
CODE Bunny is a Fast-paced 2D Action Platformer where combat mechanics and high-speed movement merge together! Master the play styles of two characters - Axel and Hazel - to deliver flashy and exciting attacks that rip through enemies! Can you run fast enough to uncover the secrets of Lumna?
Modeled estimate, not a reported figure. How we estimate →
About

In CODE Bunny, all combat techniques ARE movement options! You can cut through enemies in hand-crafted 2D environments with multiple routes as Axel and Hazel: Two characters with vastly different playstyles!



Experience 7 Action-packed Stages with multiple routes that encourage replayability, and discover the fastest way to get to the goal!
On Planet Lumna, you will encounter many different and unique locations, such as Futuristic Metropoles, Ruins covered by Forests, Floating Cities Above the Clouds, and More!

Face the mysterious group "Mad Bunny" in exciting Boss Fights with unique mechanics that will test your skills!
Perform intense acrobatics and dodge bullet patterns while delivering combos to stagger bosses in different ways!

In between Missions, you can take a breather from action with the "Talk Room" option, where you can sit back and relax with casual chats with your crewmates at Lagos Hyperbolics HQ - A Space Station orbiting Planet Lumna. Get to know more about them and the world they live in!

Axel, a former figure skater, and Hazel, a cunning warrior of the Xanadu Army. They now find themselves as members of the VY Space Program - A project aiming to harness the perfect energy source, Aethr, from Comet Yliaster.
Following the sudden appearance of Mad Bunny in Lumna City, Axel and Hazel are tasked with finding out what their plans are. However, they will uncover a hidden conspiracy, as well as many secrets behind the nature of the world they live in…
Witness CODE Bunny’s intensely emotional narrative with several charming characters by playing through Story Mode!

By clearing Story Mode, you can unlock Speedrun Mode and Boss Rush: Special challenges that will test your mastery of CODE Bunny!
Speedrun Mode takes you to every stage in the game back to back! An in-game clock will record your best time. Try to compete with your friends to find out who’s the fastest!
Boss Rush will take you to an alternate reality with a story diverging from CODE Bunny’s main narrative. Fight all bosses in the game back to back, and face an even more daunting challenge afterwards...
Get special gameplay rewards for beating the Extra Modes!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a game. An indie game. It does nothing to make itself stand out, and doesn't do much new at all. You could get everything here elsewhere. This can be completed in an hour. The music is generic chiptune, the art is generic pixel art, and it doesn't even stick to that all the time. It feels creatively bankrupt, as if thew game was made by checking off a list of things to do. Its just one of many indie games that came from the popularity of undertale, and tried to be quirky like it too. But there is nothing here artistically interesting enough to latch onto. I do hope that over time this game gets better, there was a lot good about it, but not enough.
I finished this game (outside of the bonus modes) in about 4 hours, and I liked it a lot. The characters and story are neat, not something that will go down in the annuls of history but charming and with a good message nonetheless. Gameplay wise it feels very fluid and movement-centered, encouraging replays to get better times. The fluid-ness however makes it a bit difficult to string together at points. it's easy to overshoot, to miss, to sail into the abyss below and respawn at a checkpoint. DIfficulty wise it was easy-to-moderate, with Axel's portion being a cakewalk and Hazel's shouldering all of the challenge for me. I liked Hazel's campaign a lot more, but Axel's spoke to me as well. If you're a fan of fast-paced platformers, this is a good bite-sized snack to spend an afternoon with and maybe revisit if you enjoy the movement.
I was surprised by this, I found this in one of steams banners, I think it was one for women protagonist which I feel need more representation in gaming. I so far only completed Hazel's Story and I have to say the arrow tech made me want to see how far I could go without hitting the ground... I am sure you can do far better than I managed but I enjoyed getting the hang of it. Its not a very long game and the music sort of reminds me a little of Megaman and games of that era. Shouko is my favorite bunny, love her aesthetic and fight
Eu trabalhei nesse jogo! Eu e todos da equipe ficaríamos muito felizes se você (sim, VOCÊ) desse uma chance a ele! Sou suspeita pra falar, mas acho um jogo muito bom : )
Edit : Went back and beat it with one of the characters, took about 40 minutes. Played with Axel, the one that spins. Nice music, some kinda cool boss fights, and way, way, way too much dialogue (you can hold to skip, but there's still too much doing that). On a previous attempted playthrough, doing the parry sent me down through the floor in stage 2, where i became trapped. So it's also not solid on a technical front. BUT, that was my only game-breaking bug. Also i'm really annoyed with the boss that you have to Menu > Quit Game to beat? Like No man. Even dying on purpose would be sort of acceptable. That was just so annoying. But, i can't say it was a bad game, it's pretty cool. So like, if you're not an awful snob like me, check it out! Please fix the very easy to trigger softlock.
Me gustó mucho el juego, es corto pero bastante entretenido. Las historias de Hazel y Axel son algo cortas pero bastante buenas. Los modos de juego extra como Speedrun y Boss Rush son un agregado increíble. Ojalá el juego contara con logros, pero eso no quita que sea una joya que vale la pena probar
CODE bunny was a master peice, its only flaw is how unknown it is, i wish it got the recognistion it deserves, The story in this game is super compelling while having a very short run time it encapsulated me in all the characters and their storys i loved talking to them all, i wish i could keep going with the story even if the ending was super well done, the whole game is such a hidden gem the style is amazing the story and character design is top notch i cant praise this game enough i truly with all my heart reccomend this game
Não entendo porque as pessoas elogiam tanto esse, é um jogo de plataforma 2d sem nada de muito especial, tem uns 6 níveis com uns chefes para encher linguiça, dois personagens (mas apenas a Hazel tem uma mobilidade decente), e uma história pequena para ter o contexto, que é difícil se importar.
CODE Bunny est un bon petit action platformer avec deux courtes campagnes. Les deux personnages ont des movesets très satisfaisants et rapides, et les niveaux sont conçus pour correspondre à chacun d'eux. Le pixel art est joli et la musique est sympa ; le seul truc qui me chiffonne un peu, c'est que les touches de la manette ne sont pas pixélisées lorsqu'on montre les commandes, mais cela ne reste qu'un détail. Son seul vrai défaut, c'est qu'il est court ; je pense qu'on aurait pu l'allonger un peu. Les dialogues sont sympas et deviennent encore plus intéressants vers la fin. Bref, je le recommande, il a pas mal de rejouabilité si vous voulez faire du speedrun.
Code Bunny é o tipo de plataforma que o mercado ta precisando, é rapido, é preciso, não é dificil de jogar mas também não é tão facil assim (especialmente se for pegar o rank s+) e é extremamente divertido O jogo possui 2 campanhas que é a da Hazel e do Axel, uma foca em combate e o outro foca em movimentação, ambos os estilos de jogo funcionam com o level desing, além das pontas soltas da historia da campanha de um se complementarem na campanha do outro, num geral é uma experiencia muito agradavel
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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