these two games with more passion, I.T.K., and the result would've been awesome. I could recommend it on discount, but don't have high expectations. It's half baked, definitely needs more time in the oven.
El juego tiene poco contenido, su bucle consiste en poner a trabajar a tu aprendiz, conseguir créditos, comprar algunas cosas en la tienda y hacer misiones que son muy sencillas. A pesar de haber otras personajes femeninas, la interacción con ellas es nula o muy poca. Durante la noche tienes la opción de conversar con ella y se van abriendo algunas opciones en las actividades que puedes realizar hasta llegar a 2 escenas de sexo (sí, sólo 2), también de esta manera es como va avanzando la historia. Para ver el final, hay que ir con la entrenadora de obediencia, seleccionar la opción de cambiarla al "lado oscuro" y listo, llegado el momento. También me decepcionó que se supone la vas corrompiendo, pero no hay cambios físicos, de principio a fin siempre se ve igual. Hay un par de opciones que me supongo cambian algún desenlace, el problema es que es muy aburrido y no me quedaron ganas de probarlo. No lo recomiendo a pesar de su bajo precio.
Once I figured out the game play I enjoyed the game, story and cast. Completed Mission 10. I think that is the end but I'm not sure. I guess I need to run through it again as the Store page is showing several events I did not see. Thanks!
Giuro che non so cosa dire! Una c.a.z.z.a.t.a senza né capo né coda... inqualificabile!
SINCERAMENTE NO ES UN JUEGO QUE RECOMENDARIA. EL TRAILER NO CORRESPONDE A LA REALIDAD DEL JUEGO.
Dark Prodigy Simulator is a fantasy RPG and simulation experience developed and published by I.T.K that centers on mentorship, personal growth, and the consequences of shaping power in a world where morality is often uncertain. Instead of placing players in the familiar position of a heroic adventurer battling darkness, the game reverses expectations by making players the feared Dark Lord, a figure of immense power whose quiet existence changes after meeting a gifted exile seeking forbidden knowledge. The result is a character-driven experience focused less on saving the world and more on influencing someone who may eventually change it. The premise immediately creates an interesting foundation. A talented former academy student arrives searching for guidance after being pushed away from conventional paths of learning. Already skilled and carrying enormous potential, this young prodigy seeks mastery over dangerous abilities that traditional teachings refused to embrace. Players become responsible for shaping that development. Rather than controlling an inexperienced hero slowly climbing toward greatness, the game asks a more unusual question: what happens when someone already talented is guided toward darker possibilities? Mentorship serves as the core mechanic that drives nearly everything. Progress is not measured solely through numbers, equipment upgrades, or combat efficiency. Instead, growth becomes connected to choices, lessons, and how players influence another character’s future. Every interaction contributes to shaping personality, ambition, loyalty, and moral direction. The game builds much of its tension around the relationship itself rather than external threats. One of the more compelling ideas comes through the corruption system woven into progression. Dark abilities promise greater power, but strength rarely comes without consequences. Players constantly decide how aggressively to push forbidden teachings and dangerous techniques. The apprentice grows stronger over time, but that growth introduces uncertainty. More power creates more potential. It also creates greater risk. The game repeatedly asks whether strength remains controllable once ambition begins expanding alongside it. Training systems support this concept effectively. Missions, challenges, and progression events create opportunities for development while reinforcing the mentor-student dynamic. Improvement feels meaningful because progression affects more than raw effectiveness. Choices influence broader outcomes and personality shifts that shape the larger experience. Development becomes attached to identity rather than functioning entirely as mechanical advancement. The fantasy setting supports these ideas well. Dark magic, forbidden abilities, and powers rejected by conventional institutions establish an atmosphere where moral boundaries feel intentionally blurred. Players operate outside traditional heroic structures. Rather than protecting established systems, they exist beyond them entirely. This shift creates a different type of fantasy power experience centered not around defeating evil, but deciding how power itself should evolve. Narrative presentation remains one of the strongest aspects of Dark Prodigy Simulator. Dialogue systems and relationship progression carry major importance throughout the experience. Much of the emotional investment comes from observing how choices influence long-term outcomes. Conversations matter because players are not simply choosing dialogue options. They are gradually defining another character’s future through guidance and influence. What gives the progression additional weight is uncertainty. Growth carries consequences beyond immediate rewards. Teaching dangerous abilities creates opportunities, but also introduces the possibility that power develops beyond control. The game consistently reinforces tension between ambition and responsibility. Players may begin with confidence in their decisions only to question whether those choices ultimately created something beneficial or dangerous. Visually, Dark Prodigy Simulator embraces a fantasy presentation focused primarily on character interaction and atmosphere. The experience prioritizes progression systems and narrative relationships rather than large-scale environmental spectacle. This approach fits the design well because emotional investment remains heavily tied to mentorship rather than world exploration itself. The pacing leans toward slower narrative development rather than nonstop combat progression. Players seeking highly active gameplay systems or combat-focused RPG mechanics may find the experience more deliberate than expected. Much of the satisfaction comes from watching development unfold gradually over time. Players interested in relationship systems and story progression will likely connect more strongly with the game's strengths. The smaller scope of development also becomes visible in certain areas. Dark Prodigy Simulator focuses heavily on its central concept rather than attempting to build massive world systems or large-scale simulation mechanics. Some players may wish for broader environmental variety or deeper supporting systems. However, the focused design philosophy also prevents the experience from becoming unnecessarily complicated. Despite these limitations, Dark Prodigy Simulator succeeds because it remains committed to its central premise. I.T.K builds a fantasy experience centered around influence, growth, and the responsibility attached to shaping another person's future. The darker fantasy themes strengthen the setting while the mentorship mechanics provide a unique identity that separates it from more conventional RPG structures. Its strongest moments emerge through difficult choices rather than combat victories. Watching another character evolve under player guidance creates emotional investment that traditional progression systems often struggle to achieve. Strength alone never becomes the true objective. The larger question remains what players ultimately choose to create. For players who enjoy fantasy RPGs focused on relationships, character progression, darker themes, and meaningful decision-making, Dark Prodigy Simulator offers an engaging experience built around influence and consequence. It presents a different perspective on fantasy storytelling while delivering progression systems that reward thoughtful choices rather than simple power accumulation. Rating: 6/10
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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