
Welcome to Cozy Grove, a game about camping on a haunted, ever-changing island. As a Spirit Scout, you'll wander the island's forest each day, finding new hidden secrets and helping soothe the local ghosts. With a little time and a lot of crafting, you'll bring color and joy back to Cozy Grove!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 200.4/day in the week to Jul 16 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 8.5Kreviews | 90% | — | $1.8M |
| $7.49−50% | 422ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2のデモを遊んで、完成前に伝えたいこの想い!となり、今更ながらレビューという名の欲望を書きに来ました。 ゲーム内時間がなくリアル時間で進み、設定でずっと昼にも出来て体力にも縛られない、デザインも可愛いこのゲームがとても好きです。が、残念ながら我慢したくないくらい変えて欲しい部分もございまして・・・ クローゼットがDLC含め最大の拡張状態でも狭い。とにかく狭い。 新しい衣装や髪型を手に入れても、代わりにどれを処分しようかと悩む苦痛の時間になってしまい、楽しさ半減です。全衣装髪型を収納できる巨大な物にして欲しいです! NPCのクエストが全部終わると全身一色の黄色や青の発光体になってしまうのがめちゃくちゃ残念で、せっかく自然な可愛い色合いだったのに!元の色に戻せるようにして欲しいです! そしてDLCにお気に入りのNPC(と周辺環境)を上書きされたのもショックでした・・・返してお花畑~ ついでに、出来れば無理じゃなければの希望ですが、釣りが作業としてはとても楽で良いのですが、遊びとしてはちょっと物足りないので、もうちょっとだけ凝った釣りを追加して、既存の釣りと設定で選べるようになったら最高です。 ついでのついでで・・・このゲームのシステム(リアル時間制の体力なし)で農場ゲームもしくは農場DLCが欲しいです。作物が拾えるけど、やっぱり自分の畑で育てて収穫したり、動物も自分の牧場でまとめて世話したい訳ですよ! そんな感じで、2の完成楽しみに待ってます。
First of all, I do like and enjoy the game well enough to have played 90+ hours and continue playing. The visuals are beautiful, the writing is funny and touching and the general gameplay loop, including only being able to fully play for a couple hours a day is great imo! <3 That being said, I do not think the actual developers play this game, otherwise I can't believe they would leave some of the mechanics the way they are. There's a lot fighting against those Cozy and Relaxing tags, Frustrating would be amongst the first tags I'd personally use for the game. Every action you do just requires lots of completely unnecessary waiting. Of the 90+ hours I played, it feels 50 are just me waiting for some damn animation I've seen a thousand times before to finish. Harvesting a flower? Prepare to see a very slow Shaking animation, Falling down animation and Picking the blossoms up animation. Also prepare to not be able to move or do anything between them and to do it for Every. Flower. You. Harvest. Same for any Tree, Berry bush, or other harvestable. The Animals are the worst of all, the animations to feed them take ages and sometimes I am considering letting them starve. But it's my Cozy Cute game, so of course I won't do that. I'll just get frustrated and angry at this supposedly Relaxing game instead (((: Fishing is usually my favourite aspect of any game, tho I avoid it like the plague in Cozy Grove. Having to aim at different parts of the fish depending on their shape is fine and requires some skill/knowledge of the game, I can get behind it even if finally landing the bobber in front of a scared fish only for it to suddenly turn around and swim the other way is frustrating. But the unpredictability with the number of bites it takes to land a fish raises your heartbeat unnecessarily with each one. There is nothing you can do on your part to deal with that, nothing that would hint at how many bites it's gonna take this time, and only leads to micro-stress imo. I am a collection completionist, so finding out the drop rate for the Mythical Fish is basically non-existent and learning I'd have to play the whole calendar year to hit all of the season certain collectibles spawn in ruined this fun aspect of the game for me completely. Also, why repeat the already fetch-me-a-thing quests? How many times will I have to collect leaves or pearls without learning anything new about the bear I'm working for? With the amount of hours you need to put in already, I don't see why that's necessary. I do still recommend the game, because it's well-made, rich in visuals and generally a specific brain-off fun, but if that doesn't overweight the negatives for you, spend your money and time elsewhere :)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Dutch, Korean, Portuguese - Brazil, Russian, Traditional Chinese +2 more
| $14.99 |
| 162ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 152 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it
很治愈
Playing this for the second time! Really fun! I used to play this game on my husband's PC and now I get to play it again using my own. <3
Mach Spaß und entspannt :) und sieht niedlich aus!
schön gemacht
挺好的,但是中文翻译有点差,有时候任务提示稍微有点不行,其他都还好。
Чілова ігрушка для повсякденного заходу на годинку. Тим, кому подобається чистити карту і збирати всякі ніштяки для колекції (по типу ракушок, комашок, рослинок і рибок), однозначно зайде))) Плюсом, по мірі виконання квестів від духів лісу можна поринутись в їх напрочуд цікаво й оригінально написані бексторі, від яких інколи справді пробирає 🥲 Для тих, хто збирається прикрашати острівець, відкрию секретик що над цим прийдеться дійсно запаритись, бо не все так легко й просто з крафтом як здавалось. Хоча різноманіття предметів меблів тут дійсно широке, тому, коли назбираєте рецептів, буде на чому розгулятись✌️
a pice of ♥♥♥♥.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $90.8K | 106 | 90% | $19.99 | |
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| $45K | 117 | 78% | $8.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 4K | 93% | $24.99 | |
| $1.8M | 2.1K | 77% | $24.99 | |
| $1.8M | 3.9K | 83% | $14.99 | |
| $1.8M | 12.4K | 83% | $5.99 | |
| $1.8M | 5K | 85% | $9.99 |