
Trapped in an eerie dungeon, you must solve puzzles and evade lurking horrors to find the only chance of survival. Every step could lead you to freedom...or to your demise...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Objectives: Collect Ancient Coins and Find a Way to Open the Exit
Mouse - Interact
W A S D - Move
Shift - Switch Run and Walk
Tab - inventory / Show and Hide Cursor

Unique Underwater World- Dive Deep to Discover an Unknown Underwater World that No One‘s Been There Before...
Danger is in Everywhere - Monsters will randomly cause big troubles and put you in extreme danger. You must hide or run before they find you...
Items Respawn Randomly - Every time the situation is different, try your best to collect coins as many as possible...
Interactive Dead Body - Dig! Dig! Dig! You may find something in dead bodies by using knives... in the beta version, you can use knives as many times as you can.
Genres
Stats
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Before I played Escape, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Kovalayan yakalıyorsa kaçmanın anlamı ne?
Ну прикольная игрушка на вечер, короткая.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
汉化不完全,初期无教程,还有无趣的跳脸
I like this. Good simple graphics. Focusing on what needs to be shown. The handful of puzzle are used dense enough. Better audio direction is needed. Some hints/interaction like “this a door is locked and needs a key” or similar. Or that's why I think the achievement for “You Made It” isn't accomplish. Or a design that makes it better see and find the key.
una caca
A short game where you have to escape a dungeon. There are some puzzles and a really tough monster with a very acute hearing. This is a prototype that's almost like a demo to an upcoming game. It's nice.
Спасайте ребят, мне жена сказала если здесь будет: 20 лайков и 5 наград, то жена купит ящик пива!!!
Das Game ist echt ultra langweilig und nervig.Sammle 10 Münzen und renn vor dem Gegner weg. Wow, revolutionäres Gamedesign. Das so ein Game hier noch 75% positive Bewertung ab greift verstehe ich mal wieder nicht. Dazu ist das nicht mal gut umgesetzt, Der letzte Abschnitt mit den Münzen hat so viele Leute genervt, das gerade mal 5% aller Spieler den beendet haben.Der Rest ist zum größten Teil, so wie ich auch, frustriert ausgestiegen. Man kann sich vor dem Monster kaum verstecken. Der sieht einen in Schränken und kommt auch einfach in die Räume rein, wo man sich verstecken will. Fliehen geht auf Grund der Ausdauerbegrenzung ebenfalls nicht. Klar, nach 20 versuchen hat man das bestimmt irgendwann durch Zufall geschafft, aber da habe ich null Bock drauf. Ich werde die Vollversion nicht spielen.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 7 | 100% | $9.99 | |
| $866 | 14 | 57% | $1.99 | |
| — | 0 | — | — | |
| $0 | 5 | 40% | Free | |
| $99.9K | 364 | 88% | $7.19 | |
| $17.5K | 45 | 58% | $19.99 |