
Crown Delights Deli is a visual novel with multiple dialect/language choices. As the cashier at a Brooklyn bodega, choose to talk in English, AAVE, or Spanish to a diverse cast of characters as you try to maintain a five-star rating for your boss.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
endearing little visual novel
☀️
Не работающая и багованная фигня, невозможно ничего с этим сделать. Что я только не пробовал, ... ФУ!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better than I thought. Have fun replaying it to see the different dialogues and results!
Bok gibi
Fun, quick, "palate cleanser" type game that you don't need to think too hard about to enjoy. Not a heavy lifter. I played through in an afternoon and got all possible achievements. Had a lovely time. Would recommend.
I absolutely loved this game! I found it comforting how I could connect with the characters, learn about them more, practice my Spanish because of the built-in translator, and pet the cat! I grew way too attached to the characters, I was very sad when it finally ended. The only thing I dislike about this game is that it ended. Beautiful game!
I got fired on my second day. Takes a couple playthroughs to learn what language/vernacular each customer prefers, but I was pleasantly surprised which one the old white construction worker prefers. Would like more branches or options, though. The two English options respond to different conversations the Spanish options offer, and also have different attitudes. I'd like to be able to sass back against Karen.
i enjoyed this game very much, it was very easy but also fun to pass the time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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