
CYBERPHOBIA - In the near future, A.I. droids are attacking the city. Grab Your weapons and Go get 'em! (Multiplayer or Single Player)
Modeled estimate, not a reported figure. How we estimate →
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About
CYBERPHOBIA
In the near future, A.I. droids are attacking the city.
Grab Your weapons and Go get 'em!
This is a challenging Looter Shooter game.
The game includes a Multiplayer & Single Player system.
You can Invite Your Steam Friends with the ' + ' Key from the main menu.
It features all the necessary content needed to provide the Player with the best user and gameplay experience, such as a unique CYBER 3D environment, GUI design, and complete gameplay mechanics.
The Game is packed with inventory management, missions, looting system, swimming system, level-ups, and AI, combat mechanics, and many more features provided down in the list below, tested online with clients under load. Compatible with Steam online subsystem.
* NOTE : You should have a Stable & Fast Internet Connection for Best Results *
Features:
Advanced Inventory
Inventory Quickslots
Item Durability
Advanced Mission/Quest System with invitations
Host PC based Saving System
Complex Holstering System
Advanced Skill and Level Up system
Survival Stats (Health, Hunger, and Thirst)
Percentual Reward Division (Based on Damage)
Player Lobby and Menu system
Dynamic Crosshair System
Unique CYBER environment
Range and Melee weapons with damage, ammunition handling, and FX.
Throwable Grenades
AI and Enemy camp system
Advanced Damage System
Advanced Player knockout and death system (Revive Included)
Full SFX + Music
Interaction system
Advanced Dialogue System merged with Mission System
DROID NPCs
Fully interactable Water system with Swimming and Diving
Sniper Rifle scoping (zooming) mechanics
HoverCars to Drive
and much more…
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
jumping around was fun but there is nothing to do really, i see the vision tho
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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