
Constantine Scores is a single-player heisting Sci-fi First Person Shooter. Upgrade your arsenal to gain more abilities, weapons, and perks to keep the playing field equal. Fight against three separate factions, spanning multiple contracts, and randomized multi-day campaigns.
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Constantine Scores is a single-player heisting first-person shooter. Set in the Year 2375, you work as a freelance agent, handling contracts for the United Earth Federation. As a mercenary, you fight against three factions in short contracts or randomized campaigns.
Sent alone you must complete the objectives given to you by the director. With a contractor to help guide you in your missions. Upgrade your arsenal to gain more abilities, weapons, and perks to keep the playing field equal.
Players can customize their agent using the credits they earn from missions.
Weapons such as your primary, secondary, and melee.
Augmentations that give special perks.
Armors that give different stat boots.
Alternative attacks utilizing a shoulder cannon.
Abilities that give passive boosts when activated.
Drones that assist in combat.
Operator Ranks are a prestige system that gives rewards.
Contracts are short, replayable single-day missions. Fourteen missions will be available on launch. Each contract has randomization, including layout and objective location changes. Each mission pits you against one of the three factions and can only be completed by going loud.
Campaigns are randomized multi-day contracts, utilizing solo contract missions and shuffling them to form a mini-campaign. This allows players to experience missions back-to-back in a random order that escalates from smaller missions to larger ones. On launch, you can expect to play three to five-day campaigns.
Constantines Empire. Constantine was a rogue military general turned emperor. Uniting many disgruntled colonies to join the Empire, with an ambition to consolidate his power in the galaxy. Considered a main priority threat to the United Earth Federation.
Orion Cartel. An underground syndicate ruled by five families. They operate in the Constantine System. They are rapidly militarizing, and controlling the black market in the galaxy. Considered a secondary priority threat to the United Earth Federation.
Syn Corporation. A security and research company. They provide valuable technology to Constantines Empire, in return for autonomy to work in their systems. Considered a tertiary priority threat to the United Earth Federation.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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I stumbled across this game which on the surface, does look like a PAYDAY clone though stripped down into a single player experience. The free price tag is what made me give it a go and here are my honest thoughts about it... Let's start with the pros: This is actually not that bad. The gameplay is good, the tasks are varied, the heists/levels vary, and the enemies are actually quite competent in taking you down if you don't know how to deal with them. There is also quite the wide variety of enemies each with a different kind of playstyle or attack method in hopes to take you down. You will start out with basic weapons and tools (like usual) though due to the game being a strictly single player experience, your kit comes with a variety of abilities that honestly really make you feel like a one man army or supersoldier to take these missions on. You will be able to spawn drones that will hover around and guard/shoot/distract enemies, a suit ability that may allow you to move faster, increase dodge chance, drastically increase your defense, or even increase your health regen. On top of that you will get a shoulder mounted weapon that at the start will fire a powerful laser but you can replace that with a three shot burst, or even a flamethrower like attachment. And if you are seeing the trailer and noticing your health going down so much the numbers on it are your lives technically. Once the bar goes down completely you will go down one number. But throughout the map (and even enemy drops) you will find first aid kits that will allow you to bring that number back up by one. And you will find these things very often so you will be able to quickly get yourself back up onto your feet and stay healthy if you keep an eye on those kits. The cash you get from your missions you can spend on better weaponry, armor, augmentations, drones, melee weapons, among other things. While I do not see a way to upgrade your weapons stats (which is fine because these weapons, especially on the higher end, will get the job done with little to no issues.) you can upgrade those weapons through some of the armors as few of them will actually buff certain weapons on top of giving more health and lives. If you are wondering about an end-game, there is one thing you can buy called an operator rank where with each level you will increase your health and the amount of money you get from missions by a small amount with the price slowly increasing but being drastic enough that you will definitely have to work for it... (Kind of like a prestige system but you don't lose a single thing buying it.) 14 missions, the ability to run a random campaign of 3 to 5 random missions, with a difficulty setting that increases the amount/value of the loot you will find makes it feel rewarding as you progress and get better gear and handle the tougher missions. Now for some cons, which there are honestly few to none of in my opinion but here is one I personally find an issue with... Now 14 missions is enough variety, but the issue I am having is if you want to get your operator rank to max level which is 30, which also grants some extra buffs at certain milestones, the issue I have with it is that the latter end of the missions give more cash, granted with the mission being a few extra steps longer and time consuming (but since no level is like longer than 10 minutes, 15 MAX but you would have to be not paying attention to your mission to get a time like that.) you may end up playing the latter missions repeatedly to get the most money with the least amount of time. Now for PAYDAY fans and vets, this is pretty much the typical and the norm... This brings me to the real issue I have which is the campaigns. What this does is it gives you 3 to 5 random missions pulled from the pool of 14 which is completely fine, but my issue with that is that there is no REAL incentive to play a campaign. What I mean by that is if you get 'Cash Express', there is no bonus for completing it in a campaign compared to just outright choosing the mission to play. Now if a campaign gave an outright bonus to the loot found in every mission stacking on top of the difficulty and operator rank boost then it could get one (and me personally) to play campaign mode constantly, because it would at least be a bit more rewarding to tackle on whatever the game throws at you instead of doing a particular mission to help optimize your cash intake. The bonus does not have to be much either, maybe a +10% for the 3 day, a +20% for a 4-day, then a +30% bonus for a 5-day campaign that would stack on top of the difficulty and your operator boost would motivate me to play that mode and mix up my gameplay a bit... But I guess that would be the game designer/developer's choice, and this is just my thoughts and opinions on how I feel about campaign mode in particular, the game itself is genuinely a good experience and one that I don't regret playing. I'm trying to get myself to get to operator rank 30 but only sitting at level 7 at the moment as I spent most of my time trying to get the best gear (or best weapons for personal taste) so that way I can try to push through to it. Good game with LOTS of potential. I highly recommend it for the nice low price of free. EDIT: The developer has updated the game with some new missions and the campaign now gives a bonus for each mission depending on the number of days you have selected for the campaign to last for.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Бесплатный Payday 2 для самых маленьких. Графика - Милая пародия на Payday 2 в лоу-поли стилистике. Много где на картах нет ограничений, отчего повсюду невидимые стены. Сами локации маленькие и пытаются копировать вышеупомянутый тайтл: тут и ювелирка, и банк, и казино и т.д. Анимаций либо нет, либо они спрайтовые. Забавный рэгдолл у болванчиков и количество их трупов к концу уровня. Заскриптованная разрушаемость. Геймплей - Клон PD2, но без дерева навыков, прокачки пушек. Зато с ожиданием дрелей, взломов дверей и т.п. Есть возможность использовать наплечную пушку с различными эффектами, броню с баффами и покупать пассивные перки (аугментации) в кол-ве 4 штук. Пушек много, но импакт почти у всех одинаковый (близкий к отсутствующему). Даже на максимально сложности игра весьма простенькая. Аудио - Музыка не ровня тому же PD2, но не плоха и иногда качает. Звук стрельбы напоминает трещотки - довольно прикольно. Итог - Для бесплатной игры неплохо. Быстренько зачищать уровни и убивать время - сгодиться. 5 бесплатных клонов отличной игры из 10
К сожалению этот Константин не повелитель тьмы.
This is a free singleplayer heist game, think Payday but you do the robbing all by yourself, and in a sci-fi setting. It tries to distill the heist FPS gameplay to it's base and I feel like it makes it a bit too simple. On average missions go like this - you arrive, most often able to walk trough some areas as a "civilian" to get bearings on location, then the moment you pull out your guns every guard present knows your location, you gotta complete some objectives, too many of them involving triggering a thing and waiting for them to count down a timer, a few times approaching them again to re-enable, the move on to next objective. All that time increasingly more numerous and stronger waves of enemies come in to kill you. You got main gun, sidearm, melee, plus special attack, temporary buff and a drone ally to summon - that's your arsenal. And honestly? it feels less like a proper heist and more like horde survival sort of game. The scouting you do early on doesn't do much since map starts off with just basic enemies and not even all layout is accessible nor like you get to identify optional targets or priority enemies, nope. The weapons you get lack distinctiveness too, same with enemies where there are distinct attacks and variants, including factional distinctions, but apart from ones with shields or only meaningfully harmable with headshots they all end up getting treated same way with little special tactics, and not like you'll see many new enemy variants by playing more. It's a pleasantly complete experience for an Early Access freebie but it desperately begs for ways to actually diversify the gameplay, there's definitely potential there and hopefully it will be revealed in time, but as for now, starting with first mission you'll see everything there is in the game, pretty much, with just better stats adding up to guns and more steps to missions.
payday 3 is better
неплохо так, свой пэй дэй с малымиполигонами и дроном
Honestly, an incredibly good solo Payday-like. This is shockingly good for a free game. I would have paid money for this.
!
fun and good game two thumbs way up
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