
Dagger Directive is a tactical FPS that allows you to approach each mission in your own way. Select equipment, decide the time of day, then move methodically to complete your mission. Enjoy the modern mechanics and old school graphics as you fight across a variety of missions and environments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are a member of Task Force Dagger, an elite international special forces unit. Your missions take you across the globe—through frozen coasts, dense jungles, and war-torn cities. In Dagger Directive, tactical freedom is everything: pick your loadout, choose the time of day, and decide whether to strike hard and fast or move like a ghost.
Every mission is yours to shape.
Fight across three full campaigns, each set in a distinct region with its own atmosphere, enemies, and tactical challenges. Disrupt an eco-terrorist operation in the frigid Bering Sea. Battle organized crime across the volatile South Pacific. Crush an extremist uprising in Eastern Europe.
Each mission offers a different tactical sandbox, with objectives you can approach from multiple angles.
Gear up from a robust arsenal of 25+ weapons, each customizable with a wide range of attachments. Whether you're breaching doors with an underbarrel shotgun, clearing angles with suppressed SMGs, or picking off targets at extreme range, the armory has you covered. Supplement your firepower with drones, tripwires, grenades, and mines, and experiment with combinations that suit your style.
Dagger Directive blends modern game feel with grounded mechanics. Every bullet and piece of shrapnel has weight, velocity, and trajectory—simulated in real time. Adjust your scope for distance, lead moving targets, and respect the chaos of ricochets. Even grenades scatter deadly fragments that obey real physics.
This isn’t just spray and pray—it’s precision under pressure.
Each mission takes place in a large open area with multiple entry points, dense foliage, and tactical verticality. Control the environment by shooting out lights, hiding in tall grass, or stalking through shadows. Select the time of day before each op—just don’t forget your NVGs if you’re going in after dark.
The battlefield is a tool, if you know how to use it.
The Early Access version of Dagger Directive is already packed with depth and variety:
A 15-mission campaign that spans all three global theaters, offering replayability through multiple tactical approaches.
Full co-op multiplayer, so you and your squad can coordinate, flank, and execute missions together.
Over 25 weapons, dozens of attachments, and a wide variety of tactical gear—already giving you the tools to play your way.
A broad range of tactical equipment including deployable drones, anti-personnel mines, and multiple grenade types, adding layers of strategic options.
Post-launch development will expand both depth and customization:
A mission editor with full Steam Workshop support, allowing players to build and share their own operations.
An expanded tutorial system that dives deeper into advanced weapons, tools, and stealth mechanics.
A powerful Free Play Mode, where players can spawn enemies, allies, vehicles, and gear to experiment or create their own combat scenarios.
Modding support for weapons and gear, empowering the community to add entirely new content to the sandbox.
Engagement
Reviews
Themes across 281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dobrze napisana. Czuć dobry klimat
Très bonne immersion tactique. MAIS! attention, je dois vous prévenir que l'IA de ce jeu est la plus pété que j'ai jamais rencontré (le jeu entier me fait penser aux vieux delta force old school ou au ghost recon...). Le bot vous voit a environ 200m et si c'est le cas vous êtes foutu, ca devient terminator... Niveau graphisme, c'est à l'ancienne comme Brutal John 2, c'est sympatoche. Ca rame un peu parfois avec tout à fond mais dans l'ensemble il est bien optimisé. La gestion d'inventaire, les missions et le ressenti font énormément penser à Arma (j'ai pensé aussi à dire que l'IA se rapprocher d'Arma en difficile mais je suis pas spécialiste). Le seul hic c'est pour l'entrainement, où on se fait littéralement chier... et si vous avez le malheur de ne pas aller assez vite, le commandant répète toutes les 3 sec ce qu'il faut faire... Un truc qui manque je pense c'est le mouvement de la culasse des sniper ou de la pompe pour les shotguns. Bref à par ca allez-y, il est top <3
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, Spanish - Spain*languages with full audio support
Hours played at review time, across 281 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
敌人确实很强,但你更强 这游戏敌人并不是很准,但是你跟他们差不多血量,基本一枪就死了,但是你有 超远距离狙击枪 自杀式无人机 近乎无限的无人机投弹 美式空中支援 多人联机无限救援 最重要的是,这些从一开始就是免费的,你无需任何练级就能解锁,直接玩到爽。 游戏的多人联机相当有意思,由于个体信息时常不足加上敌人众多,游戏相当依赖无人机和队友,当你给队友标上位置后队友一个一个把敌人全部杀光,这种自豪感常常使人兴奋。 不过游戏缺点也很严重,bug实在太多了,游戏很难进行一场完整的对局,经常快打完了所有人服务器断连。还有的队友无法更改游戏装备配置等,更不要说司空见惯的敌人ai bug 了,已经多到不想说的类型,还是希望能继续加油吧
Very impressive, excited to play more!
New age game with old school graphics. A homage to early Delta Force and Ghost Recon games, transformed into a Rainbow Six coded Arma Lite. Highly recommend.
ads. ADD ADS. WHAT THE IS THE POINT OF IRON SIGHTS IF WE CANT ADS
좀 똥내나보이긴하는데 은근 괜찮음 기대되는게임임..
genialna gra
Гра на диво непогана, особливо за такі гроші. Непоганий подарунок фанатам старої Delta Force. Спочатку бісить незручний приціл, але потім розумієш, що він так то доволі реалістичний, я сам при стрільбі з оптики ІРЛ тримаю обидва ока відкритими - праве, основне, дивиться в оптику, ліве - випасає, що твориться навколо. Графон тут місцями погірше, ніж в Дельті, окремі елементи взагалі нагадують PS-1-like хоррори. Звукам стрільби не вистачає сочності, з пневмата і то голосніше бахкає. Відчуття стрільби - могли б і краще. За різноманітність стволів (є навіть Г11 і Каліко, як в перших ДФ) - моя пошана. Грав як снайпер і трохи як дронщик, в таких ролях боти не пресують своїм інтелектом. А от при CQB буває тяжко (тут, як і в перших ДФ, нема ні аптечок, ні броні, якшо зловив маслину, то до побачення). Є глюки в керуванні, напр., кратність приціла колесиком повисити можна, а от зменшити ні, тому доводиться зменшення кратності на окрему кнопку вішать. Мувмент всратий - можна йти і повільно йти, якихось коротких ривків, щоб відбігти з лінії вогня - дуже не вистачає. Як і можливості запригнути на деякі виступи. Інтерфейс інвентаря не дуже логічний - короб для М249 займає стільки ж місця, як і магазин для Баррета. Система обвісів на стволи - круто, але самих обвісів малувато.
Can't wait for the mission editor
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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