
Retro gaming at its best! Join the cantankerous pixel art gnomes as they raid their neighbors in round-based combat. Chock-full of dark humor and loads of quirky characters, this RPG won‘t let you go. To battle! Play now!
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, German, Polish
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Free To Play ❌ Wait or Pay ✅
It isn't worth a second of your time. I tried for hours to enjoy the game, but after just two minutes it requires all of your dwarfs to heal for 10 to 30 minutes, and I'm not even counting for the fact that you can only heal 1 or 2 at a time. You leave the game, and come back in a few hours, and the cycle makes it feel like it wants to be a mobile game, but even if it was one, it would be one of the worse ones. Add to that the fact that it asks for you to pay them money every time you click anything that isn't inside combat. It also wants to know all your internet history. This game has no respect for you as a player or as a person and just wants to steal from you. It may say free, but in practice it's pay to play anything more then a minute a day. It's pay to make progress, and it's pay your time to not. I got it when it first came out, and the truth is, the people who made this game have not improved it at all. If anything, they have proven that people mean nothing to them. Nothing at all. TL;DR: Game is a scam that pretends it's free. Don't get it; it's a complete waste of everyone's time.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's impossible to find a playable game behind all of the constant micro-transaction advertisement and biased economy of resources designed to funnel you towards those transactions. Perhaps if you are a fan of MT games, you can find something here with a steady stream of $$$ to the developer. It's a shame, there's probably a good concept here somewhere...
В стиме уже передоз пиксельных никому не нужных игр.
El juego solo es un Fremium mal hecho, que no solo no aporta nada, sino que esta completamente diseñado para frustrarte y que pagues, desde el momento al que le das jugar, lo primero que se ve es la pantalla negra y en la parte superior derecha el simbolo de Gemas, eso ya hace que uno sospeche, el juego carga, y o casual, te meten un banner en el centro de la pantalla del tamaño de 1/3 de la misma que te vende algo de la tienda de gemas. vas al mapa y o casual, otro banner con otra vez, la tienda de gemas, vas al bar, y todo lo que puedes hacer es comprar con gemas, en los primeros 3 niveles de los Gnomos no pasa nada, pero luego del nivel 4, cada vez que terminas una exploracion, o casual, los Gnomos demoran en terminar de volver mas de 1 minuto, a nivel 5 se va casi a 2, a nivel 6 casi 3 minutos sin poder ir a otra exploracion con esos Gnomos. Las armas y armaduras que no son Premium, tienen durabilidad, y algunas se rompen en 5 exploraciones, si no quieres que se rompa, mejora el herrero para poder repararlas, asi tardas 10 minutos por reparacion de equipamento, si contamos Armadura y Arma, no casco, son 80 minutos de espera activa, para poder, para poder hacer otras 5 exploraciones en las cuales te haran esperar entre exploracion y exploracion, y asi podriamos seguir, si quieres que los Gnomos vuelvan mas rapido, paga, pero no pagaras para que vuelvan de inmediato, pagas para que se redusca el tiempo a la mitad, lo mismo con lo que fabriques, a los que entrenes o los que extraen materiales de las minas Sinceramente, la idea es buena, el Pay To Play exesivo que tiene no tanto, No lo recomiendo, para mi, los que desarrollan este tipo de juegos con PTP exaustivo, tienen que fundirse y extinguirse de una vez No tengo problemas con pagar un juego una unica vez, siempre que sea un buen juego, y este no lo es, asi que, nos vemos
Retro oyun en iyi haliyle! Yuvarlak tabanlı savaşta komşularına baskın düzenleyen huysuz piksel sanatı cücelerine katılın. Kara mizah ve bir sürü ilginç karakterle dolu bu RPG, gitmene izin vermeyecek. Savaşmak! Şimdi oyna!
Вот как по мне так это лучшая игра в жанре шахты и подземелья
[h1] Italian [/h1] Parto dicendo che in generale non sono particolarmente fan dei giochi RPG, ma ne ho apprezzati alcuni (Soda Dungeon, Jesus Christ RPG, Card Hunter), ne ho provati vari, e ho giocato varie campagne di D&D. Ma questo gioco, purtroppo, è uno dei peggiori RPG che abbia mai provato, riempito di pop-up che ti spingono a spendere per shoppare nel gioco, tempi di attesa eterni (di nuovo, per spingerti a shoppare gemme per velocizzare) e combattimenti lenti e frustranti. Per quanto gradisca l'art-style, per me è un no. [h1] English [/h1] I would like to say beforehand that I'm not really a fan of RPG games, but i liked some (Soda Dungeon, Jesus Christ RPG, Card Hunter), i tried many, and I often played D&D campaigns. But this game, sadly, is one of the worst RPGs I've ever played, full of pop-ups that push you to spend real-life money to shop gems in the game, waiting times that feel like eternity (again, to make you buy gems to speed it up) and slow and frustrating combats. I do like the art style, but for me it's a no.
Its a mobile game masquerading (poorly) as some sort of squad-based light rpg, which isn't really the issue. No, the issue is that it is riddled with microtransactions (pay-to-not-wait) and the game aggressively pushes adverts for these in-game purchases into your face; Like wading through a swamp while someone throws rolled up newspapers at you. Unpleasant.
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it's good ⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it ⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀ ⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧ ⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟ ⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁ ⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄ ⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.