
"Cultivation Journal" is an idle game that combines the aesthetics of text-based MUD with in-depth cultivation simulation.
Modeled estimate, not a reported figure. How we estimate →
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About
Hang up and practice, no grinding, no spending
The core of the game lies in "auto-play" - you can run the game in the background, switch out to work, study, or just mess around, while your cultivation continues. Your cultivation progress automatically increases every hour, and traveling the continent and battling in secret realms are all accomplished during auto-play. Cultivation is a long-distance race, not a sprint.
Upon achieving a major breakthrough, you will enter the unique "Inner Demon Illusion" system. Hundreds of carefully crafted narrative scenes await, each presenting a moral dilemma or emotional choice - your mother is gravely ill and longs for you to return home, your master denies your talent, your soulmate is stuck at a bottleneck and seeks your assistance... Your choices determine the success or failure of your breakthrough and shape your character's dao heart. There is no repetition here; every breakthrough offers a unique narrative experience.
Rich production and trading system
Alchemy: Unlock the pill formula, combine it with the pill furnace and flame, and refine cultivation pills, permanent buff pills, and breakthrough pills.
Crafting: Collect ore and beast bones, put them into the crafting furnace and quenching liquid, and forge dynamic equipment with random entries.
Marketplace: The Treasure Pavilion offers basic supplies and rare medicinal pills, while the black market hides special items such as cultivation manuals and storage bags.
Original "Cultivation Bookshelf": The perfect combination of auto-mode and idling
We may be the only idle game on Steam that comes with an in-built e-book reader. You can import any TXT novel into the cultivation bookshelf and read your favorite online novels while practicing. The reader supports paging, chapter separation, font adjustment, keyboard paging, and directory navigation - truly achieving the perfect leisure experience of "idle cultivation + novel reading".
Detailed character growth
Root system: Root bone, comprehension, Dao heart, qi fortune, and evasion speed, each of which affects cultivation efficiency, breakthrough probability, and travel speed.
Combat attributes: Attack, Defense, Critical Chance, Penetration, Toughness, Block, Dodge, Damage Increase/Reduction - a complete RPG numerical system.
Skill system: Alchemy, weapon crafting, array formation, talisman, beast taming, all of which can be cultivated and improved.
Equipment stats: Equipment crafted through refining comes with random stats, and the stat pool includes basic, advanced, and top-tier tiers.
Permanent Elixir: After consuming, it can permanently enhance specific attributes. Each level and type of attribute has a corresponding elixir, with a maximum of 20 consumptions allowed.
Storage Bag Expansion: From the Nadu Bag to the Chaos Pot, storage bags of six different levels can be purchased on the black market, continuously expanding your backpack capacity.
Cultivation Diary: Automatically records milestone events such as breakthroughs, travels, and significant gains, catalogued by year, allowing for a retrospective of the cultivation journey at any time.
Developer's Note
This is an idle game independently developed by a developer who loves cultivation novels. The original intention of the project is simple - to create a cultivation game that can be left idle during work breaks, while also experiencing the immersive feeling of "building a world with imagination" from the era of text-based MUDs.
PS: The above content was generated by AI. This game, to put it bluntly, was developed for my own leisure. I hope it will be appreciated by the vast number of leisure enthusiasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
不对劲 好像没什么内容 道友们,俺先撤了
不是很懂我500战斗力被战斗力一百多的灵兽一巴掌呼了我100血 另外不能突破金丹,有bug,难道没有灵根真的不能修仙吗? 根骨上限除了功法能突破上限,其他都是100吃丹药B用没有
遭遇 bug- 买了丹炉和火,然后莫名其妙消失了。人被打残了也没有生命继续探险了。差评
單純的文字掛機遊戲,不輕鬆休閒的遊玩
不行太烂了,挂机超过2个小时,15白花了。
一堆功能連最簡單的說明都沒有。行李按一下整理,一堆裝備全不見了。遊戲完成度連試玩版都不夠格。
从来没有见过做的这么烂的挂机游戏,这种东西用垃圾形容都是过奖了。作者就是纯骗钱的垃圾人。
游戏还行,就是没有窗口模式。希望作者能搞个窗口模式。
自己不玩的吗?根本到不了结丹,筑基成功的聊天框一直卡在那里
兄弟们,给我气笑了都。他妈玩到化神期,出个BUG给我拉到炼器期了。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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