
A puzzle-platformer where every death matters. In Clonefall, your fallen clones remain in the world, becoming platforms, shields, and tools to solve challenges. Use failure as your greatest weapon and turn each attempt into progress.
Modeled estimate, not a reported figure. How we estimate →
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Clonefall is a puzzle-platformer where every death changes the level.
Instead of restarting from nothing, your dead clones stay in the world and become part of the solution. Use them as platforms to reach impossible places, shields to block enemy attacks, or weights to activate machines and open new paths.
Each clone has its own physics and elastic behavior, allowing you to bounce projectiles, create trampolines, and experiment with different ways to solve puzzles. Some clones remain fixed in place, while others react dynamically with the environment, giving you complete freedom to approach challenges creatively.
As you progress, levels become more complex and introduce lasers, drones, traps, pressure plates, and physics-based mechanics that constantly change how you think about movement and problem solving. Since your clone usage is limited in each stage, every attempt matters.
Clonefall is built around experimentation, creative problem-solving, sometimes the only way forward is to build your path from your own remains.
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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil, Russian
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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