
Cute monsters with portals in their mouths! Couch Monsters is a Couch Co-op puzzle game where two cute monsters have to solve physics-puzzles to reach comfy couches. Whatever one monster eats – the other spits out!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, French, Spanish - Spain, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Worth on a sale for the solid core mechanic and cute characters, but frankly a small and unpolished game with a measly 30 levels which must be played in sequence, whose difficulty is all over the place. Puzzle mechanics are not always appropriately introduced to the players, and the existence of a hint system proves that - Most puzzle games don't need and don't have a hint system, because when players struggle getting past a level during testing, devs can add more levels prior to it that introduce the missing information in smaller chunks. It's still fun and I do recommend playing it, but only for someone who has already played most other popular 2-player local co-op games (sadly not many of those).
Прикольная игра на двоих. Попробовал одному сыграть - тяжеловато синхронизировать действия, как ни странно. Понял, что нужен второй человек для игры. Но пока попробовал могу сказать - мне понравилась :) Из недостатков: не работает мой юсб контроллер подключенный по кабелю. Он старый, но только что проверил в Бро Форс - там все отлично нажимается, а здесь его игра не видит. Эх...
Really good couch-coop game! Involves both thinking and platforming skills.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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