
Dark Fear is a pixel horror game with RPG and adventure game elements. Explore a diverse landscape filled with forests, mountains, lakes and deserts. Make allies in the local village, upgrade your weapon and armor, go hunting/fishing and fight your way to the truth by slaying your foes, solving puzzles and helping people with their...
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very well-made game. Cool story with many occult-themed monsters and places. For the afficionados of the genre, never boring, not too hard, not too easy. Cool puzzles. Very cool graphics and music. For such a low price?! Unbelievable. Bring me more games like that!!!
A Commodore-64 adventure style game with a well-written horror/mystery plot and an endearing pixel aesthetic. You play it for the plot not for the gameplay (combat is in need of improvement [click the bar when the arrow is in the target!] and you spend WAY too much time grinding hunting and fishing [farming gold ;p]). If they decide to do a sequel they should improve combat (Final Fantasy style Fight Run Magic? Snatcher style point and click targets? Cursed 3 quasi-first-person?), make the story longer and remove the gold farming (hunting and fishing for GOLD [for achievements / art's sake is okay]). (fyi most of the game time was spent running in the background ;p.)
画风和bgm我很喜欢,玩法太一般了,特别是反复刷钱,重复大量无意义的QTE。甚至连战斗也是QTE。而且路线规划太死了,完全的线性,不给玩家一点空间
https://blog.naver.com/jampuri/223048973021 <- 장문의 리뷰는 이쪽. 영국산 호러 어드벤처 RPG 게임. RPG 파트는 사냥, 낚시를 통해서 동물의 가죽, 생선 등을 팔아서 돈을 벌고 재료로 사용해서 무기/방어구를 업그레이드하고. 몬스터와 싸우는 전투 모드가 있는데. 그런 개념이 있는 것 자체는 괜찮지만, 미니 게임이 단순 노가다라 지루하다. 전투는 딱 정해진 것만 나오지만. 후반부의 파워 인플레이션을 따라가려면 장비 업그레이드가 필수라 파밍 노가다가 강제된다. 어드벤처 파트는 80년대 시에라표 어드벤처를 구현하고 있어 스코어(점수) 시스템제로 운영되는데, 퍼즐 난이도는 쉬운 편이고, 월드 맵에서 아이콘을 클릭해 장소 이동을 한 번에 하고, 장소 내에서의 이동도 갈 수 있는 장소가 딱딱 정해져 있어 길 찾기도 어렵지 않아서 쾌적하다. 스토리는 전반부는 농가에 홀로 있는 소녀 악령과 싸우고, 섬에 있는 폐가에 숨겨진 비밀을 파헤찰 때 호러물로서 흥미진진한데. 후반부로 넘어가면 거대 게, 고블린, 웨어울프, 사이클롭스 같은 판타지 크리쳐랑 싸우는 거 나오니 공포 분위기가 깨진다. 거기다 마지막 반전은 '나는 너의 XX'로 존나 식상한데. 이게 떡밥을 던지고 회수하는 과정에서의 극적 빌드 업을 거치지 않고, 갑자기 툭 튀어 나온 것이라 스토리의 완성도도 떨어진다. 전반부는 괜찮은데 후반부에 말아 먹은 케이스로, 판타지 성격을 버리고 호러물에 온전히 집중했다면 더 나은 결과물이 나오지 않았을까 싶다.
It was good
確實很有打RPG的冒險敢
Pretty good little pixel point-and-click horror game. Definitely worth checking out.
short and neat :D
It's cool, and well worth the price.
my eyes!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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