
Help Splatians blend the stolen colors back with the world and get rid of the evil Lord Ashen in this 2.5D puzzle-platformer metroidvania. Splat'n'stomp juicy enemies, swim in paint pools, solve physics and color puzzles and of course survive the death while figuring out the evil plans of the Lord.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Bulgarian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Interesting achevements, the slimes have quiteintriguing mechanics, but i think it woud be good if they werent so difficult.I really enjoyed the reference to Undertale in the beginning of a story that is quite interesting to me, and im curious where things will go.And because im nateve Bulgarian, im very happy that there are culturial referances to Bulgaria in the game.
Айде България 10/10
Готина игра е като цяло и ако те кефят пъзели пробвай! Евалата на PI-Dev за вложения труд който са направили!
Que dire de ce jeu... quoique un peu particulier. sachant que ce n est pas un jeu de combat comme sur la plupart des jeux metroidvanias. plutot de la survie, d'exploration et de la résolution d'énigmes sur certains zones. Colorblend FX Desaturation est un jeu axé sur les couleurs et leurs énigmes qui m'a donné un peu de mal en utilisant mes neurones ainsi qu'une histoire sympathique et un plaisir pour les yeux au niveau des couleurs, surtout vers la fin ! avec certains mécanismes particuliers. j'ai apprécié en mon for intérieur tout en sachant que c est un jeu indépendant. joué pour la premiere fois en 28 heures environ jusqu au boss avec 62 sur 69 succes débloqués Merci à PeterSvP pour sa disponibilité sur les corrections de bugs.
解密部分挺好的,但操作手感已经烂到影响游玩的地步了。 战斗也很逆天,史莱姆不仅动作无法预判,形变也无法预判,像水波一样涨一点点擦到直接就死。 等作者再优化几个版本再玩。
very nice chill game quality puzzles
ColorBlend FX: Desaturation is an interesting concept but it could not keep my interest. If people like puzzles and metroidvanias i recommend it but i just couldn't get into it. 7/10
Really nice game with good enviroment, puzzles and comedy. Had a great time trying it while streaming. Everyone loved the concept, characters and music aswell. ;) Nice references too :P Post Malone made me laugh hehehe I Sugest the game to everyone who want to have a chill time ( unless u reach parts with creepy music) Thanks for the key dev got it from keymailer tho streamed on www.twitch.tv/sirraph Cheers
非常好玩!内容丰富,量大管饱,有点类银但不多,更像一个单纯的解谜游戏,没有任何无用时间(除了最后一段,导致我打完一个结局就算了根本不想再打了)不是在解谜就是在解谜的路上,打boss都在猜机制。 真的非常好玩就是难度很高,不是解谜难度,是操作难度高。 解谜难度其实很低,看似弱引导,用几个图画标出重点操作就没了,实则强引导,还强得不行,把玩家强锁在一个区域里,解不开不许走的那种强,只有大后期才会用到稍微远一点的道具,然后惯性思维下我一直解不开一直解还卡了一下。 需要说一下的是后期有个区域不要求解谜顺序(别问我怎么知道反过来也行的)但先做A再做B好做很多,因为他B区域需要控制小怪“合作共赢”,而A区域做完后小怪会变友善不再打人了,如果先做B区域,谁懂啊控制一只一结束控制就会火速追杀自己的小怪“双人同行”解完一整关有多痛苦,我真是个犟种,没有一点点怀疑只一味地指责作者设计阴间:( 最后做完A区域的我:小丑竟是我自己.jpg。 但我觉得也不能完全怪我误解,因为作者在B区域做了个可以关住小怪的机关,开发者故意的吧什么恶趣味呀T^T 除去这种理解错误强行给自己上难度的行为,这个游戏本身难度确实高,因为本体手感一般,后期有许多需要操纵小怪的关卡,而操纵手感手感更是烂,像是在泥地里和猪拔河,导致经常出现谜解出来了,操作不到位过不了的红温情况。 几个boss更是重量级,虽说是机制怪挺有意思的,但在角色挨一下就挂的前提下(即使没有死亡惩罚还能就近复活)好不容易打了大半的boss又要顶着难受的手感重打也是挺折磨的,看解锁成就的百分比就知道了,全都是打不过boss退坑的,只能说史低超便宜的,就当开发者已经给了我反复死去活来气的差点摔手柄的精神损失费吧。 PS:关门放狗进boss战,被boss一巴掌糊空气墙上时小概率会卡出恶性bug死档,但联系开发者后很快(次日)就帮我修复好存档了,超级好评! 打领主Boss初见没事,没打过再打时会闪退,应该是缺少这段对话的中文翻译,程序读取不到的缘故,换了英文就没事了。
Играта си струва парите и като цяло е много приятна.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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