
Fight with medieval soldiers in a fantastic city.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Japanese, Korean, Portuguese - Portugal, Russian, Turkish
Reviews
Crowd Medieval City War is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. The game is an ultra simple "real time" action game where you swipe your finger on your iPhone screen to move around, collect soldiers and have them auto-fight other AI's in a simple arena brawler. Of course all the game assets are taken from someone else and used without crediting the actual creators, so we can add plagiarism to the list of offenses against gamers here. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The implementation here is of such poor quality, the developer couldn't work out how to make the game display in fullscreen, even worse, it only runs in mobile phone 9:16 ultra portrait aspect ratio. This is yet another insult to PC gamers. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the game was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. These technical defects push this game below acceptable standards for any modern PC game. Once more we see greedy mobile devs trying to scam PC gamers. On Steam, this is $1 USD, on app stores, it's free. Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay a premium for a free mobile game just because it's been lazily dumped on Steam. This is unacceptable disrespect for PC gamers. Because this can be played free elsewhere, and because of the other defects, it's impossible to recommend. Who do they think we are? [b]Note:[/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures for the game (to date). Until this status changes, this game will not count towards your Game Collector counts, achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
这是一款颇为有意思的小游戏,游戏里玩家需要在最少的时间内在路边接触更多的游荡兵勇纳为己用,并击溃其他在同样扩大的竞争对手,玩家选择不同的领头人会有不同的技能,兵种的搭配自然是不用想太多,时间有限来者不拒便是,别看这就是个简单的竖屏小游戏,但玩起来却是相当吸引,从游戏的操作来看,这应该是一款挺不错的手游改编,无聊的时候还是值得一玩的。
Çok heyecan verici bir oyun tavsiye ederim
a game in screen phone format not working on phones android ? a super simple easy game where its hard to loose else against the non customisable timer without that its fun disabling the timer will allow to fill the screen with mob but not possible its just a rush for at max 4 or 5 atempt then boring sole advantage can still refund it but its 1$ mention than 5 diferent faction not change the gameplay
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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