
A physics brawler where nothing despawns. Every enemy you clobber stays where it fell, and by wave ten you are fighting on top of wave one. Blood pools, bodies pile, the map remembers every swing. Die, spend the loot, send in the next robot.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $173.8K | 2.2K | 58% | $4.99 | |
| approximately $930 | 9 | 100% | $4.99 | |
| approximately $278 | 2 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $5.7M | 10.8K | 86% | $24.99 |