
A fast-paced and demanding space combat game based on pure mastery. Pilot, destroy, optimize your runs, and try to reach the top of the global leaderboards.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Cosmonade is a real-time arcade game where the concept is to pilot a spaceship and destroy everything in sight! Designed for players who enjoy gameplay that is both easy to pick up and demanding to master…
Orbital systems inspired by reality, presented in a deliberately absurd and ironic universe.
Face opponents in matches where skill, responsiveness, and combat awareness make all the difference. The gameplay is precise, dynamic, and balanced, designed around performance and score.
But that doesn’t mean the game takes itself too seriously.
A fully destructible universe
Your main objective is simple: destroy enemy ships.
But everything in the arena can be destroyed.
Every destruction matters, whether immediately or in the long run.
Resources, repairs, ammunition, or objectives: nothing is without impact.
Borderless maps offering an exceptional strategic dimension
The battlefield is continuous, fluid, and without boundaries.
Every movement matters, every trajectory can be exploited or punished.
You are not playing against limits, but against space itself.
An arena designed for pure movement and real-time combat reading.
A deep and modular build system
Shape your playstyle through multiple layers of customization.
Ship, primary weapon, abilities, and passive perks: every choice strongly influences your role in combat.
No build is strictly superior: everything depends on your playstyle and approach to combat.
The Commander: brutal but useful
The Commander is always by your side, mixing sarcasm with military authority.
Behind his absurd remarks lie useful hints to help you improve.
Even when he provokes you, he pushes you toward better combat decisions.
Monthly challenges and global competitions
Each season introduces renewed challenges with specific in-game objectives.
Top players unlock rewards and enter global leaderboards.
A system designed to encourage long-term progression, scoring, and competition.


Our values: a pure arcade competitive experience, without compromise!
Cosmonade is built on a simple idea: competitive gameplay where only skill and system mastery make the difference.
Fully skill-based gameplay: no victory is random.
No pay-to-win: all players are on equal footing.
No loot boxes: no hidden systems or monetized randomness.
Clear and transparent progression, focused on in-game performance and score.
Designed for competition, leaderboards, and a lasting community scene.
Every match is a direct reflection of your skill level.
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Languages: English, French, German, Spanish - Spain, Arabic, Simplified Chinese, Korean, Japanese, Russian
Reviews
It's a lot of fun, there's a bunch of mechanics to learn, every starship has it's own playability and there's plenty to unlock... Good for a chill night with friends
Endless connecting, dunno how to fix it. As they say, French game development is literally cursed.
The gameplay is neat, tried defensive spaceships and offensives ones as well, Formul-R is a different breed, fast and the primary fire can get deadly, but the Mantis is my favorite, fragile but extreme burst. Bots are getting very aggressive if you attack their base and it makes the games way funnier, go for it! Now to the bad: while the music is ok/good to me, sound design might need a rework, some sounds were pretty annoying, especially the high pitched ones, but it seems like the worst offenders are already patched and toned down. Cooperative gameplay works and has been a great experience.
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Concurrent players on Steam, sampled daily since tracking started.
Ça faisait longtemps que j'avais pas autant accroché à un gameplay! Par contre la conduite du vaisseau est pas aussi simple que ce à quoi je m'attendais, le jeu donne une sensation assez inhabituel entre Mario Kart et les anciens fps, mais quand on commence à comprendre les trajectoires et comment se déplacer efficacement sur la map, ça devient super satisfaisant. Avec le s planètes qui bougent et tout c'est chaud un peu, faut clairement s'entrainer quelques parties avant de capter comment fonctionne. Le truc que je trouve vraiment cool c'est les bases qui tournent autour du soleil. Ça crée des combats et des allers-retours permanants sur la map, j'avais jamais vu ça ailleurs. Les effets sonores sont clairement le point faible du jeu, mais la musique est franchement super cool.
Juste fun!
While this game was not bad, my eardrums sure thought it was. Running into a small planet the size of your ship, plays an entire orchestra on 5x speed straight through your headphones. And dont get me started on the XP, go damn.
I love it, nice COOP game, fun to play with friends !
Excellent jeu avec différents vaisseau offrant une expérience de jeu différente, tout en gardant un bon équilibrage!
Норм
7из10