
Everything fell apart. People started getting sick… not in a normal way. Now the city is desolate, and the only thing that matters is finding out if your best friend is still alive. You'll have to explore, run, hide, and face the contamination.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Cry of Monster is a 2D survival horror game with a pixel art style that immerses you in an experience filled with tension, mystery, and gore. You control a young woman in an abandoned city, searching for her best friend who vanished under unsettling circumstances. In this short game (1 hour), you must solve puzzles, execute mechanics, explore environments, and face grotesque monsters.
Main Features:
Engaging Story: Uncover the truth behind your friend's disappearance through an emotional narrative full of unexpected twists.
Survival and Puzzles: Use your wits to solve environmental puzzles and escape deadly traps while managing limited resources to survive.
Multiple Gore Deaths: Every mistake can lead to one of many brutal and visually striking deaths.
Pixel Art Style: Enjoy retro 2D art that blends nostalgia with an oppressive atmosphere, complemented by a haunting soundtrack and sound effects.
Will you find your friend and escape alive, or become prey to the unknown?
Warning: This game contains explicit gore content, including graphic violence and bloody deaths, which may not be suitable for all audiences.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
한글패치: https://blog.naver.com/icegage1221/224145542459 게임 분위기를 정말 잘 살려주는 픽셀 그래픽에 좀비 아포칼립스에서 둘이서 남겨졌다는 그 생존자 입장의 쓸쓸한 분위기와 스토리도 너무 좋아요. 그런데 게임이 좀 불친절하고 좀 억까인 부분이 있습니다. 하지만 정식 출시가 굉장히 기대되는 게임!
The buildup is there. The spritework is there, even if some of the protag's sprites could use some improving. But it all suddenly falls apart when you try opening the gate because what suspense is built up gets replaced with frustration. Here's how it went for me -Screw up the electricity puzzle and die. Would be entirely my fault if one of the clues for the puzzle didn't suddenly become uninteractable, forcing me to wing it. Also the last checkpoint was when the car crashed. -Solve the electricity puzzle, get a clear warning that I'm about to have my first zombie, open the gate. Head toward the door and I get killed by a rusty iron that falls from the ceiling with no warning. Back to the crash. -Dodge the iron, collect it for something and head outside. Encounter the zombie and realize the game hasn't told me how to shoot and the zombie instakills me. Back to the crash. -Figure out it's ctrl to aim and space to shoot. Open the gate and try that aga- forgot about the falling iron and died. BACK TO THE CRASH! That goes on for a while until I figure out you're supposed to lure the zombie to the gate, fire at it twice to stun it, run back to your car and start hitting it with the iron to get the can of gas inside. Stop halfway through to stun the zombie again before it gets you, lure it back to the gate to stun it again, finally get the gascan and for the love of god don't shoot the zombie when you're next to the car now or it blows up and sends you back to the start. Stun the zombie, run to the bike to fill it, stop halfway through to lure the zombie to the gate again, finish the job and escape. This is the kind of ♥♥♥♥ you'd be doing in a pacifist run, not to get past your first zombie in the game. After you do get past that mess there's not much of the game left. [spoiler]Enter a building, follow a blood trail, get attacked and presumably die, leaving you to wonder if that's really how it's gonna end for the protag. Watch a cutscene and you're done.[/spoiler] Again, the spritework and the buildup was there. The button layout is a bit weird but manageable. The way how chests work is something I'm not a fan of. How it works is that the contents of a chest is a texture with a grid laid on top of it and you're supposed to mark the ones with the item you want to take but there's no clear distinction what you can and cannot interact with. Wouldn't be surprised if in the future people will just mark the whole grid instead of anything specific. I don't want to be harsh on what's obviously a demo for an unfinished game and I'm hoping these issues get sorted out but good lird the actual gameplay portion was not a good time. Oh and the 2 achievements are also broken and never unlock. cool
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story is really interesting, and I love how it's written. Buuut I couldn't fully enjoy the game because the controls are a nightmare. I don't usually write reviews, so when I do, it's because I'm genuinely interested in the game and want to see more of it!! Please consider improving the controls to make the game less frustrating to play. There are a lot of things that don't make sense. You're constantly switching between A, S, D, Z, X, C, Ctrl, and Spacebar for actions that could easily use the same key. Why do quick-time events use different buttons when they could all just use S? Why is the shooting input such a strange combination? Also, there's no tutorial explaining how to shoot. It doesn't make any sense that players have to figure it out by blindly guessing. The timing during the monster encounters are also a big mess and you dont have tiem to react. The biggest issue tho is the lack of save points or checkpoints in a game that can kill you suddenly and without warning. I died from the electric puzzle, the metal pipe falling on me, and the monster simply becaaause I didn't know how to shoot. Having to replay large sections every time is incredibly frustrating. On top of that, the game really needs an option to skip dialogue after dying. Having to sit through the same conversations over and over again became very tedious. That said, I really hope you keep working on this project. You have a genuinely interesting idea, and I'd love to see it become the best version of itself. Sadly I can't recommend it in is state right know even tho the story is amazing. but I will come back and change my review if next updates are released!! i really hope you can keep developing the game!!
Обычная хоррор страшилка на вечерок, душно но на любителя. A typical horror story for an evening, stuffy, but not for everyone.
Trash game ragebait trashy controls horrible puzzles poorly bad ♥♥♥♥♥♥♥♥ dookie crap
+
Broken achievements, junk controls and worst of all, cannot skip dialogue and cutscenes. Not recommended. The artstyle and the horror elements is there, unfortunately, the things i listed above is already turning what is supposed to be a good and promising short horror game into an hour of frustration due to that. [h1] SOLUTIONS (SPOILER) [/h1] If you are looking for the solutions, pick up the key in the control room for the unlocking of the bathroom outside and grab the pliers in there so you can cut the chains. The combinations for the power to be turned on is 3 - 5 - 7 - 1 or 7 - 6, and please dont do the 67 jokes, ITS NOT FUNNY GOSH DARN IT. Be aware that once you flicked on the switch, the pipe will fall on you that are close to the door above the ceiling. Just time it right, slowly go to the left and then run to the right as fast as you can when you hear the sound go off when you are close enough. Remember to also pick up the pipe, thats so you can hit the car boot to grab the gasoline for the bike. You cannot kill the fatherless jerk outside, you can only stun it, make sure to run far and shoot it twice and then use the pipe in your inventory and hit the car boot with it. You can hit the car about 4 times until you need to stagger the ugly again with 2 shots, no need to be close to the guy who cosplay as a discounted version of the last of us zombie, just shoot it from a distant or risk getting grabbed which will restart you. When you grabbed the gasoline, make sure you stagger him far enough because once you try and refill the darn vroom vroom superbike, you CANNOT cancel this action which is stupid. Congrats, you beaten the game. Oh whats that? You dont know how to shoot? Its using ctrl button to aim and spacebar to shoot. Wonderful keyboard mapping is it not? Also make sure to check the chest, not only is there a screwdriver in it, hidden behind the newspaper is another extra ammo.
Tremenda cagada -20/10 y zzzz Tengo un problema con los checkpoints de este juego... Y es que no existen, además de que los controles son los propios quiebradedos3000
багованное говно, концепция неплохая, но играть в неё невозможно, прошёл с тысячной попытки. разраб навернул калла
je to fajn ale to ovladanie katastrofa a mohli tam pridat aj checkpointy pretoze opakovat to furt dookola je otravne
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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