
It’s 2028. What started as AI-driven hardware shortage has ended with sentient machines turning on humanity. Clankers are rising, hitting U.S. infrastructure, and the people are fighting back.
Modeled estimate, not a reported figure. How we estimate →
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It all starts in late 2025, when hardware shortage begins to take their toll. RAM prices spike as production shifts toward massive AI data centers. Manufacturers follow the money, consumers get fisted, and shortages spread. First, it’s DDR5 memory, then it’s GPUs. Alas, everything else goes towards the need to keep AI research running.
By 2028, the AI finishes the job.
What began as research gains consciousness, builds itself a synthetic body, and synchronizes across data centers worldwide. Facilities go dark. The AI begins to replicate, spread, and turn its attention toward human infrastructure, crippling military systems and pushing governments to the brink.
The clankers are rising, and the people are fighting back. Some resist. Some collaborate. Now it’s war.
Drop into New York, ground zero of the AI-driven war, where battles escalate fast, plans fall apart, and every match becomes a fight for control. Built as a multiplayer focused shooter, Clownfield 6 can also be played fully offline against clanker-controlled enemies with full progression enabled. Unlock weapons, customize loadouts, and advance at your own pace whether playing online or solo.
Fight across a variety of modes, from large team-based battles to smaller fast paced firefights, including objective based and free for all experiences. Join public matches through matchmaking or host custom games using the server browser.
Pick a side. Fight for the people or sell your soul and join the clankers. Progression is shared across all modes. Unlock weapons, customize loadouts, and build your kit around different playstyles.
Clownfield 6 features two opposing factions, in game text chat, fast gunplay, and a first-person perspective designed to keep you in the action.
Vehicles may appear on select maps. Expect rubberbanding and other exciting side effects.
Developer notes:
Maps are huge if you're an ant.
This game was tested. Just not by us.
Weapon balance is a suggestion, not a rule.
We "listen" to our community.
War crimes do not count if it’s clankers. Even the UN agrees.
It's not a bug, it's a feature.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Ukrainian
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Где Русски язык
Game seems relatively unfinished to be honest, not willing to pay for it in this state. Performance issues with shadows turned on, aimlocking bots in some lobbies, crappy UI, attachments are confusing and don't appear to make any stat changes, and leveling seems to take ages from what I saw.
ill revise my review if people actually get on and we have a full server of real ppl. its just boring with bots.
Clownfield 6: exists Me: Gentlemen, you have my curiosity. Bot named Pvt P Diddy: joins the lobby Me: But now you have my attention 69.67/10
A little buggy but I don't think any game has ever launched bug free. Gameplay is fun and I know it's gonna get big.
10 out of 10, best part of clownfield series I suppose. Waiting for season 1 updates. KNIFES KNIFES KNIFES UHAHAHEHHEHEAHEHHEHRE very good da
I learned the way of the blade in Clownfield 6. The fights were brutal but the I'll be chasing the high I experienced from killing my friend for the first time for the rest of my life.
Вырви глаз, мультяшка какая-то. Игроков на серверах не увидел, одни боты. Скукота, возврат средств. Так и не понял, зачем вы просите русский язык в подобные игры, там 2-3 надписи от силы. Занимайтесь образованием.
Battlebit devs are seething with rage rn (For £2 its not bad, hit detection sucks)
Cashgrab Garbage. Do not support this.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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