
Bring vibrant worlds to life block by block! Our revolutionary blend of Voxel Art and Color-by-Numbers lets you build stunning 3D dioramas from the ground up. As the second entry in our hit Coloring genre, this game evolves the relaxing joy of 2D coloring into an immersive 3D experience!
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About
Taking Coloring Pixels to a whole new level in the highly anticipated 3D sequel! Don't just colour the outside of a 3D object; build it yourself, block by block! Build up your creations layer by layer, level by level, to create a whole diorama tens of thousands of voxels big.
Relive the calming and creative atmosphere of Coloring Pixels in our new 3D-based coloring game! From the music and art style to the gameplay and satisfying progression, relax and get creative with every level you build, in a format you already know and love.
Every world in this game is made up of several individual levels that fit together in a larger themed 3D scene! Typically, each world is broken down into 16 individual levels that, when completed, fit together seamlessly to create a finished masterpiece. Create structures, vehicles, rivers, and more from the inside out, and in whichever order you like!
Making the game 3D has allowed us to enhance the experience even further: from satisfying coloring effects to adding new shader-based blocks, immersive particle effects, and lighting, altogether taking the genre to a whole new level.
You will discover hidden easter eggs inside objects as you progress, even if you can't see them in the finished piece!
Starting with 7 worlds of 16 levels each, that's over 100 levels for you to play for free! Hours of relaxing fun, and we are only just getting started.
Check out our Steam posts for the latest news on upcoming content!
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fix the game. Tired of predatory DLCs and zero effort to optimize larger stages.
I played this game on day of release and it is much better now than it was on release. However, I will still continue to not play. There are two main reasons for this: 1. The thing that Colouring Voxels does differently to Colouring Pixels is not only the 3D images, but also you have no way of messing up. Please, developers, make it so you can draw on squares of a different number. Otherwise, it's just a game of hold left-click and move your mouse over the whole thing. I want to accidentally go over the lines and have to fix it, I need at least some stimulation. 2. The game will burn through your PC due to the layers of voxels. For a game that is just pixels, it can be very demanding on your PC, causing lag and, for those with laptops, the possibility of actually damaging your computer. This game makes my laptop so hot that it could single-handedly heat a four person house. Surely a game this simple could be optimised better. I respect the developers a lot less after finding out that they are making DLCs for a game so poorly optimised.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good game relax.
像素涂色小游戏,基本上就是把每个场景细分出的N个小对象,以此进行 一层层的上色。最终组成一个完整的模型 玩法也很简单,就是左键点击当前下方选中数字一致的格子(也可以直接按住左键、然后拖动鼠标) 左侧的数字表示当前地图有多少层 以及 当前在第几层,中途可以退出,下次能够继续上色 虽然游戏的评价很高,但实际作为游戏来说还挺 枯燥的,玩久了手会很酸,只是因为免费的,外加可以体会一点点生成一个完整的场景带来的成就感 另外游戏音乐非常不错,算是一大亮点
The game isn't bad, but even after disabling certain settings in an attempt to boost the FPS, it still gradually drops to around 25. RU: Игра неплохая, но даже после отключения некоторых настроек в попытке повысить FPS, он по-прежнему постепенно падает до ~25.
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раслабон
мой брат одобрил рабство
I don't like writing negative reviews but don't waste your time on this game, it's just not worth it. Pros: its free so you can and I implore you to start with the underwater levels to see bad choices in action it is actually cool to see the diorama being built with every completed level to make a whole scene THAT'S IT. THAT'S ALL THE FUN Cons: As the other reviews say, the game is horribly optimized. In some levels it's almost unplayable due to the lag Speaking of unplayable levels: who on the development team thought these levels were ok?? Having a level with over 130000 squares???? That's actually insane and not fun A lot of the time, you will be coloring the EXACT same pattern DOZENS of times, it's monotonous and really fatiguing on the wrist. Most of the voxels are actually meaningless. I would say roughly 50-60% of the voxels you actually color are worthless and you can't even see them. Imagine having a cube and instead of only coloring the outside that you can see, you are forced to color the interior ones that will never see the light of day. That's the game. If you want it mathematically imagine a 16 x 16 x 16 cube, the surface area is 1536 cubes that you can see, the volume is 4096. Which one makes more sense, the coloring the 1536 you can see or the interior of the cube you can't? this game is just a bunch of bad game design and really needed more time to figure it all out. I've completed all the dlc and normal levels excluding the underwater cause they aren't worth it at all.
算是一个解压小游戏了,可以 这是无聊的时候玩的
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.