
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 23 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.1Kreviews | 95% | — | $3.2M |
| $24.99 | 8.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you like abstract games... thats really great.
I haven't played a puzzle game this cleanly designed in a long time. The idea of carrying entire worlds inside spheres is both clever and satisfying. It delivers a high quality experience without overstaying its welcome. The boss fights strike a perfect balance. challenging without being frustrating, and engaging without being boring. I finished the game in about 4 hours.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +5 more
| $24.99 |
| 7.7Kratings |
| 90% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Easy going puzzle game with appealing world architecture and simple but fun mechanics.
This game is neat. like every second of playtime my brain was like "huh". It's not a tough puzzle game but it also isn't brainless. THE ART is SO FREAKING COOOL and the game design overall is insanely worth seeing.
O que faz Cocoon ser tão especial: A mecânica de "mundos dentro de mundos": A ideia de carregar um orbe nas costas que contém um ecossistema inteiro dentro dele — e poder saltar para dentro e para fora desse mundo a qualquer momento — é de explodir a cabeça. É o tipo de mecânica que poderia facilmente se tornar confusa, mas a execução aqui é impecável. Design visual hipnotizante: O jogo é lindo demais. Cada bioma mistura tecnologia biomecânica, estruturas alienígenas e cores vibrantes de um jeito que dá vontade de tirar print a cada cinco minutos. A direção de arte cria uma atmosfera misteriosa e quase meditativa. Fluidez e ritmo: Não há telas de carregamento cortando a imersão, não há inventário complexo e você usa praticamente um único botão para interagir com tudo. É um minimalismo elegante: os quebra-cabeças são desafiadores e extremamente criativos, mas a lógica deles é tão perfeita que você nunca se sente injustiçado. Fazer os 100% dele só me deu mais certeza de que Cocoon é uma obra-prima moderna do gênero de puzzles. Se você gosta de jogos que respeitam a sua inteligência e entregam uma jornada visualmente inesquecível, compre sem pensar duas vezes.
You are an alien bug man who does puzzles. The puzzles are hard enough to make you feel smart, but not so hard as to make you feel stupid.
Fantastic puzzle game, short and sweet
Fun. Felt a little easy until I got to certain point and started making me think. Nice controls, good art/environments.
What a wonderful puzzle game! I loved the 3D graphics, the environments, the graphical effects, and (most importantly) the incredible mind-bending puzzles! The puzzles managed all manners of difficulty and challenge, which, hidden and nestled among the intriguing landscapes, made for an enthralling adventure. One other bit of high praise I have for this game is that--in spite of it being a relatively short game--it really felt like it was of adequate length. For those into fun world-within-world adventure puzzle games to potentially rival the likes of Myst, this game should be placed high upon their next-to-play lists!
The game itself is good and functional, but it is not for me. You play as a textureless critter in a textureless world, picking up balls and trying to figure out where the ball goes. There are no text or clues. And they are not puzzles per se, just do-it-in-correct-order but the most annoying bit is the constant boss battles, my carpel tunnels cannot handle that much agitation on the fingers. It may be good for you, it was not for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 10.7K | 92% | $19.99 | |
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| $3.2M | 5.7K | 96% | $19.99 |