
Dark Legion VR is a first person shooter (FPS) and magic game. You can move freely using Vive or Oculus and teleport yourself. All the scenes are open and free.Weapon System,Huge battle scenes, advanced game level design, and smart AI, making you indulged in the game for a dozen hours (which we wouldn’t suggest you to go for that long,...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Oculus Touch support quit working. edit 4/7/2018 started working again but crashed when I finished first level.
ganz nettes spiel nur noch nicht ausgereift bzw. lässt es sich mit Mixed Reality Brille nicht nachladen
Warning dont buy this game. A quick view on youtube should be enough to discourage you.
Its a decent game but really, right after I smashed the Dark Legion boss, he activated his usual crash issue and now that it? No ending? No game? Wtf? Common fix the flaw really. :\
Good gunplay, decent environment to explore. However this is very 1st generation effort. $5 experience at time of this writing. Crashes at end of most levels, though your game progress is not lost.
As a first impression, this looks very promising! Good luck! Good Stuff: The weapons also feel great to use and I love it when a virtual gun has functional ironsights. The reloading mechanic works well too - to get new clip you reach behind your head and have to bring roughly into the right position. This add a lot of tension in a fight when several things are coming at you, while breaking from reality enough to play well. Having the weapon choices shrink when they're on the "utility belt" is a well thought out idea as well, and works great. I get the impression that at least one person on the team gets out to the local shooting range on occasion, and things are better for it. Wealk Points: From what I see, the weak points right now are the level aesthetics / set design, the voice acting seems like it could be better (though I only heard the girl at the start so far). Right now the teleport mechanic is too easy to cheese to step through walls and get on top of things you're not supposed to be able to get to. I also found myself wishing for a rotate mechanic since I only have a two sensor oculus setup at the moment. I'd also recommend switching out from the Perfect Dark logo font since it's so recognizable - you may run into copyright issues if you keep it for the final thing.
♥♥♥♥♥♥♥ awesome game with great potential. Still needs a lot of work fixing bugs. No smooth rotation option available yet?
very Good Game
Dark Legion VR is an ambitious early-era virtual reality shooter that attempts to fuse traditional first-person gunplay with fantasy magic and light exploration, all within a sci-fi framework. Developed and published by Ice World, the game places players in the role of a space officer whose mission ends in disaster after crash-landing on a hostile and mysterious planet. From this premise, the game sets out to deliver a solo VR adventure built around combat, scavenging, and survival, leaning heavily on the novelty and physical immersion that VR provides rather than narrative depth or modern polish. At its core, the experience is driven by combat. Dark Legion VR gives players access to a wide assortment of weapons, including pistols, rifles, machine guns, shotguns, rocket launchers, grenades, bows, and even magical abilities. Switching between firearms and spells is one of the game’s defining ideas, creating encounters where you might unload bullets into one enemy while flinging magical attacks at another. In VR, aiming and firing weapons with motion controllers provides a sense of physical involvement that can still feel satisfying, especially during hectic firefights. However, the combat systems themselves are relatively basic, and while the variety of tools is impressive on paper, their balance and impact can feel uneven in practice. Movement and navigation rely on common VR locomotion solutions from the time of its release. Teleportation is the primary means of traversal, allowing players to move safely through environments without inducing motion sickness. Room-scale movement is also supported, encouraging players to physically dodge, aim, and reposition during combat. While functional, these systems feel dated compared to modern VR standards, and players accustomed to smooth locomotion options may find movement limiting or immersion-breaking. Still, for those comfortable with teleport-based VR shooters, the game remains playable and accessible. Exploration plays a secondary role but is necessary for progression. Levels are structured as open combat zones rather than tightly scripted corridors, encouraging players to search for supplies, ammunition, and keys to unlock new areas. Chests and hidden items are scattered throughout environments, rewarding thorough exploration. Unfortunately, level layouts can sometimes feel unclear, with objectives that are not always well signposted. This can lead to moments of confusion where progress stalls not because of challenge, but because the next step is poorly communicated. Enemy encounters range from standard soldiers to mutated creatures aligned with the Dark Legion. The enemy AI shows occasional flashes of responsiveness, with foes attempting to reposition or fire from cover, but behavior is inconsistent and often simplistic. Encounters can feel repetitive over time, especially as enemy variety remains limited. Difficulty is primarily driven by enemy numbers rather than smarter tactics, which can make later sections feel more exhausting than strategically engaging. Visually, Dark Legion VR reflects its indie roots and age. Environments and character models are serviceable but rough, with uneven texture quality and asset cohesion. The sci-fi and fantasy elements sometimes clash visually rather than complement one another, giving the world a disjointed feel. While atmospheric lighting helps establish mood in certain areas, the overall presentation lacks refinement, and immersion can be disrupted by technical hiccups or awkward interface elements. The narrative exists mostly as background justification for the action. While the premise of a stranded space officer facing a shadowy legion threatening humanity is serviceable, storytelling is minimal and delivered through sparse exposition rather than meaningful character development or worldbuilding. As a result, the plot rarely becomes a motivating force on its own, functioning more as a framing device than a compelling story arc. One of the game’s most significant drawbacks is its stagnant development state. Promised features such as expanded content, refinements, and additional modes never fully materialized, leaving Dark Legion VR feeling like an unfinished snapshot of an idea rather than a fully realized experience. Technical issues, including occasional crashes or interface problems, further emphasize the lack of ongoing support and polish. Overall, Dark Legion VR is best understood as a product of its time: an experimental VR shooter with ambitious ideas, modest execution, and clear limitations. It offers moments of enjoyment through physical gunplay and weapon variety, especially for players curious about early VR FPS design or those seeking budget-friendly VR content. However, its dated mechanics, uneven presentation, and lack of refinement prevent it from standing alongside more modern VR shooters. For VR enthusiasts willing to tolerate rough edges in exchange for novelty and scope, it can provide a few hours of serviceable action, but those expecting a polished or deeply immersive VR experience may find it lacking. Rating: 6/10
Yes.
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