
Cultivating Immortals is a multiplayer game(Only China), cultivation game, and competitive game. Including: lifespan system, realm system, combat system, magic system, boss system, drop treasure system, chat system, legacy system, and multi scenario PVE.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $19.4K | 138 | 57% | $8.99 | |
| approximately $4.5K | 15 | 93% | $12.99 | |
| approximately $41 | 1 | 0% | $1.99 | |
| approximately $0 | 57 | 46% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |