
Danghost is an arcade puzzle game, inspired by fighting games! Become an exorcist, capture danghosts with combos, use unique spells and beat your opponents. Playable in single-player, it’s with the local multiplayer mode that the game will reveal all its spice!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really fun, kinda like Puyo Puyo but with a couple twists. Art is beautiful, multiplayer is fun and tense, needs an online mode but can live with local-coop.
An island, summer, a magical atmosphere, a group of close friends and...[b]GHOSTS[/b]? [h1]Story[/h1] Meet Tatana, who along with three other students (two of whom are new), is starting a new term at an exorcist school. "You're a new student at exorcist school. What do you mean, not new? You've been held back 13 times in a row???" That's what I thought when I saw the main character. Well, the first one you meet. [i]Lanky and perpetually disgruntled (and/or) smug[/i] - [u]Tatana[/u] (would it kill you to turn this frown upside down?) [i]Always ready for a fight[/i] - [u]Tutut[/u] (you aren't the brightest one, are you?) [i]Mysterious and mystical goth[/i] - [u]Yiyifu[/u] (a damn peacock is what you are) [i]Kind and gentle[/i] - [u]Kukupin[/u] (are you sure you got into the right school?) Together with them you will fight with ghosts and other characters, solve mysteries and enjoy the atmosphere of summer. [hr][/hr] [h1]Gameplay[/h1] At first, I thought, it's was like Puyo-Puyo. Unlike Puyo-Puyo, we don't have double drops (or whatever those creatures called there) at our disposal, but individual cute little ghosts. It is them that we place in our altar. In order to remove them from the altar, we need urns. How do we get urns? It's quite simple: depending on the button we press, the ghost we choose will fall down either as a ghost or as an urn. Ghosts of the same colour standing next to each other turn into a zeppelin. Once the urn and ghost (or chain of ghosts) touch, they disappear from the altar and you get points. This system is what gives you the tactical ability to chain combos together. This system is easy to learn, but hard to master. So who's placing the ghosts on the altar? Our main characters, of which there are four. As we progress through the story, we'll play as each of them. Don't forget that in our business of exorcising ghosts, we'll have the help of special forces. Each of the characters has two of them: 1) One that helps us 2) One that hinders the enemy. Each force has its own readiness strip, which is filled by exorcising ghosts. The more combos, the faster it fills up. The game offers us three modes: 1) Story 2) Local multiplayer up to 4 people 3) Survival mode Story: We follow 4 young (or not so young) students, who are also aspiring exorcists. Each character has their own personality and their dialogues are quite interesting to read. At the same time, in the story mode, we will solve various puzzles, fight in duels and play various minigames. I guarantee that the variety will not let you get bored. Local multiplayer: It needs no introduction. Grab 3 of your friends and have a fun scuffle! If you don't have friends, they will be replaced by AI opponetns, the difficulty of which can be customised. Survival Mode: You have a timer and columns of ghosts that start moving faster. Gain points and climb to the top of the global leaderboard. https://steamcommunity.com/sharedfiles/filedetails/?id=3089536121 [hr][/hr] [h1]Visuals[/h1] The artwork of the game is stunning. The hand-painted backgrounds resemble picturesque vistas that capture the imagination, and each one is packed with many intriguing details to keep you occupied for a long time. The artists' care and attention to detail is evident in every pixel. It's very, very atmospheric. The character designs are mesmerising, enchanting, overflowing with character. Each character is full of life and spirit, charismatic to boot, so you want to know more about them. The overall charm and appeal of the game's artwork is exceptional. The artist's creative talent is evident, bringing a unique element to the game that sets it apart from the competition. https://steamcommunity.com/sharedfiles/filedetails/?id=3089536152 [hr][/hr] [h1]Audio[/h1] The music is quite pleasant to the ear and helps to enter the right state, depending on the task facing the player. Some tracks are relaxing, some are exciting. [hr][/hr] [h1]Thoughts[/h1] To be honest, the game exceeded my expectations. When I first saw it, I thought it was a simple Puyo-Puyo clone, which of course turned out to be far from the truth. The game is rather reminiscent of Capcom's Super Puzzle Fighter II Turbo. The gameplay was incredibly addictive to me. Each time I would sit there thinking that one more battle and I would close the game, one more puzzle and that would be it. As a result, I didn't notice an hour had passed. The only thing I kinda didn't like is the difficulty of the achievements. Which in no way lessens the quality of the game. I was also very upset that Tatana, a very pretty girl, always walks around with a disgruntled smirk on her face. Every other character has a sprite with a normal facial expression. If the developers are reading the reviews, I would like to ask them to fix this detail. https://steamcommunity.com/sharedfiles/filedetails/?id=3089536168 [h1]Conclusion[/h1] If you love puzzles and want a bit of a challenge in your gaming life, and you have three more friends, then this is the game for you. [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote]
[H1]《Danghost》:泡泡龙学院[/H1] [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote] 《Danghost》是由Umeshu Lovers开发并发行的一款泡泡龙游戏,游戏的爽度足够,制作组还贴心地做了个剧情模式供玩家进行冒险探索,本地多人模式的玩家对战也能带给你许多欢乐。 [H2]新世纪最爽的泡泡龙[/H2] 《Dangahost》作为一款泡泡龙游戏,无论外表多酷多艳丽,其底色依然保留了这个经典游戏的独特味道。不过同时他们也在与时俱进,制作组在开发时极尽简化了泡泡龙的策略性,玩家将不再需要思考那些恼人的消除场景,因为你只需要对相同颜色进行「吸收」操作即可完成消除——[B]不要小瞧了这由3到2的转变,对于一款泡泡龙游戏来说,这几乎意味着永不卡关[/B]。 此外还有许多高级技巧,但都离不开核心的「吸收」。那么这款《Danghost》相较于一般泡泡龙而言,重点不再是「如何消除」,而是「如何搭建」上面,策略方向的转移让游戏的目标从消除泡泡尽可能活下去变成了获取高分。 游戏的另一个特色是角色技能,这同样大大降低了游戏难度,让游戏玩起来突出一个「爽」字。目前共有12名角色,每名角色都有自己的特色技能,可以说是琳琅满目、乱花渐欲迷人眼。 [H2]剧情模式很好,但没必要[/H2] 游戏虽然有12名角色,但并不是一次性全部给玩家开放。想要体验所有角色,就必须老老实实地先完成游戏的故事模式。幸好《Danghost》的故事模式做的还算不错,用视觉小说的形式为玩家们构筑了一个泡泡龙学院,在展开冒险故事的同时完成对游戏从低难度到高难度的熟悉过程。 然而不得不说,剧情模式八章的长度还是有些长了。或许是考虑到泡泡龙本身对玩家吸引力不够,游戏目前又只有本地多人模式,因此就在剧情模式里拉长篇幅来填充玩家的游戏时间。如果你喜欢泡泡龙,那么这个做法倒也不算太差,毕竟本作的剧本节奏还算明快、结构也十分清晰,总共8大章节,每个章节有7-8个小关卡,前期主要是教学,后期引入对战较多,让玩家们能寓教于乐,迅速上手游戏同时又感受到冒险的乐趣。 按理说游戏的立绘亮眼、动画在线,剧情模式做的算是有声有色,作为教学可以说是十分有趣,[B]奈何这个冒险故事一旦拉长,就会凸显出故事深度的不足——一个学院冒险故事实在是太儿童话本了[/B]。不能说是毫无兴趣,只能说是关掉了就不会再打开看一眼的水平。 [H2]联机向未来[/H2] 对于这款游戏目前最大的遗憾显然还是没有线上对战,本地多人的模式对于派对游戏的最高配置——朋友无疑是个重大考验。前文我们也提到,游戏的剧情模式虽好,整体的系统很靓丽、画风也很青春,能让玩家感受到魔法校园的魅力,但这个故事终究还是有些低幼向了,对于成人玩家没什么吸引力。玩家游玩游戏的重点还是在泡泡龙上面,但是由于本作以「爽」为核心卖点,AI对战的难度实在是不高,几把过后可能很快就失去了兴致。 因此,线上对战是游戏日后方向的重中之重。[B]只有将PVP做起来,用玩家之间的高难度对抗才让玩家有足够驱动力去进行长线布局思考,将游戏从一个纯粹的爽游变成一个附带华丽战斗特效的经典策略泡泡龙。[/B]就目前的版本而言,虽然足够有趣,但内容量没办法留住玩家很长时间。 当然如果你有朋友能跟你一起愉快地本地多人,那么现在的游戏内容已经能给你们带来十足乐趣。 [H2]总结[/H2] 《Dangahost》大概是我玩过最爽的一款泡泡龙游戏,玩家将不必再担心如何消除——因为同色消除的数目从3变成了2,以及其他这样那样的附属机制让游戏变得异常简单,同时加入了特色角色技能,既能丰富游戏视觉,又能让游戏爽度加码,12个角色琳琅争艳,已经要嗨到爆炸。不过由于生存的压力荡然无存,玩家面对的挑战就转移到了获取高分上面,而人机目前显然不是玩家对手,这就给游戏的PVP提出了极大考验。希望不远的将来,《Dangahost》能凭借艳丽的外表和成熟的PVP系统让游戏展现它的真正魅力。
Ayant joué à la bêta, j'attendais le jeu avec impatience, et cela en valait la chandelle; je m'éclate. Le jeu est simple à comprendre, intuitif, et addictif. Le jeu me fait penser à pas mal de jeu que je connais (Puyo puyo, tetris, Pochi To Nyaa et Panel de Pon notamment), mais avec une matrice plus hexagonale, ce qui change des stratégies que nous pouvons voir sur d'autres tetris like. Mais ce que j'adore tout particulièrement, c'est la direction artistique du jeu qui est une totale réussite. Beau, coloré, et drôle visuellement, avec plein de petit détails en arrière plan. Mise à part quelque bug mineurs, il y a juste 2 réel soucis avec ce jeu, qui se pense pourra être corrigé via mise à jour: -On ne peut pas remapper les touches, et dans mon cas, j'aurai aimé placé autre part le hold -Jouant en fenêtré, même si les paramètres 1600*900 restent, je retombe à chaque fois en 1920*1080 lors du démarrage après le logo d'unity. Mise à part ceci, je recommande fortement le jeu, autant pour des personnes qui ont de l'expérience en puzzle game que des non initié! ^^
TOP
Le jeu est facile à prendre en main, ce qui est pratique lorsqu'on est novice en jeux vidéo. La palette des personnages et des fonds est chouette et variée. L'histoire dans le mode aventure met bien en scène les personnages avec juste ce qu'il faut d'humour. Ce jeu défoule bien.
I usually am not a fan of this type of game, but this one hooked me up for sure. Its accessibility alongside its mastering possibilities create an almost unlimited amount of content. A well written story mode that made me laugh way more than I would expect and local co-op modes in which you can crush your friends (or get crushed by... in my case) are currently giving me a really good time! Even though I don't have a lot of playtime as of now, I'm confident in saying that I will continue to enjoy this game and play it's future content (Dangoal local mode plz). I will look closely at what comes next from this studio :)
Weird name. Addictive game! Danghost (dan-ghost) is simple to learn but difficult to master! So far, I've started playing through the story mode, which actually gets fairly difficult early on—for me, anyway. A lot of people are comparing this to Puyo Puyo, which I've never heard of, so I can't make any comparisons. The art style is really well done, though, the characters are super weird/interesting/fun, and the whole puzzle fighter mechanic is really cool! Disclaimer: I was given a free copy by the composer of the game, not the developers, so this is an unbiased review.
Danghost is really a little gem. It has everything, the simple and fun gameplay (at the start) with a difficulty curve that ends quite steeply. Incredible artistic direction, graphics, illustrations, animations. A pleasant universe and a conceited-without-conceit hero gang that recall Toriyama. Simple story and dialogues but nicely tied, with plot twists and a lot of humor. A wonderful soundtrack. A few hours of feel-good pleasurable solo game, and I think a lot more to come in multiplayer. Hugely, warmly, heartily recommended.
Trop trop chouette pour se tataner la gueule entre cocopain.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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