
Living on the moon is lonely, and stressful, and exhausting. Video games have always offered you an escape to a better life. The easy, happy life you wish you had. Which makes it so frustrating when the game you've been playing ends badly.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
Lots of typographical and grammar errors, which is quite a big deal in a text-only game. For the rest it's extremely bland and only 'profound' on the level of "Do you like kittens: yes, no, maybe, grilled". Having played-through twice I couldn't find any meaningful comment on much at all. But it's cheap and won't take too much time, so go ahead.
Great story, great writing, interesting themes, interesting choices.
It's less a game and more of a story, but that's not completely right since it doesn't have stats (or that entire button) it keeps it more linear without blocking/forcing the player and that one thing that makes it good since it felt as much like playing an established character as much as yourself. When i saw the name of this it had me intrigued but at the time the lack of reviews made me wait, but now that i've played almost 3 hours, i would say it's worth full price
Once I finished this game, I could not stop thnking about it for days. It makes you think of things that you might not have thought about (thats a lot of thinking lmao). The game is really beautiful, I don't know how else define it.
Lovely game. The different layers and elements merge really well together. It feels like a wonderful mix of reading a book and playing a video game and the themes underlines this really well. The writing is good, the choices feel meaningful, the discussions seem relevant and the themes and parallels are clear while not being too on the nose. Each 'page' has a really good length for keeping you going and not overwhelming you with the length. In the beginning I was a bit in doubt about the format, but as the game progressed I was completely engulfed and the love for video games was clear and contagious.
I'm not sure how to describe this, the story is pretty unquie and you feel sympathy for the guy you play as. It really goes into lots of detail about it, like the guy you play as you can describe if he's a girl, guy, a transgender guy or girl, you can even describe if they are chinese, amercian, and so on, are they confident? are they not so confident? how old are they etc You play as a moon tour guide, and your job is always very stressful but you find relaxing times when you get to play your favorite game (inside of the game itself) which also allows you to make different choices just like in this game. OTHER then that, I'm not really sure how to describe it, so just buy the dang thing XD I think it's pretty good, if you want to read a good story. :)
Если вы любите философию и размышления, поданные с изяществом товарного поезда на полной скорости, это игра для вас. А, ещё игра буквально вталкивает меня в обьятия одной из нпс, когда я стабильно выбираю НЕРОМАНТИЧЕСКИЕ опции. Зачем? Почему?
This game was beautfiully written, I am in awe at how much I loved the game. It was emotional and meaningful, and the story was surprisingly deep and contemplative. Would have paid triple to price, well worth the time and money!
This is so good. It's probably the best interactive novel I've played in a little while. It's class-conscious without being self-righteous, thematic without being pretentious, and is really honest and empathetic about its subject matter in a way I did not expect. I can't say anything more without spoiling the whole thing, so I'll just keep this brief and say: if video games occupy as large of a place in your heart as they do mine, then this game will move you as much as it did me.
Quite simple and bland in some parts (should not be unexpected for such a game/story though), but brings up quite interesting topics for you to think about. Short and sweet, definitely one of the top "Choice of Games"-style products.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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