
Crisp Cube is an action puzzle survival game where you clear cubes and control time. Crisp Cube is a bold reimagining of a classic Playstation game.
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The Cube Types -- Normal, Void, Special, Water, Fire, and Inversion.
Crisp Cube is an action puzzle survival game where you clear cubes and control time. You play as the mysterious Mr. Crisp. In each level, he starts on one end of a grid-like play area while a diverse set of cubes appears at the other end. As these cubes roll towards Mr. Crisp, you must help him clear all but the black Void cubes to survive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Reviews
Crisp Cube does an amazing job at taking the gameplay elements of its inspiration ([i]Intelligent Qube for PS1[/i]) and building on them in a way that truly makes it their own and worthy of being called a spiritual successor to Intelligent Qube in as early as the second world. The game is easy to learn, but difficult to master; and by "difficult to master", I mean that some of the late game levels, such as 3-6 and onward, can be downright frustrating to earn a Crisp Completion on as I've spent over 20 hours Crisp Completing the entire game during my first playthrough. [spoiler]However, there's no point in driving yourself insane over it unless you care about Achievements, since there's nothing more to unlock after World 4. Crisp Completing all 35 levels earns you absolutely nothing more than bragging rights.[/spoiler] Despite my frustrations with attempting to Crisp Complete the later levels, it was the satisfaction of overcoming these difficult levels that ultimately kept me coming back for more until I Crisp Completed the entire game. On the other side of the same coin, a casual playthrough that decides that earning a Crisp Completion isn't worth the effort it entails and simply attempts to beat the levels and nothing more will only take about 3 hours, give or take an hour; which may be a little too light on content to justify the full price point for casual players. My absolute favorite world in the game is World 2, where the Water Cube mechanics are introduced and explored. ([i]Perhaps because these are the easiest and most relaxing of all the levels[/i]) This was also the audience favorite when I was streaming the Release Candidate build. Weighing in at only five levels, I feel that the water world was tragically too short in comparison to the other worlds, which are ten levels long, and is perhaps my biggest complaint with the game. True to the Puzzle genre, you can't just mindlessly activate Special Cubes / Triggers, Fire Cubes, etc. as the stage design WILL punish you for doing so - just one of the many ways it manages to step out of its inspiration's shadow. I found myself having a love / hate relationship with that component of the game however because some setups feel like unfair traps that can easily bait you into clearing the cubes in the wrong order until you memorize the stage; forcing you to repeat the stage if you wish to Crisp Complete it. [spoiler]Part of why I'm thankful that there's no content locked behind Crisp Completing the entire game.[/spoiler] Overall, Crisp Cube is a game that will NOT disappoint hardcore puzzle and Intelligent Qube fans.
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[b]Crisp Cube succeeds as a faithful recreation of one of gaming's most forgotten puzzle games. As-is, it's rough around the edges but definitely has the Kurushi spirit keeping it together. It feels and plays great, it's just very limiting in what it offers.[/b] + faithful gameplay + low-tech means it runs great + soundtrack is nice, if simple + lots of replayability - unfinished, doesn't seem like it will be [h1]Full Review[/h1] There once was a puzzle game developed for the PS1 called Kurushi / Intelligent Qube. It was relatively popular and definitely unique, but never grabbed much momentum. Puzzle games of the PS1 era were all about trying new things, as it was an exciting time with the transition from 2D to 3D. Not a lot of puzzle games stuck around, and unfortunately Kurushi was one of them. Crisp Cube is a game that tries to mimic the gameplay of Kurushi, and it does so pretty well! The gameplay has cubes on a stage slowly rolling towards you; the goal, is to clear all of the cubes except forbidden black cubes. You place a marker on the floor, and when the cube you want to delete rolls atop it, you press a button to trigger destroying whatever block is atop it. There are also advantage cubes, which are green in color, that when destroyed leave a "bomb" that destroys cubes within a 3x3 area. It's simple yet can be very complex, as stages get bigger and bigger, or waves get longer and longer. As you progress, you encounter other types of cubes (a departure from Kurushi), but the objective remains in clearing a wave of blocks. It's also very difficult, especially if you wanted to perfect the game. Luckily (or unluckily depending on your perspective) it doesn't have a move limit, nor can you be crushed by cubes like in Kurushi. It now fills the vacuum for indie Kurushi-inspired games completely. You can't find anything else like it really. It feels very natural as a game that mimics the gameplay of Kurushi. The timing of block rolls, the speed at which you move, everything was faithfully recreated even to these minor details. The gameplay of Kurushi is not hard to replicate, but it's in the finer nuances that it feels natural and convincing as an extension of Kurushi. The game released in a 0.3.0.0 state, and I'm not sure if that means it was truly release ready (it was mentioned in the news section that it was a release candidate). I assume the original intention was to bring it to a 1.0.0.0 state. That said, the game has over 30 levels fully playable. This is a fairly low number of levels for any puzzle game but there is a silver lining that players will typically repeat stages for either score or to optimize their play. After a little digging, it does seem the game will not be updated, so we may never see a 1.0.0.0 release. I'd consider it abandonware as the last update was from 2021. It's unfortunate because the game plays exceptionally well, on its own or as a recreation of Kurushi's gameplay. It's almost absurd how refined it is, to the point any Kurushi player will be at home right away. For a small nitpick, there's some peculiarities about the menus. Pressing B won't go back a menu, there's a UI button instead to go back. When you enter a new menu, it lands on this button when it should probably default to part of the menu content. It's minor but further shows the unfinished state. The game is rough around the edges for ancillary things like this. I think it's worth a buy, just go in with metered expectations: it's unfinished, there may never be more content, and it's definitely very rough around the edges. But it plays so well. Compounding this, there's nothing else really like it on the market: Crisp Cube may be your only option to play Kurushi's gameplay legitimately and with a more modern paint job. [h1]Steam Deck Specific[/h1] At the highest quality settings, it can keep 60fps throughout during gameplay, even when reducing maximum TDP to 5w. Menus seem to fluctuate a little bit in the 45-55fps range, but increasing to 6w seems to resolve it. The minor gains in battery life seems preferable to having smooth menu navigation, but your priorities may lie elsewhere. [h1]Ultrawide Specific[/h1] Works without issue, with UI elements moving to edges of screen. I wonder the value in playing at ultrawide, however, because stages never go that far wide anyways. In fact, I'd argue a portrait display is ideal for this game. [h1]Performance[/h1] On a 5600X and 12gb RTX3080, at 3440x1440 it runs at my monitor's framerate ceiling of 113fps without fail. I find it hard to believe any PC from the last decade couldn't keep 60 or above in this title.
I loved Intelligent Qube on the original Playstation, I was happy to find this. I reached a point where I couldn't complete anymore because it was too difficult, and that's ok with me.
JUEGAZO 😎👍💛🌟
Este es un muy buen juego de estrategia y puzzle. Cumple todo lo que promete en su video. Esta inspirado en el "Inteligent Cube (IQ)" de PlayStation, pero no se queda en ser una copia ya que mejora mucho los controles y las mecánicas. A demás de incorporar mecánicas y cubos propios del desarrollador. muy recomendable.
PSの某パズルアクションのオマージュゲー。 基本的に原作とやることは同じで、迫ってくるキューブのうち黒キューブ以外をすべて消すことが目的です。 ●原作と異なる点 ・2枚抜き(キューブが1マス動く間に2マス以上マーキングして消す)が不可。 ・キューブに踏みつぶされることがない。見えない力で押し戻される。 ・斜めに配置されたキューブの間を通り抜けることができない。遠回りすることになる。 ・新たな種類のキューブが登場。 ウォーターキューブ(青):主人公が直接触れることで消せる。マーキングでは消せない。(キューブが通過する際マーキングが消滅する) ファイヤーキューブ(赤):消すとノーマルキューブを直接触れて消せる能力を得られる。ノーマルか青キューブを1個消すと能力は消失する。 反転キューブ(紫):ステージ上のウォーターキューブとファイヤーキューブを入れ替える。 キューブの配置がステージごとに決められている完全ステージクリア型で、ランダム配置をエンドレスに攻略するモードは今のところありません。 最初はキューブの種類は少なく易しいですが、ステージ進行に伴い上記追加キューブが出現し難しくなります。 ステージの縦の幅も結構カツカツで上述の仕様も相まってアドリブでの挽回があまり利かず、最適化された動きがシビアに求められます。 原作にハマった方なら本作も面白いと思いますが、定価に見合ったボリュームがあるとは言い難いので、セールで買うと良いと思います。
As a big fan of Intelligent Qube, I was excited to try this one out. And... it's ok. But some points drops the note below the pass mark. The game is engaging, the challenges are there. But the fact levels are always the same and not randomised already make the concept lose some interest. Not having a number of moves to get make the concept lose potential compared to IQ, and getting a dog sweating just for one mistake only is too harsh. Overall, entirely playable, but less interesting than IQ, sorry.
I do love IQ for PS1 and this was a great game to play to have that feeling. Ii would love to have more levels and challenges, but unfortunately there isnt many levels to this game so its ends fast with no randomness to it.
Další variace na hru Kurushi s lišákem v hlavní roli. Tentokrát vám nehrozí zavalení krychlemi, ale hrací plocha je omezená, tak se s vymazáváním krychlí nemůžete moc dlouho mazat. Hned v druhém levelu mi ale nějak došly síly a nemůžu postoupit dál. :(
if you like kurushi final or intelligent cube this game is for you. the vibe is completly different but the puzzle action is there
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