
A conspiracy podcast drags you into a hauntingly illustrated world of mystery and terror. Reveal secrets and horrors with mystical frames given to you by a strange observer. Dark and Deep is a first person cosmic horror game with a focus on puzzles and exploration.
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About
I created Dark and Deep because I wanted to bring a totally new visual aesthetic to the horror genre. There is not a game that looks like mine. My art process is unique, bringing the illustrations of 19th Century Artist, Gustave Doré into a new dimension.
My Journey Making this Game
I have had a lifelong obsession with conspiracies and mythology. I made Dark and Deep to share my love for the strange and ancient with the horror game community. Through the 4-6hr playtime of Dark and Deep, you will be intrigued, unsettled, and mystified by the blend of strange storytelling and meaningful mechanics I have devised for you.
DARK and DEEP
You play as Samuel Judge, a loyal fan of the mysterious conspiracy podcast, "Dark and Deep". Plunged into a shadowy and dangerous landscape, you must survive... and you are not alone.
-Unveil hidden secrets and lurking enemies with a collection of mystical frames given to you by a mysterious observer.
-Battle what lurks in the shadows using your frames and ancient supernatural machines discovered in the world. Don’t let what hides in the deadly darkness steal away your light.
-Survive in a cryptic and surreal world filled with dangerous inhabitants and challenging puzzles.
Use magical picture frames to fight hidden creatures and reveal important objects. The frames are windows into a terrifying world, but also tools to banish the darkness. Unveil the conspiracy before the shadows swallow you.
Listen to the podcast. Experience the unraveling as your favorite conspiracy podcast comes too close to home. Become embroiled in a dramatic tale of intrigue and betrayal where the real and surreal collide.
Solve physics puzzles using powerful ancient machines of cryptic origin. Manipulate gravity and clear a path through the deadly fog. Use precious embers of light in the darkness to show your way. But beware… The creatures in the shadows want nothing more than to steal your light.
Dark and Deep features a totally unique aesthetic, which uses the art of 19th century master artist, Gustave Doré as the textures for much of the game. Doré was legendary for his detailed black and white illustrations of mythological and historical scenes. Dark and Deep uses his aesthetic to tell a surreal cosmic horror story where the boundaries of sanity and reality are bent and broken.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
I will recommend this game more for the story, and not so much for the puzzles. I feel this game did provide a lot in the ~4 hours it took to complete, but that experience did come with some frustrations throughout. The story itself is pretty unique and I found myself quite intrigued and wanting to reach the end so the whole story can come together. Unfortunately some of the puzzles along the way didn't hit for me and it took a lot of patience for me to not quit the game. I feel some of the character's movement can be clunky when trying to jump around some areas, and at times I was frustrated because the right path may not be so obvious at first glance, so you are almost guaranteed to restart the area multiple times before you figure it out. Also there were WAY TOO MANY of those [spoiler] glowing boxes where you need to use the different frames to block them [/spoiler]. For a game that wants to tell a deep story, I feel the player shouldn't have to go through so many difficult puzzles, but that's just me. Again, overall the game is fine and I feel it's a good entry to "horror" for new players. I'd recommend it to others and I'm glad the developer put out this unique experience for others to enjoy.
Nutty putty cave if it was a horror game.
Leggi [url=https://www.tanadelcobra.com/dark-and-deep-la-recensione/]l'articolo completo[/url] su [b]La Tana Del Cobra - tanadelcobra.com[/b]![hr][/hr] ... Complessivamente, Dark And Deep non ci ha dato alcun motivo (al di là del doverlo recensire) per andare avanti nel gioco, rendendosi poco accattivante già nei primi minuti di gioco. Si tratta di un titolo quasi amatoriale che si avvale, e lo dice alla luce del sole, di asset presi da librerie di oggetti precompilati; sarebbe giusto definirlo poco più di un test, di un esperimento riuscito a metà ma che potrebbe dare le giuste basi a Walter Woods per una produzione successiva. Sotto quest’ottica la bocciatura sarebbe leggera; ma il prezzo di lancio di Dark And Deep è assolutamente ingiustificato: quasi venti euro, uno sproposito per un titolo che non merita di essere in quella fascia di prezzo, considerando anche che la sua longevità si attesta sulle 3-4 ore. ... Voto: 4.5 [hr][/hr]Visita la nostra pagina [url=https://store.steampowered.com/curator/34194534-La-Tana-Del-Cobra/]Curatore di Steam[/url] per scoprire altre recensioni!
La verdad para ser un juego de terror indie la verdad que me sorprendió mucho con sus propuestas innovadoras a su propio estilo, acabé el juego en un solo stream sin darme cuenta y resumidamente dejaré algunos puntos positivos y otros no "negativos" pero que no me convencieron del todo. Puntos positivos: El gameplay, la verdad que si aprovecha bien de su mecanica original con los espejos y eso es de agradecer, porque usualmente hay juegos que tienen mecanicas y no las aprovechan para nada. La musica la verdad que esta bastante bien. Las voces son claras, para mi que hablo español se me hizo facil entender. Puntos no tan positivos: Creo que el tiempo para matar a las serpientes es demasiado alto, si bien este juego no es para estar apurado, creo que es muy tosco, ya que la hitbox del espejo no me parece muy precisa y no me gustó mucho. Que la cámara gire forzosamente cuando va a ocurrir algun evento o susto, esto me saco de onda muchas veces, creo que no hace falta que me indiquen directamente donde deberia fijarme para avanzar si ademas estan las pistas con la letra "H" y por ultimo el tema de sellar las tumbas, hubieron pocas oportunidades donde se abrian algunas de las que ni si quiera tenia vision, al menos no te matan de un golpe y tampoco es tanto problema, pero nada mas quiero recalcar estos puntos como critica constructiva. He disfrutado mucho aunque no he entendido el final jajaja Buen trabajo Walter!
Pour n'avoir fait que l'intro et ce qu'il en suit, je ne suis pas très fan, c'est pas de l'horreur pour moi, le trailer m'avait beaucoup donné envie mais la réalité est tout autre... malheureusement. - Piste audio qui se mélange - Musique qui vient tout gâcher dans un moment angoissant - Mécanique du miroir répétitive - Souris qui disparaît Assez déçu, je relancerai surement le jeu et je ferai une mise à jour de mon avis
Buggy game, first Part not Playable. Car is Buggy can´t move. sorry
Od jakiegoś czasu w mojej bibliotece leżał Dark and Deep. Nie wiem co się działo, ale nie mogłem się zabrać za tę produkcję. Teraz żałuje trochę, że tyle zwlekałem, bo jest to nawet solidna gra. W Dark and Deep wcielamy się w fana podcastu o teoriach spiskowych. Przemierzamy mroczne jaskinie, rozwiązujemy zagadki środowiskowe i walczymy z przerażającymi przeciwnikami. Do dyspozycji mamy kilka rodzajów ramek obrazów, przez które możemy patrzeć i które mają różne funkcje. Służą głównie do znajdowania przedmiotów i walki z potworami. Jest to prosty pomysł, ale sprawdza się w tym tytule. Produkcja ma bardzo unikalną estetykę. Gdziekolwiek nie zobaczę zrzutów ekranu z tej gry, to będę wiedział, że są one stąd. Dowiedziałem się, że nawiązują do sztuki Gustave'a Doré. Super pomysł, bo dzięki temu wyróżnia się na tle innych horrorów. Gra mechanicznie jest prosta, jednak liczy się w niej głównie opowieść. Opowieść o życiu, pracy i intrygach, gdzie rzeczywistość miesza się z surrealizmem. Dodatkowo fajnie straszy klimatem! Jeżeli będziecie mieli wolną chwilę, to polecam sprawdzić! Więcej recenzji na moim instagramie - adasaleks
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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