
A unique take on the Skilling MMORPG genre popularised by Runescape, Brighter Shores, Eldevin and Albion!
Modeled estimate, not a reported figure. How we estimate →
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About
Do not purchase in early access if you want a complete experience
It will be rough for a while.
Inspired by Runescape, Brighter Shores, Eldevin and custom rulesets from OSRS youtubers

Cozy together is an social skilling game where even if no one is online, your never alone! Your Runescape Girlfriend will be alongside you, cheering you on as you go on your adventure across the world!
Your goal is to invest with the mayor of your local virtual town, which will unlock new services as you progress, like the ability to ride mounts, register pets and level up your skill tree! Where once the town is fully upgraded, he will allow you to ride the space elevator to freedom!
But the spirit of this game is always trying to present you with meaningful choices for which grinds to pick and why, so you could for example level / gear up and defeat the champion instead to get awarded the ticket to ride the elevator immediately!
I like to think a lot of the depth of osrs where happy accidents from the bugs in the engine, so I've spent a lot of thought and time and effort trying to maintain the purity of that with stuff like safe spotting and prayer flicking and tick manipulation for combos!
Every area is listed as a chunk, and any adjacent chunk has to be bought before you can access it! But the price increases for each chunk you buy!
Each chunk will let you peak before you buy to see a glimpse of what it contains so the choice is not completely blind, but you can only see 1 contained resource for each chunk!
Each chunk has a bulletin board with a list of area quests to unlock (once the service is unlocked from your town) and upon completing a list of area quests, you unlock a relic you can use anywhere (for example the bomb relic will let you blow open cracked walls you find along your adventure)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Fun early access "MMO", kinda like Runescape. Not everything is there yet, but you can really see what the developer is intending from this game. You level up skills by doing those things, and then use your new skill levels to do new stuff like crafting new items/recipes or surviving more combat without dying. All of this is in pursuit of making money so you can slowly pay off your debt to escape, but paying off your debt also unlocks more of the main town, allowing you to do more and explore more areas. However, to explore more areas requires either completing quests, or paying to unlock that zone. Personally I've never really played Runescape and part of what's stopped me is knowing how much of a time-sink it is. This game looks to be shaping up to be more like a condensed version, that gives you the same experience without having to set aside thousands of hours of your life to do so. It's a nice world/setting that you get used-to over time as you play, and I'm excited to see how it develops further. Developer updates regularly and is very responsive to feedback.
cozy rpg like runescape without the heavy timesink looking forward to seeing it developed further 🙂
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Dieses ding ist eine Mischung aus dem LSD-DreamEmulator, Runescape und einer Gruppenvergewaltigung. Die Kamera lässt sich nicht bewegen aber das stört eigentlich nicht. Das viel größere Problem ist die ''Story'' des Games sind die random Teleports nach dem Tot. Ich hoffe das dieses Meisterwerk besser wird wenn es 100% released ist Fick dich Eric 9/10
Game has potential. Very confusing. The game was buggy and often times id get stuck in places and have to leave or die meaning i would lose my stuff. The dream places are very confusing and you cant choose when to go there. When you get to one where everything is grey and there's Rose on a swing and a slide, you cant leave so you either have to die or leave the game entirely meaning you lose your grave. Level systems and general progression had me at a loss. Getting healing items shouldnt take 3 hours of gameplay when the enemys you can encounter within 10 minutes of gameplay. The multiplayer also doesnt have much affect other than seeing other people playing. They cant help you in any way. You cant hide the chat so the chat box is always in the way. The friends menu doesnt work at all. I think with a bit of work it can be made better and the time i spent wasnt ALL bad but as stated the game need lots of work.
Very confusing honestly. The game itself seems to be very unpolished and needs some fix in some areas. The progression system nor the level system seemed to be there. Nothing in this game seemed finished. With that said some of the things that seemed to be unfinished where its multiplayer system as friends can not help you progress in any way possible. Enemies would basically spilt on each persons screen meaning you're friends can't engage in combat with you. Most of the buttons that are presented in front of you are either not functional or don't have much function. The inventory has only 4 space which was not enough. The maps themselves seemed to be very rushed and the building requirements are a little much. Combat was sluggish and no matter how many level i put into attacking skills i still did one damage. The sword that can be collected at the start was lost forever and i never found another sword or anyone who could sell weapons. Another thing about this game that needs work is how often you die. In this game you won't be dying to enemies most of the time, you will be using you're magic function to die just because you're stuck or lost in a area. The far right chunk for example both entrances cost money and i wasn't aware about that. So i got stuck and was forced to die. The witch bringing you to random areas also shouldn't be a feature since you can get stuck in some of the other area and lose everything. This game has much potential. And i can see how much work was put into this i just think it's unpolished and needs more work.
Okay people. The dev, stated right there- that the game WAS STILL A WORK IN PROGRESS- and that if you were looking for a complete game, to move on for the time being. So all you derps leaving negative reviews on LACK OF CONTENT, and it being messsy, are just dumbos. I've known about it for awhile, and I purchased on the day of release because I followed the dev for awhile, from the first time I saw a trailer for the game- YES the game was supposed to be a like horror game, and Im guessing the dev has moved on and changed his mind- because I see NO horror elements at all. Even tho its not done, I still hop on once in a while to see if anything was added. Had a few issues with being softlocked and frozen and stuff, but everytime I mentioned it to the dev he added a way out. So Yeah Its still a work in progress, but If you like games of this style, its fun to just get on an mess around until more is added! Don't negative vote a game that CLEARLY ISN'T DONE.
Been playing for two days I love it. But on the pc the map is entirely white when I click it. It has not changed from being blank. And how do I get out of certain areas with my stuff without the die spell? Many locations like the champion dungeon in the beginning you can not get out of the building after you defeat the slime.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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