
An isometric orgy of big smashy pixelart and big smashy chiptunes. Battle your way through corporate architecture and brain dead, buzzword-spewing, middle managers using office supplies as weapons...Fight back against the forces of tyranny and liberate your fellow coworkers from the oppressive evil that dominates them...
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра обладает рядом положительных характеристик, таких как полностью разрушаемое окружение и широкий ассортимент оружия. Однако, несмотря на эти достоинства, игра также имеет ряд существенных недостатков, которые негативно сказываются на общем впечатлении от игрового процесса. Во-первых, зомбари в игре чрезмерно упрощены и лишены какой-либо дифференциации. Отсутствие разнообразия в типах зомби приводит к монотонному игровому процессу и не способствует повышению уровня вовлеченности. Во-вторых, качество озвучки вызывает серьезные нарекания. Нет, с музыкой более-менее неплохо, но вот озвучка сюжета кровь из ушей. Ну и в-третьих, отсутствие достижений и карточек, а также поддержки русского языка, не добавят степень повышения мотивации и вовлеченности в игровой процесс. В общем, несмотря на наличие некоторых положительных характеристик, игра обладает рядом существенных недостатков, которые существенно снижают интерес к игре. Ну и в принципе, игра снята с продажи. По всей видимости, совсем не зря.
Corporate Lifestyle Simulator – beat ‘em up. Сюжет подается в виде нескольких озвученных реплик диалога. Играете за офисного планктона, на каждом уровне надо дойти от одной точки к другой, попутно можно убить всех «зомби» на уровне, разрушить всё окружение, подобрать всех коллег. Получилась эдакий гнев постмодерна. С каждым уровнем локации становятся запутаннее, враги злее, а коллег меньше. Графика минималистична, простые серо-чёрно-белые пиксели, разбавленные кровищей. Звуки иногда не впопад, музыка надоедающая. Проходите мимо, игра пустышка, хоть и сделана сравнительно нормально. Также есть подозрения по поводу добросовестности огромного количества положительных отзывов.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reminds me of Mayhem and Office Uprising.
Developer needs a break from steam and the internet. Avoid this game if comes back to sale you only support a stupid person.
More repetitive than real job and less fun too.
This is a zombie killing game without using your brain. However, these zombies are all your colleagues. It is hard to imagine how much developer hate his colleagues. The balance of the game is poor, and many weapons have little usefulness. This game is only suitable for venting emotions, but after venting, you will feel empty and loneliness. Lack of depth will make you feel bored, and you are not willing to open the game again in your rest of life. -------------------------------------------------- Manual achievement: 0/0
A surprisingly fun zombie murdering game with a bunch of different weapons. My only real complaint about the game would be that it is sometimes a bit hard to tell where some of the zombies are.
Preorders... Lootboxes... Amazing Graphics... What all the streamers are playing..... Sometimes you don't need these things to have a good experience. Certainly worth its price tag for a couple hours of enjoyment.
Dev is a huge transphobic piece of ♥♥♥♥ that used the now unlisted game domina's patch notes to harass a twitch stream and spewed so much hatred steam unlisted the entire game. But apparently not his company.
Well, if someone told me this game was made in the early 2000 in a flash - I would totally believe it. Because this game has the exact same quality one could expect from a flash game. [list] [*] Plot, voice acting, humor - are all of the lowest quality possible, to the point you wish they were not there. [*] Lots of weapons, half of them are unusable, the other half is used with “whatever this level has ammo for” approach. [*] Destructability on the lowest possible level. Sure, now the item you shot looks damaged, but is there any impact on the gameplay? Yeah, I guessed so. [*] Hundreds of items on every level could sound cool, until you realise how prone your character is to getting stuck in said items and how unpredictable he starts to move near things that he can jump over. [*] Lots of enemies? Too bad that this is exactly one enemy type, but the different color of its shirt shows his HP multiplier. Sure, there are a few boss enemies, but even those are done in the same exact square arena and are defeated by the exact same circle strafe. [*] Stability. I played less than 2 hours, but had several crashes and at some point got my save file corrupted. It is a flash game, how do you even achieve that? [*] The worst part - the game goes stale and boring in 10 minutes. After that it is just tedious repetition until you either finish it or drop it. [/list] I am sure that you got this game in your library from some random bundle - just like I did - but even for free the game is not worth playing as it is not fun.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.