
Crown Marshal is an online medieval fantasy strategy game with turn-based deployment and automatic battles. Recruit your army, shape your formation, read the enemy, and counter their plans. Once battle begins, your forces fight on their own—victory is decided by judgment, not reflexes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
抄都不会抄的纯答辩。拿长矛捅穿一切就完事了
好玩,跟ai 打也挺有乐趣的,不知不觉玩了两个小时
fantasy 2d Mechabellum clone
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wonky pathing and queue times but otherwise great tug-o-war!
Crown Marshal has a really solid foundation. The turn-based deployment and automatic battles make it easy to understand, while still rewarding good formations, counters, and the ability to read your opponent. The biggest issue is simply the lack of a player base. Playing against AI does not scratch the same itch, and it does not feel particularly rewarding. You also earn considerably less XP against bots, which makes the level system and leaderboards feel almost pointless when finding real opponents is so difficult. There also seem to be some connection issues. I lost connection to three matches in a row, and I have confirmed that the problem was not caused by my own network. This is especially frustrating when it is already difficult enough to find matches against real players. I genuinely like the game, but in its current state I can only see myself getting around 10 hours of enjoyment from it. It needs more unit diversity, more strategic variety, and perhaps a few more unique mechanics to help it stand out. More than anything, I hope the developers put some effort into advertising the game and growing the community. Crown Marshal is fun and has plenty of potential, but a multiplayer-focused strategy game needs actual players—and stable matches—to succeed.
好玩
监狱建筑师画风的魔幻中世纪对战沙盘,特别的兵种、经典的平原对阵和少于运气的战场变化。
[h1] 排兵布阵看戏,但没人陪你玩♥ [/h1] 自走棋加回合制,排好阵型看他们自动互殴。不拼手速拼脑子,得猜对面怎么摆,听着挺带感对吧?兵种搭配、阵型选择、升级路线都有东西,琢磨起来挺上头。 问题是人呢?匹配半天碰不到活人,全在跟AI互殴。PvP游戏没人玩就是空壳,白瞎了这策略。 抢先体验阶段,内容还在加,等人多起来再说吧。 [h1] 排兵布阵决胜负,自动交锋见真章♥ [/h1]
nice!
挺好玩的,第一次玩这种游戏,感觉ai太厉害了
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 9 | 89% | Free | |
| $0 | 0 | — | Free | |
| $0 | 5 | 60% | Free | |
| — | 0 | — | — | |
| $45K | 266 | 86% | $7.49 | |
| $44.4K | 118 | 70% | $10.99 |