
"Consumption Line" is a short, fully free, experimental indie game about the food industry, deceptive advertising and the downsides of modern life. A sarcastic 30‑minute experience designed to make you reflect, not grind.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Consumption Line is a short, 100% free, experimental indie game about food systems, industrial production, deceptive advertising, and the erosion of meaning in a world obsessed with efficiency. You play as a factory worker operating two machines: one for broth, one for noodles. Your job is simple: meet your daily quota, follow the recipe, don't ask questions.
At first, it feels almost cozy. But as days pass, ingredients change. Machines get faster. Expectations rise. And something about the soup... feels slightly off.
Short and focused. Playable in one sitting (approx. 30 minutes).
Assembly-line gameplay that evolves each day.
No game over states, no collectibles, no grind. Just play and think.
Unlimited soup!
This is not a traditional game. There are no skill trees, boss fights, or deep systems. It's a tightly scoped, 30-minute experience meant to invite reflection. Over the course of five in-game days, your routine remains the same: leave your flat, take the subway, arrive at the production line, hit your quota, go home... Yet there are some changes, some funny and some bleak, that reveal issues in the world around you.
Consumption Line is 100% free and also ad-free. It was created as a personal, 'artsy' project to explore our relationship with ultra-processed foods, misleading marketing, and the ruthlessness of capitalism.
Genres
Stats
Languages: English, German, Danish, Spanish - Latin America, Portuguese - Portugal
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Splendida idea ed un messaggio chiaro. Complimenti agli sviluppatori.
Really interesting game, the vibe is perfect, reminded me of "Little Inferno". At the end I was really sad because of the story but the final is perfect!
Really short but also really nice game. The message and the gameplay are both really cool. Id really like to play more of it. I hope to see more like this from them. Its FREE and i can totally recommend it
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 240 | 95% | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $15.2K | 44 | 93% | $9.99 | |
| $1.1K | 8 | 100% | $4.99 | |
| $108 | 1 | 100% | $2.99 |
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
g o t y 25
Great game, pointing on a huge problem regarding to the food industry.
Short and fun. Played twice to get all the achievements!
Le capitalisme ne m'aura pas !
efficiency! innovation! a 30 minute concentrated food for thought!
Tradition, neu interpretiert...
Thought provoking and definitely an experience. Short and sweet story that shows and tells a deeper story without bogging itself down with too much exposition. Worth downloading just for the message alone. [spoiler] I tried trying to beat the later levels using the legacy ingredients but eventually I was forced to compromise. [/spoiler]
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.