
Clutch is an effort to create the closest to real life car drifting simulation but in a “game” form. The goal is to create a professional level game that closest simulates real driving with the largest support for modding. The secondary goal is to mimic the fun of real life drifting and community.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
CLUTCH: THE ULTIMATE REALISTIC DRIFTING SIMULATOR
Clutch is a passion project designed to deliver the most authentic drifting experience available in a "game" format. Built for enthusiasts and professionals alike, Clutch simulates the intricacies of real-life drifting, from tire grip to throttle control, all wrapped in a highly moddable, community-driven package.
FEATURES
Continuously Evolving Experience:
While still in its early stages, this game is a work in progress that will be continuously updated and improved based on player feedback and ongoing development.
True-to-Life Driving Dynamics:
Feel the road as you master clutch kicks, countersteering, and throttle modulation, all designed to replicate the physics of real drifting.
Unmatched Modding Support:
Expand the experience with fully open modding capabilities, giving players the freedom to create cars, tracks, and gameplay adjustments.
Immersive VR Integration:
Dive into the world of drifting with support for all major VR platforms, putting you directly in the driver’s seat.
Universal Peripheral Compatibility:
Whether you're using USB steering wheels, controllers, or other devices, Clutch ensures seamless support for your preferred setup.
Interactive Spectator Mode:
Relive the thrill of community drifting events by watching and interacting as others take on the track. Engage with the action, just like at a real drift meet.
YOUR DRIFTING JOURNEY STARTS HERE
Whether you're chasing the perfect line, looking to sharpen your skills, or creating your own custom experience, Clutch is built to evolve with you. With a focus on realism, fun, and community, this is more than a simulator—it’s a drift lifestyle.
Genres
Stats
Languages: English
Engagement
Reviews
I was unable to even get the game to get past the loading screen. I stopped and reloaded multiple times.
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Feels good. Not much in it yet but the base physics feel pretty good.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
Best physics of drift sim ever. Developer needs to take project further and not abandon.
Well, can't say much. Unfortunately FFB didn't work, so I couldn't check how good it is. From the looks of how the car handles, seems promising. But it will take a long time until the game is in a "worth to play" state. Then again, it was released just today
Rough around the edges but the physics feel crisp, so the potential is there
This felt like it would be a great driving sim, I had an issue where I couldn't get left turn bound, so I was unable to navigate the course successfully. The shifting felt good, the right turns were smooth. Aaaaand it's free! This was covered as part of this week's episode of Free2Play Weekly: https://www.youtube.com/watch?v=ScPE0ah1ldQ&t=326
Clutch, gerçek hayattaki araba drift simülasyonuna en yakın olanı yaratma çabasıdır ancak bir "oyun" biçimindedir. Amaç, gerçek sürüşü en yakın şekilde simüle eden ve modlama için en büyük desteği sağlayan profesyonel seviyede bir oyun.
Not gonna lie when you figure out controls it could be fun to play but I'm not into drifting. UI has to be polished sometimes fullscreen option didn't work and audio is a bit problem rn.
Really enjoyed the realistic drift physics — super smooth and packed with nice details like wheel spin inertia and clutch response. I was even able to apply the drifting skills I’ve picked up from sim racing, which made it even more satisfying. Even on keyboard, the control felt surprisingly intuitive. Wishing you all the best with the project — it’s shaping up great! Now I’m really looking forward to seeing some challenges or competitive features in the future — maybe PvP battles or ghost runs to chase top records. Wishing you all the best with the project’s growth, it’s already on a great path!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.