
Contractors Showdown delivers intense VR extraction combat in ExfilZone, now featuring PvE Mode alongside high-stakes PvPvE action. Customize your loadout, complete missions, loot, survive, and fight your way through immersive tactical battles.
Modeled estimate, not a reported figure. How we estimate →
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About
Enter Exfil Zone alpha version, the immersive extraction-based game mode in Contractors Showdown, where every decision could mean life or death. ExfilZone introduces a deep progression system intertwined with dynamic missions, challenging you to survive, complete objectives, and extract with your hard-earned loot.
Introducing PvE Mode — a new, more approachable way to enter ExfilZone with scalable challenge and high-stakes combat.
Take on missions from unique vendors, ranging from elimination contracts and reconnaissance tasks to planting trackers and resource gathering. Completing these missions builds loyalty with vendors, unlocking new weapons, gear, and upgrades to expand your arsenal. With over 50 weapons, customizable attachments, and I gear like body armor, combat helmets, and night vision goggles, you can create a loadout tailored to your playstyle.
Survival is not just about firepower—manage your health with the revamped system featuring limb damage, bleeding, and scavenged medical supplies. Keep your stamina up by staying hydrated and fueled as you fight through intense raids. Gather resources to upgrade your headquarters, unlocking sections that provide game-changing advantages during future missions.
With its revamped maps, close-quarters combat zones, and high-stakes extraction gameplay, Exfil Zone offers a unique blend of strategy, progression, and adrenaline-pumping action. Will you take the risk, complete the mission, and make it out alive? The zone awaits.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Highly addictive game! It has some weird bugs and glitches every now and then, but no more than the competitor which I also play and love. I am a PVE player, so experience might differ a lot from most people. Pros: Ai players. Grindy, but not too grindy. Great weapon handling. Gunsmithing is extremely fun (wish they expanded a bit on it). So many free paint options for your weapons. Intense boss fights. Cons: Grabbing can be a bit weird sometimes, but that might be a valve index issue. Some weapons have nothing to change in the gunsmithing. Balancing makes some of the weapon/ammo a bit arcade-like (you can have penetration or damage). Metro spawn rate is a bit too high, like it is fun to go there to just slaughter all the bots, but it leaves no time to loot. No dogtags on ai players.
is scheisse
its a fun game. while it has some bugs, the action is well worth it
Its tarkov, but sooo much cheaper. and really realisitic. some bugs, but so does any extraction shooter. I think they're doing good work
👍
ive been having a ton of fun playing the pve mode, the game is challenging without the ♥♥♥♥♥♥♥♥ head eyes of tarkov. game runs great on my quest 2
toll
playing on meta quest 3. I have played both this game and ghost of tabor. Ghost of tabor is significantly better optimized, less buggy, and did a much better job with their map boundaries with less often you losing gear falling through the map. However, this game has better objectives and the AI is much more fun to play against. If you could combine the two games together you would have a really solid VR extraction shooter. I still would get this game with hopes that one day they fix and optimize this game.
放在架子上的金匕首被吞了
du suchst Tarkov in VR.. spiel das!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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