
Start in 1984 with a small game studio. Create hit games, build consoles, grow a business empire, acquire companies, invest in stocks, own football clubs and other ventures, then enter politics, fight elections, and lead a nation. One save. One journey from developer to mogul to Prime Minister.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Most business sims stop when you get rich.
ConsoleMe starts there.
Now in Early Access, the game is actively updated with new systems, ventures, and depth across studio, empire, and politics.
Begin in 1984 with a small game development studio and a dream. Create hit games, launch consoles, hire staff, and survive the brutal realities of the gaming industry.
As your success grows, so do your ambitions.
Build a business empire spanning multiple industries. Acquire companies, invest in stocks, own football clubs, expand your influence, and shape entire markets.
And if wealth is not enough?
Enter politics.
Write manifestos, fight elections, pass legislation, form a government, and if you rise high enough, become Prime Minister.
One save. One journey. One story.
Your studio success feeds your wealth. Your wealth feeds your empire. Your empire feeds your political power and government decisions flow back into the businesses you own.
Your story.

Every great empire starts somewhere.
Start with a small team and build a studio capable of competing with the biggest names in gaming history.
Create games across multiple decades, develop new technology, launch your own consoles, build successful franchises, and guide your company through changing markets and industry trends.
Hire staff, manage teams, grow your reputation, and turn a small startup into a global gaming powerhouse.
Create games through a guided New Project Wizard, pick genres, scope, platforms, mix & themes, and design your own box art before launch. Plan marketing, press previews, and launch timing, or ship and hope.

Create and publish games across multiple eras of gaming history
Hire, train, promote, and manage staff
Build custom engines and technologies
Design and launch your own consoles
Compete against rival studios in a living industry
Expand into publishing, merchandising, and media opportunities
Chase awards, critical acclaim, and commercial success
Design and launch your own consoles — full R&D tech tree, hardware wizard, pre-launch exclusive deals, launch reports
Run live service games, like MOBA and MMORPG titles with their own management screens (champions, balance, esports, monetisation, servers)
Football annual series, yearly sports SKUs with cadence pressure, staleness, and franchise strategy
Engine Lab. Found a middleware/engine product line; license it and earn recurring income
Story universes. Build franchise timelines across multiple releases
Software & apps. Ship software products with category and monetisation choices
Console OS designer. Design your platform's home screen and online service (modern eras)
Mix & Themes + Mix Lab. Express what you're making and how the market reads it
Industry events, like expos, press calls, awards, rival duels in a living market
Hire specialised staff. Producer, PR Specialist, Technical Writer, and more


Success opens new doors.
Take your company public, buy competitors, invest in financial markets, and expand far beyond the gaming industry.
Build a portfolio of businesses and ventures while managing your growing influence and wealth.
Take your company public, fight activist investors, acquire rivals, and build a holding group spanning dozens of industries. Your empire isn't one spreadsheet, it's a portfolio of optional ventures and passion projects, each with its own management screen, P&L, and weekly loop.

Capital markets & control
IPO roadshow and listing; share buybacks, dividends, capital raises
Boardroom votes, activist pressure, hostile acquisitions
Acquire rivals (full integration, IP-only, or talent-only deals)
Empire Command Centre
Weekly mogul dashboard, with risks, recommended actions, cross-venture alerts
Ventures & passion projects
Motorsport — full racing team sim (drivers, R&D, sponsors, race weekends)
Football Chairman — own and run a club; stadium, league, match drama
The Daily — run a newspaper (newsroom, circulation, advertisers, legal heat)
Wrestling Federation — book weekly TV, storylines, ratings war vs rivals
Tech empire — phone manufacturer, search engine, social network, car manufacturer
Lifestyle & luxury — golf club, fragrance house, fitness chain, wine cellar, yachts
Talent & events — talent agency (scout, poach, place talent) and events agency
Space venture, movie studio, airline, and more
Founder life
Mogul profile, personal wealth, real estate, philanthropy
Media scrutiny from day one


What happens when business success is no longer enough?
Step into politics and compete for power.
Build a political career, create policies, campaign across the country, and fight elections against rival parties.
Serve in opposition, propose legislation, influence public opinion, and work your way toward the highest office in the land.
If you earn the trust of voters, you may even become Prime Minister.
Politics is fully integrated into the same world as your businesses and studios. Decisions made in government can affect the economy, taxation, regulation, and the companies you own.

• Create political parties and write manifestos
• Campaign in elections and win seats
• Serve in parliament
• Propose and vote on legislation
• Form governments and appoint ministers
• Manage public approval and political capital
• Pass policies that shape the economy
• Become Prime Minister

Version 1 focuses on the United Kingdom parliamentary system. Rather than rushing multiple countries, development has focused on building a strong foundation with meaningful elections, legislation, and government management. The framework is designed to expand further over time.
Shape The Narrative
22 outlets across wires, tabloids, specialist beats, and biased press
Interviews and press conferences with trade-off answers that move reputation, share price, and political standing
Spin wars. Rebut hostile coverage, feed friendly outlets, or stay silent
Quick statements from Football, Racing, Wrestling, Stock Market, and Political screens
Owning The Daily gives you editorial influence over the wider press ecosystem
Political mass appeal and scrutiny are tied to your media standing
ConsoleMe is built around one idea:
Your choices should matter beyond a single screen.
Your studio affects your wealth.
Your wealth affects your influence.
Your influence can affect politics.
And political decisions can affect the businesses you own.
First you worry about payroll
Then competitors.
Then shareholders.
Then the press.
Then parliament.
Start in 1984 and build a gaming company from the ground up
Create games, consoles, and technology across multiple generations
Build a business empire spanning numerous industries
Trade stocks, acquire companies, and manage investments
Own and operate football clubs and other ventures
Enter politics and compete in elections
Pass legislation and shape national policy
Become Prime Minister
Experience decades of progression in a single save
Build your own unique story from developer to national leader
Media Centre, interviews, press conferences, spin wars, 22 outlets
Empire Command Centre
MOBA & MMORPG live-game management
Engine Lab & Story universes, with technology and IP infrastructure
15+ empire ventures, including, racing, football, newspaper, wrestling, tech, luxury, and more
Full national government sim, economy, elections, legislation, geopolitics
German language support in early alpha (Settings → General)
Early Access with regular updates; saves migrate forward automatically
Reviews
Too much AI stuff
This game has a lot of potential, still pretty buggy but to be expected. I play a lot of games like this. In its current state I would definitely suggest holding off on buying it because who knows the devs could just disappear tomorrow I have been burned by that too many times. My only suggestion since this is purely management please give us something interesting to look at, like idk an interactive map of where our studios are located across the world just something to make it more visually appealing, as much as I like number get big, I also have a monkey brain that needs constant visual stimulation.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Awful game and poorly made. Staff keeps quiting for no reason and there is no explaination of why. The game isn't even close to actually being good like games that are about making video games and software.
So far, so good! This game has a lot of potential. I'm having a really good time playing it. I've only played for three hours so far, but I believe I can easily play for five more hours with all the content the game provides. I really hope this game becomes what I wished for — something similar to FM, but for games (and not only, in this case). The biggest pain for me, is that quite a lot of stuff isn't polished.. It's easy to get lost, at least for me. For example, it's hard to make a sequel. You can't choose previous decisions while making a game; you need to memorize them. Also, when an employee gets a better-paid job, you can't check his stats, which is not ideal because of my bad memory, as I need to make a choice to match the offer or let him go. (There's more of this minor things, but they stack up, and make me sad, that some buttons, or informations are missing in some places, BUT it's something, that can be changed easily, so it's matter of Early Access for now) I really hope for the game's full release. Also, thanks for Polishing our Polish price! Appreciated! I highly recommend this title.
Great game, lots to do and learn, very responsive developer and very quick to sort out any issues. This EA is better that some full games out there. Probably one of the best games I played in a long time and a developer listens to feedback from community and acts on it. Highly recommend you buy it you won't be disappointed. Also regular updates with fixes and added content makes it worth the price. I will deffiently support the developer with this game and future games :)
Great game and dev would recommend getting game
this game is growing very fast and is getting more and more detailed, for fans of text based strategy games its a must try! you start from the 80's and can create any type of game studio you want, you can even have your own football club in it. Love all the hard work from the dev ^^
This is probably my favorite business management game ever. The breadth and depth of it is really astounding, with so many paths for how you can run your businesses, what you can focus on, and where you can branch off to. The dev is super responsive to the point that I'm now quite sure if I leave a comment in the morning, when I get home from work there will have been a response and the fix incorporated in the next day or two. Everything I could ask for.
This is a fun game that taps into the fantasy of building your own game studio from the ground up. There's joy in crafting your own titles and watching your studio grow. I've played many games like this before so I will definitely keep my eyes on future updates... The content can feel a little thin once you've settled into it - and it is a bit buggy - however this is to be expected for early access. Really looking forward to seeing how this develops.
Even in its early state, ConsoleMe is a really solid business management sim with a substantial amount of content/breadth. It may even be the most complex business sim on the market (which is balanced by it looking like a excel spreadsheet). Only real complaint is that the menus and UI can be convoluted. I've spent a decent amount of time looking for specific menus within the menus. General QoL/more intuitive linking to connected nodes would be great to have. There are bugs/issues (nothing gamebreaking), but the dev is easy to reach/interact with. I made a bug report and my issue was fixed in a patch within 24h. Recommended if you're into business sims/games you can play at work because they look like Quickbook files.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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