
Solve mind-bending puzzles using COLOURS of Coreium and Innovative Mechanics... and discover a terrible truth... Made by a 15-Year-Old aspiring Game Developer
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just an absolute colossal fail at programming the right physics and environment for platforming. If you are going to copy so many elements from Portal, then at least get the jumping right.... Couldn't get past Chapter 2. The dev uploaded a full playthough so you can follow along if you really want those achievements, but I would steer clear.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $840 | 10 | 60% | $4.99 | |
| $0 | 63 | 81% | Free | |
| $39.4K | 62 | 82% | $34.99 | |
| $91 | 1 | 100% | $3.99 | |
| $0 | 50 | 96% | Free |