
Dancing Angel is a place where you can select a cute anime character. Lets dance along to hot songs, find your couple and celebrate weddings.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Russian*, Vietnamese**languages with full audio support
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очередная игра похожая на LoveBeat. Вроде бы неплохая ритм игра но всё равно сделано бедно=( 10 из 10
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Pretty decent rhythm game. A few bugs here and there, but understandable since the game is developed by 3 people. I recommend this game if you enjoy playing with people in a social environment and listening to good music.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
overall good for free. can recommend it.
Dancing Angel is a mobile app that's been dumped on Steam. It's a crap ripoff of Dance Dance Revolution but with worse graphics and crappy mobile app tier screen tapping gameplay. It's got some vague, pointless anime-ripoff art with an angel theme. The game isn't free, it's infested with nasty mobile app microtransaction cancer, making this a nasty cash grab from greedy mobile devs. Part of the monetization for the game is the developers deliberately avoid using SteamWorks and try to harvest gamers email addresses and other private information for the purpose of profiling them, spying on them, and selling private data to third parties. Of course they'll tell you they would never do such thing, so why then do they need to harvest user data like they do? I wouldn't trust these creepy mobile devs as far as I could throw them. Remember, if the product is free, YOU are the product. Stay safe out there. This should be avoided by all gamers. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote] The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer responds with a pointless response that does nothing but confirm the valid points I raised in my review. The developer claims I didn't play their predatory mobile app garbage for very long. What do they expect, will their mobile crap garbage stop being a crap mobile app if I played it for 4 hours longer? Obviously not. It did not take long to ascertain the most important facts of my review. The developer expects that somehow a crap product becomes better if you spend more time with it. The developer seems to think if you open a carton of milk and it's obviously sour, and reeks, you must drink the whole thing before deciding it's sour. What an obtuse, arrogant, and terrible position to take, and to confront reviewers on. It does not take long to establish any of the important facts of my review. Playing their crap game for longer will not make it stop being a terrible mobile app. The arrogance from the developer here is simply unacceptable, but it does explain the anti-gamer aspects of this train wreck. The developer then admits they refuse to use Steamworks because it does not allow them to engage with the predatory, Tencent owned Epic Games, known for industry hostile, anti-consumer activities. But this is nonsense, as Steamworks integration does not prevent engagement with Chinese owned spyware assets like Epic. The developer claims this is because they are incapable of hiring staff to prevent them from working with industry hostile, anti-consumer game cancer companies like Epic. I don't see why this makes their game anything but even less recommendable to gamers, so I thank the developer for providing more reasons to avoid this garbage. It makes little sense to me, as a solo developer, I would do everything I could to avoid Epic, but then I try not to be unethical towards gamers. The developer, who already admitted they refuse to use Steamworks, ostensibly because it stops them spying on gamers via Epic Games, asks us to trust them not to spy on gamers. Wow. No, I don't trust unethical developers, and the developer here has directly admitted they refuse to comply with normal, moral, ethical standards, so they can spy on gamers by using EGS. But they ask us to trust them, because they don't... apparently. The developer seems confused and thinks if you dump mobile crap on a PC, mobile crap suddenly becomes the same as a PC game. If I go buy a cheeseburger from McDonalds, and carry it into a Gordon Ramsay restaurant, it doesn't suddenly become haute cuisine. The developer can't seriously be so dense to think that dumping mobile crap on a PC suddenly makes it stop being mobile crap. Why are they being dishonest here? The developer admits they made zero professional effort to develop the game, it's just a side job for them, which does explain some of the terrible quality problems of this crappy mobile app... but it doesn't excuse them. Why should PC gamers suddenly think a game is "better" because the developer didn't even make it professionally? The developer then, despite all their anti-consumer dishonesty, admits their game is a terrible failure and nobody plays it because it's garbage. I already said that. That also doesn't make this more recommendable to gamers. It's just an open admission of failure, and at least the first bit of honesty we've seen from this untrustworthy developer. The developer then abruptly decides facts don't matter, and even though my review was wholly factual and important information for gamers considering this cancerous product, admits they can't change the fact they've failed as a game developer. Nothing in the developers pointless, rambling response, which fails to contradict any of the valid information in my review, but confirms resoundingly their consumer hostile attitude, changes the direct matter of the quality of their game. Reviews are about games, and not the people who fail so badly at making them. It's the quality of the game that matters and the experience that gamers should expect. In this case, Dancing Angels remains mobile tier garbage that should be avoided by all. I thank the developer for confirming and reinforcing the valid facts of my review and providing additional reasons to avoid this garbage as if it was the bubonic plague.
Hiç Türkçe bir yorum olmadığı için kendi 'bireysel' fikrimi söylemek isterim. Steam mağazasın da ne tür ritim dans oyunları var diye bakarken karşıma çıkan ücretsiz bir sürüm ile karşılaştım. Doğru düzgün bir resim ve video kayıtları yok bir kaç sayılılar dışın da.. İndireyim bakalım nedir ne değildir diye bakarken bir açıklamasın da touch modu eklendiğini gördüm. Haliyle aklıma bir zamanların kapanan oyunu MStar geldi. Oyunu tek başına yapan Singapur'lu biri. Görseller inanılmaz derece de iyi demek isterdim ama Unity programı ile yapılan bir oyun.. Oyun da bot yerleştirilmiş onlarla oyun oynuyorsunuz seviye farkınıza göre. Görevleri var ister İngilizce diliniz olsun ya da olmasın ne istediğini her şekil de anlayabiliyorsunuz. Oyun için de üç farklı mod var. Biri touch MStar gibi (aslın da gibi bile diyemem ) , diğer ikisi de Jadde tarzın da akan notalar. Muhakkak bu iki oyunu oynayan oldu ise ne demek istediğimi zaten anlarlar. Oyun da Türk var mı ? Hiç bir fikrim yok :) Oyun için de doğru düzgün kimse de yok aslın da.. Oyuna giriş aldığınız da beş farklı oda girişleri sunuyor. Seviye farkına göre ayarlanmış 1-5 6-10 11-15 16-20 21-25 gibi.. Her bir oda kapasitesi 100 kişi ile sınırlandırılmış. Lakin siz 1 seviye ile de girebiliyorsunuz. Emek veren uğraşan kişi aslın da bir destek görse daha da iyi olabilir gelişme adına. Hem Android hem de PC indirebilme imkanı var. Yüksek GB bir oyun değil. Can sıkıntısı için Touch modu oynanır bunun dışın da sıkılmaya başlayabiliyorsunuz. Son olarak oyun için de 77 tane farklı müzikleri, düşük ve yüksek BPM mevcut. Oyunu önermem aslın da kendi adıma destek olmak için :)
Love the concept of the game. Hoping for more songs in the future. The bug is understandable since it was develop by a small team. Need more songs from AKB48!
Dancing Angel, sevimli bir anime karakteri seçebileceğiniz bir yerdir. Sıcak şarkılar eşliğinde dans edelim, çiftinizi bulalım ve düğünleri kutlayalım.
Не знаю, пока что игра очень сырая с плохой оптимизацией-играть невозможно, лагает ужасно. Про графику я молчу, про анатомию персонажей тем более. Короче, развивайте дальше игру, возможно со временем она станет играбельной, ибо "танцевальных" конкурентов почти нет в настоящее время.
The game has so much potential, it's fun to play, it has it's bugs but come on! I can't help but to think I'll spend hours and hours in this game already, talking to a lot of friends about it. The bugs that concern me a little bit more than the others are that when you are with someone in a room, the difficulty will not work, it will always be on easy even if set to hard, del doesn't seem to work either. The other mode is making me disconnect whenever I try it. The songs are in very good quality, but some of them are like video clips from youtube so the music end and there's a little time without music while you can still play it (BTS - Fake Love, for example), also, some music start with the first level already playing (Ah Yeah - EXID, for example) and it doesn't exactly bother me but it can be difficult to hit 6 notes in like 1 second haha so a good 2~3 seconds before the first level would be great! The graphic looks cute and I like it a lot! The owner of the room apparently can't "pause", which means I can't look at my bag or shop without leaving the room. I wanna see this game grow and get better and better! I'll be honored to help translate it in the future, whenever the admins put a language option, but for now that's it! ♥
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.