
Smash ancient rocks, collect civilization badges, and grow your hometown into a thriving hub of progress. This simple yet addictive incremental game with active clicking guides humanity from caves to the stars.
Modeled estimate, not a reported figure. How we estimate →
About
An alien ship has crash-landed on prehistoric Earth. Stranded and far from home, the survivors find themselves surrounded by primitive humans. The only way back to the stars? Ignite the spark of civilization.
Click To Civ is an incremental game with active clicking where you collect ancient civilization badges and grow your hometown into a thriving hub of progress.
Caves: Explore mysterious caves, strike monolith-like rocks, and uncover badges hidden within. Each smash carries a chance to reward you with fragments of long-lost knowledge.
Hometown: Place your collected badges in your settlement. The more you gather, the higher the badge level — and the more gold your village produces passively over time.
Also, you can click the badges to harvest gold instantly.
Your journey begins with manual clicks, but as your civilization advances, powerful automated systems take over. Develop technology that mines the caves for you, transforming your hard labor into a self-sufficient engine of progress. Witness your civilization's power grow as you shift from active clicking to strategic oversight, ensuring growth continues without finger fatigue.
Start each game with a unique item loadout that reshapes your strategy and choices. No two playthroughs are the same — experiment with powerful item combinations and discover new ways to lead your civilization to greatness.
The true engine of your advancement lies in the chests you unearth. Every chest you open reveals powerful **items** that are key to your progress. This core loop of discovery and reward is where strategy truly unfolds. Will you find an item that multiplies your click power or a schematic that skyrockets your automated production? Each chest opens a new path to the stars.
Badges are the heart of your progress. Every badge you earn drives your hometown to grow faster, stronger, and richer.
From humble caves of stone to the dream of interstellar flight, guide humanity’s first steps into civilization. Your mission: help the survivors rebuild, advance, and one day launch a starship to return to their homeworld.
- Addictive clicker-core gameplay, instantly easy to grasp
- A meaningful progression from active clicking to powerful automation
- A core loop of chest discovery that fuels your growth
- Randomized item system for dynamic replayability
- Relaxing yet rewarding progression
- A mix of mystery and sci-fi woven into a simple Stone Age setting
No clutter, no unnecessary complexity — just pure progression. Can you spark civilization and lead humanity back to the stars?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First clicker game. Super fun.
I completed it in 9 hours with all achievments. But it's honestly probably possible to do in half that time if you play optimaly. Great incremental game with good progression. Doesn't outstay it's welcome.
The game puts a clever twist on the familiar clicker formula. It starts as a traditional clicker but gradually shifts toward automated progression as you unlock and upgrade auto-click items and speed boosts. The item system helps break the monotony and makes the game easier to manage as it develops. The story about advancing a civilization to help aliens return to their home planet feels refreshing and original. It took me about 5.2 hours to complete, though players familiar with clicker mechanics could probably finish it a bit faster. Beating it in under four hours seems possible, but that would mean rushing through instead of enjoying the natural flow. For a $4 game, the amount of content feels just right. Many games at this price point artificially stretch playtime, but this one doesn’t—it offers satisfying content and wraps up nicely without dragging on. There are a few similar titles out there, but this one feels the most polished and complete.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10. Fun Incremental Game
How do aliens pay for coffee?.... ....They use star bucks
If you liked Digseum and/or Click and Conquer, this is a clone of those and I enjoyed it a lot. It's one of my favorite game genres. I used an auto-clicker and it still took me about 6 hours, I guess I'm not efficient haha.
짧게 즐기기 좋은 클리커 게임.. 브금이 좋아서 그냥 멍때리면서 한듯하다. 난이도(피로도)는 마지막에 잠깐 있는 정도
100% in 3 hrs
Way way way too slow and a very clunky interface. I'd pass.
fun little museum clone ftw
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Players by region
Where this game's players are, estimated from review languages.
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