
Trapped in an eerie dungeon, you must solve puzzles and evade lurking horrors to find the only chance of survival. Every step could lead you to freedom...or to your demise...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Objectives: Collect Ancient Coins and Find a Way to Open the Exit
Mouse - Interact
W A S D - Move
Shift - Switch Run and Walk
Tab - inventory / Show and Hide Cursor

Unique Underwater World- Dive Deep to Discover an Unknown Underwater World that No One‘s Been There Before...
Danger is in Everywhere - Monsters will randomly cause big troubles and put you in extreme danger. You must hide or run before they find you...
Items Respawn Randomly - Every time the situation is different, try your best to collect coins as many as possible...
Interactive Dead Body - Dig! Dig! Dig! You may find something in dead bodies by using knives... in the beta version, you can use knives as many times as you can.
Genres
Stats
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
eu tive muitos bugs em todas as vezes que tentei jogar. Eu recomendo se você tiver sorte de não pegar nenhum bug...
短小精悍
Идеальная игра. Прошёл за 45минут. Получил все ачивки. Не успел обосраться, только обоссался.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Before I played Escape, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
putting a screen covering damage feedback on getting hit with gas right before a death pit two minutes in your game is kinda dickish dude, especially since were all trained to run through deadly gas so we dont get hurt by it makin the chances even higher of falling in the pit and also you just finished giving us the tutorial message how to run. i just feel like youre playing games with my heart, bruh. makes me sad.
I like this. Good simple graphics. Focusing on what needs to be shown. The handful of puzzle are used dense enough. Better audio direction is needed. Some hints/interaction like “this a door is locked and needs a key” or similar. Or that's why I think the achievement for “You Made It” isn't accomplish. Or a design that makes it better see and find the key.
不会玩
A short game where you have to escape a dungeon. There are some puzzles and a really tough monster with a very acute hearing. This is a prototype that's almost like a demo to an upcoming game. It's nice.
Megascary, very green
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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