
Dagger Directive is a tactical FPS that allows you to approach each mission in your own way. Select equipment, decide the time of day, then move methodically to complete your mission. Enjoy the modern mechanics and old school graphics as you fight across a variety of missions and environments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are a member of Task Force Dagger, an elite international special forces unit. Your missions take you across the globe—through frozen coasts, dense jungles, and war-torn cities. In Dagger Directive, tactical freedom is everything: pick your loadout, choose the time of day, and decide whether to strike hard and fast or move like a ghost.
Every mission is yours to shape.
Fight across three full campaigns, each set in a distinct region with its own atmosphere, enemies, and tactical challenges. Disrupt an eco-terrorist operation in the frigid Bering Sea. Battle organized crime across the volatile South Pacific. Crush an extremist uprising in Eastern Europe.
Each mission offers a different tactical sandbox, with objectives you can approach from multiple angles.
Gear up from a robust arsenal of 25+ weapons, each customizable with a wide range of attachments. Whether you're breaching doors with an underbarrel shotgun, clearing angles with suppressed SMGs, or picking off targets at extreme range, the armory has you covered. Supplement your firepower with drones, tripwires, grenades, and mines, and experiment with combinations that suit your style.
Dagger Directive blends modern game feel with grounded mechanics. Every bullet and piece of shrapnel has weight, velocity, and trajectory—simulated in real time. Adjust your scope for distance, lead moving targets, and respect the chaos of ricochets. Even grenades scatter deadly fragments that obey real physics.
This isn’t just spray and pray—it’s precision under pressure.
Each mission takes place in a large open area with multiple entry points, dense foliage, and tactical verticality. Control the environment by shooting out lights, hiding in tall grass, or stalking through shadows. Select the time of day before each op—just don’t forget your NVGs if you’re going in after dark.
The battlefield is a tool, if you know how to use it.
The Early Access version of Dagger Directive is already packed with depth and variety:
A 15-mission campaign that spans all three global theaters, offering replayability through multiple tactical approaches.
Full co-op multiplayer, so you and your squad can coordinate, flank, and execute missions together.
Over 25 weapons, dozens of attachments, and a wide variety of tactical gear—already giving you the tools to play your way.
A broad range of tactical equipment including deployable drones, anti-personnel mines, and multiple grenade types, adding layers of strategic options.
Post-launch development will expand both depth and customization:
A mission editor with full Steam Workshop support, allowing players to build and share their own operations.
An expanded tutorial system that dives deeper into advanced weapons, tools, and stealth mechanics.
A powerful Free Play Mode, where players can spawn enemies, allies, vehicles, and gear to experiment or create their own combat scenarios.
Modding support for weapons and gear, empowering the community to add entirely new content to the sandbox.
Engagement
Reviews
Themes across 281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you play with someone its fun
Игру однозначно рекомендую, особенно мамонтам, которые помнят олдовую DELTA FORCE после школы. Эта игра прям такая же, с теми же вайбами. Я погонял полтора часа, из которых 20 минут мне объясняют куда жмать, и, пожалуй, на этом остановлюсь до релиза, потому что малое количество минусов перевешивает большое количество плюсов. Игра уже стоит свои 500р. + Кастомизация пуляла без излишеств древним , прицелы АКОГ СУСАТ и тд, пбс на каждое оружие, и anpeq для ночного движа + Есть мавик, есть fpv, есть мавик с сбросом (выглядят почти одинаково как FPV, но делаем скидку) - вроде современное, а прицелы из войны в заливе + Игра заточена на работу в слаженной группе + Задачи прикольные, подача и реализация - ну прям milsim + Боты ошибок не прощают + Стреляют метко, но в первый контакт дадут тебе 2-3 секунды, чтоб ты успел сменить позицию + Ставят дым в предполагаемый район противника + Боты видят тебя далеко, как бы и увидел реальный человек НО - В таком пиксельном месиве надо прям постараться смочь заметить противника, а он тебя видит ок-ок. Заболела голова от попыток всматриваться. Если сокомандник не ведёт тебя по мавику и не петушит противника fpv, то будьте готовы к огневому копротивлению от 150 метров, а напомню, что вы противника не различите на таком расстоянии, особенно если заскочили на карту в какие-нибудь 6 утра или 8 вечера - На ботов не работает подавление - Боты не понимают, что второго номера сняли. Они будут ок стоять и тупить около своего жмура - Нет АК, ноооо, видимо, это объяснено лором, который я вкусить не успел
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, Spanish - Spain*languages with full audio support
Hours played at review time, across 281 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The AI even on HARD is tarded, plus can't actually save during MP missions while playing with your friends means sometimes you just have to sit there and play nonstop and if you die you get to redo the whole mission all over again! I'll change it to positive once the AI is good and you can actually save in MP.
Game looks like a lot of fun. Sadly, I had to refund because there's a weird render glitch on terrain on any settings and any of the DX options. I hope the devs can tackle this issue and I can give a good review in the future. I would be happy to share my video if needed! Reach out please devs.
good game but very poorly optimised people used to run graphics way better than these on a potato pc ,the graphics are like delta force 2 but somehow it cant even run smoothly even if i lower the resolutions and graphics it runs well when during combat but when i open drone controller and close it ,it get stuck on screen for a moment also the loading time is very long i dont understand it but i can run red dead demption 2 in 60 fps but this game is poorly optimised it look like ♥♥♥♥ and old mine craft and still is very demanding,i heard somewhere in comment that even on 5090 32 gb ram this games stutters and lag you should focus on optimisation and performance i dont think there is problem from my end
wow
fajna gierka
[h1]复古且硬核的战术射击游戏《匕首指令》 [/h1] [h2] 前言——[/h2] 没有红点提示,没有敌人标识,所能做的只有盯紧眼前千篇一律的景色,因为你不知道什么时候会从旁边的树丛里钻出一个敌人对你来上一梭子。 也许一百米开外的那个像素点就是一个正拿枪对准你的敌人。 这就是《匕首指令》(Dagger Directive),一个复古而又硬核的第一人称射击游戏,在如今这个战斗机制越来越多、标点也越来越复杂的时候,它试图把玩家带回十几年前那个一桶泡面一包烟网吧cs坐一天的时代。 [h2] 任务目标——[/h2] 游戏里玩家需要扮演的是来自多国联合特种部队的【匕首特遣队】队员,需要接受不同的任务前往世界各地作战。 主要分为三个战区部分,分别是冰冷的白令海峡、湿热的南太平洋岛屿、战火纷飞的东欧战场。 在基地出任务之前可以先看当前任务的大致概况,了解这次任务的背景,也可以大致知道要去做什么事情。 等到真的进入任务之后,使用M键可以调出自己这次任务的地图,上面会标出目标的路径点,到下一个地点的距离以及方位也会标注在指示仪上。 [h2]战前准备—— [/h2] 每次出任务之前都可以在基地里做足战前准备,不是简单的随便选把枪就出门,而是根据自己的手感和设计习惯打造一把自己喜欢的枪。 每把武器都可以通过附件来进行改装升级,给步枪装上高倍镜或者是消音器,或者是带上高射速机枪,当然最后带足对应弹药也是必不可少的。 准备好了之后就可以坐上直升飞机前往任务地点了。 [h2] 真实弹道模拟——[/h2] 虽然建模略显粗糙,但是这里面的射击弹道模拟却是实打实的,你如果带上了一把高倍镜狙击枪,打开倍镜之后不仅根据距离调整射击角度,还需要根据移动目标速度算好提前量。 射出的每一发子弹也可能被障碍物所阻挡或者发生偏移,这一切也要计算在射击过程中。 到了任务交火环节,扣动扳机几枪带走,往往只是一瞬间的事情,但每次都需要做足准备才能成为最后活着的那个人。 [h2] 潜行与反复试错——[/h2] 由于这里面的敌人都能从很远就看到玩家,所以悄无声息地靠近他们也成了一门必修课,通过使用V键可以屏息,shift也可以蹲走降低声音和动静,如果怕高度暴露自己也可以使用Z键趴下匍匐前进。 一旦自己的行踪暴露,敌人随时可能多人小队一起朝玩家方向靠近,围上来的同时还时不时射击,这也是游戏里容易导致死亡的原因,因此除了自动存档外,到了战斗前夕做好手动存档也是很关键的。 如果觉得对自己刚才的表现不满意,随时都能读档,直到最后试出完美任务路线。 [h2]更适合多人—— [/h2] 这里面的任务如果是单人玩的话,难度还是挺高的,因为敌人基本都是小队为单位出现,多人从不同方向过来的话来不及清理。 如果是多人游玩就可以协同包抄,使用交叉火力相互掩护。 [h2]总结—— [/h2] 他的画面也许显得复古而过时,但作为硬核的射击游戏,这无疑是对快节奏射击突进市场的另外一份答卷,作战需要深思熟虑、潜入观察,也需要考虑每一发子弹的重量。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
Ghost Recon (yes, the 2001 one) clears this honestly. Can't say more than other negative reviews said already. Bad AI, boring "kill everyone and leave" objectives. The "play your way" they advertised is more like "kill everyone your way" since that's the only actual objective.
xm157能测距,近炸榴弹能测距,能一遍看1倍视野一边看高倍镜视野,镜子密位会自己调,能开fpv炸人,能开无人机丢炸弹,优点说不完,缺点就是枪太少任务太少,任务种类太单一全是从a杀到b然后撤离,枪的配件适配性也有问题比如ak系没有镜桥,除了ak12其他ak都无法装现代瞄具,awm的准头也比其他所有枪差一大截
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.9K | 131 | 73% | $13.99 | |
| $1.5K | 3 | 33% | $12.00 | |
| $279 | 1 | 0% | $6.99 | |
| — | 986 | 66% | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $430.1K | 589 | 95% | $24.99 | |
| $429.9K | 776 | 47% | $19.99 | |
| $430.3K | 306 | 90% | $23.99 | |
| $430.4K | 557 | 82% | $39.99 | |
| $429.7K | 1.4K | 88% | $9.99 | |
| $430.4K | 643 | 84% | $19.99 |