
Seven days to cultivate the end. CultureHouse is an adventure game where you live in a missing scientist's home-turned-lab, cultivating strange organisms called Geneo. Complete the experiment, and the truth behind the scientist's family — and a world in slow decline — will surface.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $940 | 11 | 100% | $4.99 | |
| — | 0 | — | — | |
| approximately $2M | 2.9K | 92% | $34.99 | |
| approximately $1.2M | 2.5K | 85% | $29.99 | |
| approximately $200.1K | 1.5K | 95% | $6.99 | |
| approximately $18.4K | 98 | 78% | $4.99 |