
Contract Killer is a 2.5D co-op beat ‘em up starring a diverse cast of angry writing utensils. Punch, snap, and clap your way through baddies and bosses in a comical campaign, clash against your friends, or survive endless swarms of corporate goons!
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
[quote] A review copy was provided by the developer. [/quote] 🔶 [b] Contract Killer is a beat them up, defeat bad guy on 3 worlds [/b] 🔶 [h2] Graphics (6 / 10) : [/h2] Overall good graphics, based on 3 atmospheres, city, a skyline, and a beach https://steamcommunity.com/sharedfiles/filedetails/?id=3327575203 [h2] Gameplay (3,5 / 10) : [/h2] Main gameplay is simple and work well, attack bouton, combo and parry, but why a note under 5 ? Simply the game is really too hard for solo gameplay, only 5 hearts, not many heart to collect in a level, enemies do a lot of damage, only 1 life and no checkpoint in a level, make me rage quit on the level 1.3, can't even complete world 1 … https://steamcommunity.com/sharedfiles/filedetails/?id=3327575954 4 characters to choose before a level, can be played up to 4 players, but only on local. https://steamcommunity.com/sharedfiles/filedetails/?id=3327572973 [h2] Price (4 / 10) : [/h2] Game cost 10€, with only 13 levels, for around 1.5-2h for main complexion, really too low content, at last if you can complete it … [h2] Story/Music/Optimization (6 / 10) : [/h2] No story., just some dialogue before a boss battle. The music is overall good, multiples good quality chill / jazzy tracks, but lack of some sound effect for attack / enemies attack, break items … Good optimization, work well in my computer (played on a i5; RAM = 8Go; VRAM = 2Go) [h2] Final Note (4,9 / 10) : [/h2] 🔶 [b] Contract Killer is a beat them up, really short a really too hard for a common solo player, only half recommended if you can played locally with multiples friends …[/b] 🔶 💚💚💚 : - Overall nice and unique graphics - Base gameplay is simple to handled ❌❌❌ : - But really too low content (3 worlds / 13 levels) - Really to hard in solo gamemode - Only local multiplayer (no online mode) - Abandonned game (no update since 2 years (May 2022) [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote]
Fun retro beat em up. Really like the visuals and music
Very good game I would say that it is a very original idea and I will keep on playing
Fun little beat em up if a bit difficult. Decent variety of attacks, good art style. If you like beat 'em ups you'll probably get some enjoyment out of this one.
Pretty cool game; haven't played it a ton yet, but so far it has felt really smooth and looks great: has a really cool artstyle with the mix of 2d / 3d environments / retro effects.
[h1]Добротный кооперативный битэмап на пару вечеров[/h1] Плюсы: [list] [*]Кооператив до 4х человек [*]Хорошо ощущаемая боёвка [*]Оригинальный сеттинг [*]Приятная пиксельная графика, совмещающая в себе 2D и 3D [/list] Из недочётов выделил бы однообразный саундтрек, незначительные баги. Уровней сложности на выбор нет. Я бы сказал, что тут вполне средне, а если брать во внимание возможность восстановить полностью умершего напарника, то проблем быть вовсе не должно. Главное поймите механики, и всё будет на мази. Проходится игра за 2 с небольшим часа, если пару раз погибнуть на уровнях, после чего его придётся начать заново.
Absolutely phenomenal game with super fun action and a great storyline. Super simple controls that allow you to mix and match attack combos and create super fun fights. I always enjoy hopping on to knock out some paper bois
A lackluster game with a lot of fundamental gamedesign problems, which is ironic considering how hard this title goes for a "classic arcade" look, without understanding what makes arcade style games work. Probably the most bizzare inclusion here is combo counter, which is the main way you gain score in this game. The combo counter, as well as score, is completely worthless as far as I can tell. Raking up high numbers on the combo counter doesn't provide any benefits aside from increasing the score, but the game doesn't even aknowledges your score throughout the levels or on the ending screen. Also with how broken combat is, it is possible to keep raking up combo indefinetly with by repeatedly attacking enemies in the air. You are also able to get combo off of beating invulnurable enemies that are in recovery animation, which doesn't contribute to interesting gameplay and seems like a bug. Overall it all not only makes the scoring not matter, but also ruins the only objective determiner of how well a player preformed during their playthrough. Combat is wonky and unthoughtful. Your 1-2-3 ground attack's last hit, uppercut, doens't have priority over enemy attacks, which mean that an attack that otherwise would launch enemy into the air is ignored by the enemy attack. This makes it unsafe and unreliable. Throw is worthless, I would even say detramental since it doesn't extend combo counter. During the apartment boss I tried to throw a canister by standing right next to it, but instead the caracter threw a box behind it, which means it also has wild targeting. Air cancel that the game tells you about in the very beginning breaks the combat, it trivialises enemy encounters. Your dash attack is unsafe because again, it has no priority over enemy attacks, so during enemy attack you not only will not be able to interrupt their attack, but will get hit also. The game has (for some reason) ability to guard enemy attacks by using throw with perfect timing. Mind you cannot cancel dash or uppercut into guard, so that leaves you with very limited moveset. There is also a bug that makes your caracter to turn right on their own, sometimes, just a heads up. AI is stupid and sometimes either stand off screen, or gets stuck on obstacles. Enemy attaks has very little or not at all impact in the caracter, you won't sometimes even know whether you took damage. Level design is another gripe I have with this game. It is too long and features a lot of dead space. The esthetic of the world with pens and papers as it's inhabitants to me seemed underexplored, like just a human world with only some slight differences. To conclude, both aspects that made me interested in this game, its esthetic and gameplay, both left me quite dissapointed.
Fantastically charming and enjoyable Beat em up. Great music and combat are going to keep me coming back to this game for a good long time. Each of the 4 characters play similar enough that jumping between them wont be too much on an issue, but they are all also unique enough that spending time with a single one will help you learn more of their unique feeling in a fight.
nice beat em up, really cool retro art style + dope music.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Puzzle - LINES AND KNOTS | $5.2K | 261 | 87% | $1.99 |
| Killer Chambers | $5.2K | 56 | 88% | $4.99 |
| Rush for gold: Alaska | $5.2K | 52 | 79% | $3.99 |
| Vindilis | $5.2K | 76 | 93% | $2.99 |
| The Tale of Doris and the Dragon - Episode 1 | $5.2K | 76 | 95% | $3.99 |
| Orc Survivor | $5.2K | 50 | 96% | $4.99 |
Related
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| People Playground | $62.2M | 315.3K | 98% | $9.99 |