
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $103.2K — a different platform, not this one.
The tale you've long waited for... is here. As the eldest son of the Katsuragi Family - one of the leading families of mages in Japan - Kiyotaka travels across the ocean to London with his little sister, Himeno, in order to study abroad at Royal London Magic Academy, also known as Weather Vane. A sprawling underground academic city awaits Kiyotaka and Himeno as they set foot for the first time in the fog-covered city of London. The academic city is situated in an underground lake and is composed of three floating islands in the shape of a crescent moon. Many fledgling mages from around the world congregate here to study their craft in an optimum environment. Kiyotaka begins to feel at ease in his new environment, and soon enough the siblings are merrily hanging out with their new friends at school. Experiencing ordinary days, repeating like a da capo, as if they were a dream... A tale of encounters and farewells, and the story of how it all began. A massive visual novel with hours upon hours of entertainment. All love interests are voiced. A large and likable cast of characters with a classic anime-style touch.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $15.99−60% | 24ratings | 84% | — | not modelled |
| $39.99 | 163reviews | 97% | — | $103.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 25 | 86% | $8.99 | |
| — | 6 | 86% | $29.99 | |
| — | 10 | 96% | $7.79 | |
| — | 18 | 68% | $24.99 | |
| — | 10 | 46% | $2.85 | |
| — | 25 | 80% | $11.99 |