
Critical Failure, Inc. is a comedic fantasy guild-management game about turning preventable disasters into billable heroics. Recruit a roster of deeply questionable adventurers, assemble three-person teams, equip whatever survived the last expedition, and choose contracts based on risk.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $188 | 1 | 100% | $9.99 | |
| approximately $78.3K | 297 | 84% | $14.99 | |
| approximately $3.3K | 16 | 81% | $9.99 | |
| approximately $0 | 105 | 49% | Free | |
| approximately $0 | 0 | — | Free | |
| — | 0 | — | — |