
A survival shooter with story elements where you explore a hostile alien world after crash-landing your spaceship. Complete quests and gather the resources needed to escape.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A downloadable game for Windows.
Solitude was developed by four students over the course of 1.5 years as part of a school project at Humboldt-Gymnasium Potsdam.

After crash-landing on a hostile alien world, you must explore, survive, and gather the parts needed to repair your damaged spaceship. Face dangerous environments, hostile machines, and mysterious structures as you fight to escape the planet.
Guided (and occasionally insulted) by your ship’s sarcastic AI — “Try not to die again this time, would you?” — you’ll traverse the desert in search of whatever scrap, tech, or ancient alien junk might help get your ship flight-ready. Expect challenges, surprises, and the kind of tough love only a malfunctioning assistant can offer.

"Unbelievable what these four young developers have created in such a short time alongside their final two years of High school. Graphics, atmosphere, gameplay, and mechanics are all on point and provide a solid half hour of fun leading up to an epic finale. A debut title that will hopefully be followed by more projects."
- T. Bauer, Supervisor Seminarkurs GameDevelopment Humboldt-Gymnasium Potsdam



Genres
Stats
Languages: English, German
Engagement
Reviews
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Unglaublich, was die vier jungen Entwickler in so kurzer Zeit neben dem Abi aus dem Boden gestampft haben. Grafik, Stimmung, Gameplay und Spielmechaniken sind on point und bieten bis zum epischen Finale eine gute halbe Stunde Spielspaß. Ein Erstlingswerk, auf das hoffentlich weitere Projekte folgen werden. Läuft übrigens auch wunderbar auf dem Steam Deck. 10/10.
Even though this is a very 'home brew' kind of game, I quite enjoyed it. If you think you can put up with the jank, then give it a try.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Incredibly simple, boring and somehow feels monotonous despite taking less than thirty minutes to complete.
Okay, REVIEW TIME! Small game, fun little task running time-killer. I jumped like a moron, collected the things, "Gordon Freeman'd" the snot out of those guys and pew pew pew'd my way through the game. It's short, sweet and simple. One gripe is the music in-game had no way of being turned down. The running mechanic is like a brisk walk, but hey, brisk walks are nice on an alien planet, ya'know? SUPPORT The little guys! Download and play for yourselves! Enjoy! HAPPY GAMING!
免费 有成就 没中文 《孤寂》(Solitude) 开发商:跳鼠互动(Jerboa Interactive)适配平台:Windows 可下载版 《孤寂》由波茨坦洪堡文理中学(Humboldt-Gymnasium Potsdam)的四名学生耗时 1.5 年开发完成,是该校的一项课程项目。 你的飞船在一颗充满敌意的外星世界紧急迫降后,你必须展开探索、努力求生,并收集修复飞船所需的零部件。途中,你将直面危险的环境、充满攻击性的机械造物与神秘的建筑遗迹,奋力逃离这颗星球。 在飞船上那位毒舌人工智能的指引(偶尔还有嘲讽)下 ——“这次别再死了,行吗?”—— 你将穿越沙漠,搜寻任何可能让飞船恢复飞行能力的废料、科技设备或外星古物。旅程中不乏挑战与惊喜,还有那台故障助手独有的 “严厉关爱”。 “难以想象这四位年轻开发者在高中最后两年的学业之余,能在如此短的时间内完成这样的作品。画面、氛围、玩法与机制均表现出色,能带来扎实的半小时游戏乐趣,最终导向一场震撼的结局。希望这部处女作之后,他们能带来更多作品。” ——T・鲍尔(T. Bauer),波茨坦洪堡文理中学游戏开发研讨课指导教师
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Uzay geminizin çakılmasının ardından düşmanca bir uzaylı dünyasını keşfettiğiniz hikaye öğelerine sahip bir hayatta kalma nişancı oyunudur. Görevleri tamamlayın ve kaçmak için gereken kaynakları toplayın.
süß, kurz und auch kurzweilig. Man merkt es ist kein kleines projekt - kein schnickschnack aber viel potential noch mehr zu machen/erzählen für kostenlos - absolute empfehlung
Really nice Game. Was so good I wished it was longer
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.