
If we say the wrong words... WE DIE! This game kills you with your own voices! Online co-op where everyone gets a forbidden word, say it and you kill your friends. Explore spooky dungeons, cast spells and defeat monsters with your voices. 8-player Co-op Mode. 16-player Traitor Mode
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 22 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cursed Companions is a co-op horror game that responds to every word the players say. Every player is cursed with a forbidden word, like "Okay" or "I think". If anyone says it, the player takes damage.

When you say the right words, you can heal your friends or disarm traps.
"Mommy loves you... I'm sorry, I'm sorry... IT'S IN THE BOOK! IT'S IN THE BOOK!" - MichiMochievee
But when you say the wrong words (i.e. "Follow me!") you could wipe out your team.

Dungeons are randomly generated, every run is a brand-new experience.

Over twenty different monsters to encounter and "befriend".
"[The Foul Moth] kinda looks like a Labubu." - QuarterJade.
Watch your mouth! The Foul Moth punishes players who swear.
Roast or get roasted! Shout "Who's your Daddy!" to send the Meatgrinder packing!
Scare The Bride away! Bad pickup lines and awkward confessions are your best defense!

Team up and tackle a variety of co-op modes. Battle bosses in two standalone stages or dive into tougher dungeons in Challenge Mode. Push your limits in Endless Mode to see how long you can survive.

Monsters aren’t the real threat in Traitor Mode; your so-called friends are. It’s a chaotic social deduction mode where Traitors secretly sabotage the mission.
But don’t be too obvious as others can call an "Emergency Meeting" to vote you out!
Unlock unique skins as rewards for your greatest achievements! Kill bosses, survive brutal challenges, or simply get killed in unique circumstances.
“Oh that’s nice… I can be a knight!” - Foolish

Customize your home and let your friends see how cursed your taste really is!

Voice Control
The game is 'always listening', the game uses voice-activation game mechanics.
Everyone gets a forbidden word
Like "Okay" or "I think" or "Didn't". If anyone says it, you take damage.
Say the right words to get ahead
Use your voice to light your torch, to disable traps or shoo monsters away.
Say the wrong words to your peril
Your voice can awaken monsters, hurt you and even your teammates.
Procedural Dungeons
Every run is a brand new experience. The dungeons go deep, so try not to get lost!
Co-op or Traitor Mode
Play as a team in Co-op Mode or find the Traitor in an 'Among Us'-style Mode
Magical Items
Buy equipment like the Teleport Stone, Ice Wand, Stink potions and more. Use the equipment in your own creative ways to try and survive the dungeons and fend off monsters.
Unique Monsters
Voice-activated monsters, creatures that track by vision or sound and many more interesting monsters to meet.
Language Mod Support
Currently officially supports English, Japanese, French, Spanish and Simplified Chinese. These languages are in the Language-Beta version of the game: German, Brazilian Portuguese, Russian, Polish, Turkish, Italian, Dutch, Korean, Swedish. We have provided easy instructions to add your own language using alternative language voice models.
Engagement
Reviews
Themes across 90 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lots of problems with the boss fights, i have alot of fun playin with or against my friends
played this game for about an hour straight with some friends and accidently kept killing my teammates. Only one person consistently saved they day, everyone else waved random wands and zapped things. It was chaos. Glorious chaos. 10/10
lad
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 90 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
フレンドと遊んでめっちゃ楽しかった! 笑いすぎて疲れるくらいだった。 また定期的にみんなで遊びたくなるゲーム!
遊べない
keeps it interesting
grate game fun with friends 9/10
The game is very good, as in the development team. I asked for an arachnophobia mode and they delivered within a couple of weeks. Very understanding and incredibly helpful.
Very fun game but the voice recognition is a little buggy, as well as connection issues. Still recommend cause this game has way more content and variety than most of these types of games.
Juegazo para cagarte de risa con amigos
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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