
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, Japanese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This should not even exist atp. Everything is limited in the Free Edition. LIMITS: 1-You can only export to HTML5 (Like, yeah, you can use NW.JS to port your HTML to Windows, Mac, and Linux, but that takes some time) 2-You can only have 3 frames 3-Custom extensions (For example: Perspective) cannot be used 4-You can only edit one app at a time 5-You can only have 100 objects in 1 frame 6-No object behaviours and child events 7-No shaders (You can use Semi-Transparent only) 8-Some built-in movements are missing (Like vector) Now, here is a list of limits I would remove and stuff I would add: 1-Decrease the object limit from 100 to 1000 (Or remove it atp) 2-Allow users to export their games on Windows 3-Allow shaders, object behaviours, and child events 4-Decrease the frame limit from 3 to 10 (Or remove it too) 5-Allow users to use every built-in movement 6-Unlock custom extensions 7-Decrease the price for every single Fusion DLC and Standard edition by 50% Limits I would add: 1-No Commercial Use Anyways, that's all. I hope Clickteam fixes their Free version of Fusion EDIT: Free edition of fusion here on steam is outdated
This game engine is too expensive and you need the developer version to remove the watermark displaying at your screen. And the free version only have the frame limit to 3. There aren't any good tutorials on YouTube and the tutorials are very old.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me lo baje porque esta es la evolucion de Klik & Play que venia en una de las revistas cuando era chico jajajaja quiero probar cuanto mejoró este software.
basicamente o app é muito limitado, prefiro comprar o pago, não recomendo se quiser fazer projetos grandes.
é um ótimo software de desenvolvimento de games, mas sinto que não é pra minha pessoa. é muito confuso e bem complexo, mas o problema é o meu próprio raciocínio mesmo. o motor gráfico é maravilhoso.
КАЛ СЛОМАЛ ПРОЕКТ НА СЕРЕДИНЕ ТЕПЕРЬ СИЖУ ДРОЧУСЬ С ВОСТОНОВЛЕНИЕМ ФАЙЛА
Really good free version of Clickteam fusion 2.5, was able to make a game within less than an hour after learning the basic systems.
Great and very simple game engine. The 3 frames and HTML5 only build is not so bad as it might be. You easily can make a tiny platformer game or something else and build it all into html file.
все
bien pero si eres principiante no entiendes
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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