
Cyrah's Ascent is a third-person combat game with high mobility. Imbued with essence, Cyrah must defeat the Laust and avenge her people.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About



Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was surprisingly polished! Two complaints: 30fps should not be the default setting for frame rate, and the magic should have a cooldown/attack rate rather than a mana bar. Each spell has a very good reason for being used, and I don't think a limiting system like mana is necessary. You basically never run out until the very end, too, which feels worse, since it doesn't become an issue until the boss fight/s. Good game, solid indie project.
一款易上手的短程游戏。每个不同的难度都有不一样的体验。
Loved It.... Part 2?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
It has potential, but the camera sensitivity can't really be adjusted and it's too much and the aim sensitivity doesn't go down as the menu say. And since the aim is fundamental for this game, it's a really visible problem.
Lots of greatness packed into a short but sweet experience! The game does take less than half an hour to get through, but is packed with lots of beautiful visuals, clean audio, and the mechanics are tight. Good work by the students, I appreciate the time they took to make this, and it's free, what's not to love?
This is a neat little game. However, I think the abilities need some work. The dash isn't good in combat, and that flamethrower doesn't do enough damage to justify the mana cost. Otherwise, it's a fun game.
Игра "Cyrah's Ascent" оказалась приятным сюрпризом. Визуальный стиль, выполненный в пиксель-арте, создает атмосферу ретро-платформера, но с современными решениями в гейм-дизайне. Главная героиня, Сайра, обладает интересными способностями, которые позволяют ей динамично перемещаться по уровням и преодолевать препятствия. Сложность игры сбалансирована: вначале всё кажется простым, но постепенно появляются новые механики и ловушки, требующие от игрока быстрых реакций и стратегического мышления. Собираемые предметы стимулируют к исследованию локаций, а спрятанные секреты добавляют реиграбельности. Несмотря на ретро-стиль, управление отзывчивое и точное. Единственное, что хотелось бы улучшить – разнообразие врагов. Иногда их поведение кажется предсказуемым. В целом, "Cyrah's Ascent" – отличная игра для любителей классических платформеров, предлагающая увлекательное приключение и приятную ностальгию. Рекомендую!
OK, nice,. Only problem is, don't make bosses fights, into fighting the same thing 3 times, that's not fun.
Игра разрабатывалась как дипломный проект некоего института. Если разобраться, то для дипломного проекта очень мощно. Да, игра короткая, но ведь она сделана, чтобы показать умение выпускников разработчиков
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 30 | 53% | Free | |
| $0 | 44 | 82% | Free | |
| $0 | 43 | 93% | Free | |
| $11.5K | 44 | 86% | $14.99 | |
| $2.3K | 10 | 100% | $9.99 | |
| $756 | 3 | 67% | $9.99 |