
Cracker is a classic fast-paced arcade game that will hook you up trying to get the top score.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Reviews
A basic arcade game for gamers that miss the early days of video games. The developer specializes in creating simple arcade games that appear and play like they were created during the early days of video games. This one's no different. The game includes shattering falling bricks with your character. The mechanic is extremely limiting, as you can only move between three positions: left, right, and center. It does not matter if the block falls on your head or if you move into it as it descends. However, you can block only when the brick is above your shoulders. If it’s below, you’ll lose a life. The game ends when you lose all three lives. The only thing to remember is that instead of going through the middle position when moving from left to right or right to left, you can push into a wall and quickly appear on the opposite side. After breaking a certain amount of bricks, you level up and receive more points for each brick. However, this increases the number and speed with which bricks fall. Another component that contributes to a good score is combo, which resets when one block hits the floor. The only goal is to earn as many points as possible. The game incorporates some modern mechanics. The first are power-ups, which occasionally drop alongside bricks. They can grant you an extra life, increase the multiplier, or even assign a temporary assistant to smash the bricks for you. The same as with bricks, you can’t collect them if they’re below the shoulders. This is the only bad part of the game because powerups always fall down in such a way that you need to miss a brick to grab it. The second feature are gems, which appear seldom during a run. When you have enough, you can purchase one of three additional characters, which make the game a little simpler. The first has more health, the second increases the duration of powerups, while the third slows down brick speed.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Indonesian, Korean +1 more
Jeu très très simple, mais très addictif. Cela sert même à soulager le stress. Et même si c’est basique, cela devient très difficile. Il a des réalisations vraiment difficiles à obtenir. 7,5/10
In Cracker, a good strategy to win is to only make one move whether it's to the left the right or onto the other side of the screen. It's also all about the power up drops which can greatly assist you. I've only got up to the second character after catching 10 cubes. The cubes drop so infrequently though. Very challenging game, and after a good run, I feel like my brain is scrambled, but in a good way. The high scores from other players are astronomical, so I'm assuming they have acquired the highest character after a few hours. Don't give up in the beginning. If you're not into challenging addictive games, this may not be for you. I love Cracker, especially the 55 powerup drop which is featured in the video above.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $766 | 34 | 74% | $0.99 | |
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| $17.1K | 908 | 97% | $0.99 | |
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| $325 | 50 | 68% | $0.49 | |
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