Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
Languages: Simplified Chinese
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nice
鼓励这种游戏
拥抱自己才是人生的必修课啊
非常好游戏,画风清新
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 50 reviews with recorded playtime.
I played this game two years ago, but it still leaves a deep impression on me. It's warm and healing, love it
很好的国产游戏,不错的画风和剧情,虽然缺点也很明显,作者自己也说明白了 但不管怎么样,值得鼓励!
谢谢你治愈我。本来想推荐给其他人,发现已经停售,治愈的力量不会因为停售而停止。各位的人生也不会因为挫折而结束,还有不到半个月就过年了,提前祝大家新年快乐!
会给出10分的作品!水彩一样的画风很适合这个童话寓言故事,虽然说的是本该很俗套的正能量,但是表达得非常诗意和美丽,高跟鞋和鲸鱼之歌的设计都很喜欢,街道和深海的两个主题风格也都很喜欢!虽然开头建议是15-30分钟但我花了40分钟,可能是每个文本都去读了吧hhhh
可爱的小游戏(`・ω・´)
很有内涵,很深刻的一个美术风格的简短小游戏,映射的其实是现实生活中人们的内心,值得一玩
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.