
Conqueror's Blade: Three Kingdoms is an open-world action war game blending hero combat and troop command. Lead legendary armies alongside allies to siege cities and claim vital resources. Forge alliances, crush rival factions, and seize the realm with steel and strategy!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

The Eastern Han Dynasty is crumbling, and the majestic capital of Luoyang has been ruthlessly engulfed in flames.
In this era of rising heroes, you shape your own destiny. Choose to pledge your loyalty to historic warlord factions, or stand together with other players to build your own forces and carve out your legacy in a chaotic world.

The game features dozens of historical units from the Three Kingdoms era. You can recruit elite troops once led by iconic figures like Lu Bu, Cao Cao, and Guan Yu, including renowned forces such as the Tiger and Leopard Cavalry.
From cavalry and archers to infantry and shieldbearers, diverse combinations of unit types and formations offer infinite tactical possibilities for strategic combat.
Victory on the battlefield relies on mastering unit counters and flawless teamwork with your allies. Exploit these tactical counters, coordinate offenses and defenses with your comrades, and pinpoint the enemy's weaknesses in an ever-changing battlefield to secure a decisive triumph.

You will face a spectacularly expansive and vibrant open world of the Three Kingdoms.
From historic cities and unyielding mountain passes to desolate frontiers and the heart of the Central Plains, every location is a strategic prize fiercely contested by you and rival players.
Beyond the endless warfare, this land breathes with the rhythm of daily life. Watch peasants tend to crops outside the walls, while merchants and caravans bustle within the cities.
Travel across diverse regions and experience the distinct cultures and customs of each territory.

Across this expansive open world, classic moments—such as the famous Oath of the Peach Garden—and fascinating hidden anecdotes take place, waiting for you to personally explore and witness.
Every discovery can bring unexpected rewards and achievements, leaving an unforgettable mark on your glorious journey.

Dynamic weather, day-night cycles, and shifting seasons will dictate your army's marching pace and the flow of combat.
Dense forests and tall grass conceal your movements, treacherous muddy swamps slow advancements, and blinding sandstorms or toxic miasma introduce unpredictable variables.
Master your surroundings and turn these natural conditions into the ultimate tactical advantage to crush your enemies.


Every great military campaign relies on a solid foundation of fortifications.
Construct defensive towers to halt enemy charges, establish medical camps to support your frontline, and build production sites to forge siege engines and amplify your firepower.
Read the battlefield and adjust your deployments in real-time to maintain absolute supremacy over your opponents.

An army marches on its stomach. Every supply route is a vital lifeline that decides victory or defeat.
You and your allies must personally escort grain and ration convoys, constantly fending off enemy raids and deadly interceptions along the way. Once a supply line is severed, even the most overwhelming advantage can instantly collapse. Protect your logistics, and you secure the key to victory.

Inherit the peerless martial prowess of epoch-defining generals like Guan Yu and Lu Bu to dominate the battlefield.
An all-new mechanic allows you to learn and execute the exclusive signature techniques of these historical legends. Experience uniquely stylized skill animations and devastating power.
Channel the exclusive abilities of different Three Kingdoms heroes to plunge into enemy formations and execute your rivals.

A brand-new combat mode introduces a thrilling, high-stakes 5v5vE experience.
Players will dive into dangerous, heavily guarded zones to fight over top-tier loot against rival squads.
It is a ruthless game of survival—if your character dies, all your carried items will be dropped.
Only the team that slays the final boss can claim victory and leave the battlefield fully loaded.

When the global war reaches its boiling point, all top-tier factions will march on the ultimate battleground: Luoyang.
The final showdown unfolds in a massive new warzone, where nearly a hundred players fight simultaneously, fiercely contesting key strongholds, camps, and strategic chokepoints.
Building fortifications, deploying siege weapons, and reinforcing the frontline—every single tactical command can turn the tide and become the key to victory.
In this absolute climax, overpowering your enemies requires more than just brute strength, courage, and cunning.
It ultimately depends on the unspoken trust between you and your allies, as well as the battle-forged instincts you've honed throughout your relentless campaign.
Genres
Stats
Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Traditional Chinese, Spanish - Latin America, Korean +3 more
Engagement
Reviews
Themes across 363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good , the franchise still uses bots though ,however the 30 v 30 pvp seige is a thing to behold . More enjoyable and emersive for my personal taste is the historical units in this new version here, rather than the first Conqueror's Blade leaning into fantasy units that had gone a bit over the top and lost the way. There is learning curve differences to the original game . The battle pacing seems a bit quicker and the map world is more relevant than before . Leveling up weapons skills while similar are an improvement though being a little more complex . Some weapon types are new and some from the earlier version are dropped altogether , that might be an issue for players who had favourite weapon and it's not here .
I made the mistake of resetting some heroes without knowing there is a limit to one reset per hero.. Did it early in the game, didn't really understand, thought we get our stuff back when resetting level on spirits.. Did it to most my spirits, reset levels, resonance and reset all quests. Dev's explained the reset only gives items back on the first one. *ticket closed* Spent a bit of money to get some more heroes, lost that hero progress. To get my progress back I have to grind back my lost hero progress on the Stargamble. Um, naw.. I'm out.
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Hours played at review time, across 363 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Apparently, their game is a massive flop, with only 300 players on Steam practically none, compared to the nearly 3000 - 4,000 *Conqueror's Blade* has. Seriously, I don't get why they thought it was a good idea to release this garbage instead of putting those resources into their main game delivering improvements to graphics, performance, content, and balance, as well as new PvP and PvE modes. I didn't expect much from *Three Kingdoms* from the start, given how this company operates and the typical business model of Chinese firms. It wasn't enough for them to milk *Conqueror's Blade* with its wildly inflated prices that even their own domestic community complains about so now they’re trying to cash in with another game that’s failing. I think they should just cancel the project and funnel all future content into their main game to see if it improves a bit. They spammed everyone claiming it would be a technical marvel, but I never bought that story and look at it now: it's a piece of junk. I stand by what I said in my review of *Conqueror's Blade*, which was also negative. If you are looking for a medieval strategy game, there are many other options that let you feel like you're making progress and learning without the frustration of a paywall. It’s not just about microtransactions, but "macrotransactions," and this game is no exception. If you can avoid both games, do so. You have *Age of Empires*, *Total War*, *For Honor*, *Kingdom Come*, and many other titles that offer a better experience.
Conqueror's Blade: One Kingdom 8 servers, all of them inactive during TW because in each server only one mega alliance soaks up the entirty of the active playerbase. The result is nobody bothers fighting back in a game built around TW. Worse, it betrays the concept of Three Kingdoms which is largely about two smaller kingdoms keeping the reigning power in check. Add to that extreme p2w, poor balance, and gacha to unlock both weapons and units. Even some simple blue units require you to own legendary gacha weapons. It took them around one week to nerf cohorts into the ground. But one alliance owning the entire map uncontested? On every server? Balanced.
有史以来最垃圾的游戏,没有之一,新人根本玩不了,各种BUG,官方脑子直接连接大肠,不肝没有高级兵种,就会被对面吊打,从头打到尾,根本不存在什么兵种克制,一对飞熊砸的你骂都不认识,垃圾游戏,赶快倒闭吧,别坑人了
Just play Where Winds Meet instead of this, the game is definitely not at it's best state, especially when half my screen is English and the other is Chinese.
This game isnt it.... P2W
Not only do I not recommend this game because of a very long list of extremely valid complaints. I recommend the devs abandon this project and focus their efforts on the regular Conqueror's Blade game.
I love the fact that the whole first part of the tutorial is this really enjoyable combat scenario. It was so good it even had me questioning why this game was so widely disliked (despite the A.I. usage, that part is obvious and I 100% agree). But as soon as I completed the first encounter I was thrown into an entirely different game. One that cannot decide if it wants to be fun or a modern day torture simulator. The highlight is 100% the opening tutorial, I think it's worth playing just for fun (make sure you skip all the cutscenes, there's a ton of them). Make sure to remember that as soon as you beat it, you should uninstall the game. There's absolutely nothing worth playing after you do
[h1] Fake dynasty game with SLG skin[/h1] There exist massive bug in-game, the whole game running so buggy and with random freeze, this game became a tortured device for me, the game keeping crush that you can't playing for more then ten minutes of this game, just in two hours I encounter five times crush. if you stunned by the first two battle in-game, then this game developer just lying with you, the whole game are antically content are building game that click a timer and waiting for more timer to run, you would lose to the first different 1 enemy, this game had nothing balance in this game, over complex system, too many skills and combined strategy for your troop. The whole game already occupy by different strong faction in-game, there no way for new faction and newbie players to start with, in another word there no chance for you to fight a decent match in-game, that all facing are pointless unbalance match, the missions are just random missions list like mmo, there nothing joy to went thought it. This game are garbage, just move to other much batter game and don't wasted your times on this crap.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 39K | 67% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $1.6M | 94.3K | 73% | $0.99 | |
| $354.5K | 2.2K | 67% | $6.99 | |
| $1.1K | 13 | 69% | $2.99 |